Accessories to Blender with Weights

Hello! So i just bought 'Minerva for Genesis 3 Female(s)' and having some trouble exporting and getting it into Blender. The cape, skirt and  weapons  export (.dae default settings) at 500% the size of the rest, have no parent and no weights. I've had this problem before with accessories (like jewelry and misc things like weapons). Is this normal behaviour?

Comments

  • mjc1016mjc1016 Posts: 15,001
    edited March 2016

    Unfortunately...yes (maybe not 'normal', but common).

    DAE and FBX are somewhat  limited. 

    Post edited by mjc1016 on
  • Dang, so theres no fix/workaround?

  • mjc1016mjc1016 Posts: 15,001
    edited March 2016

    Generic Collada...bake scale...if those are checked already, I can't think of anything else. 

    Part of the problem is that many things in Studio are mish-mash of scales.  There is no enforcement of a uniform scale, so many things, while in the Studio environment may look like they are a uniform scale, the actual geometry isnt'...this is especially true of items that are not native Studio items, but rather are Poser format items.

    Of course there is the export each item individually and rescale it in Blender.

    Post edited by mjc1016 on
  • Thanks for the responses. Problem is no weight painting. I know my way around modeling so rescaling is no problem. I guess only thing i can do is weight paint myself.

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