Can someone please help me solve this problem?

Knight22179Knight22179 Posts: 1,195
edited September 2012 in The Commons

Seems like it doesn't matter what lights I use, I get the same result. This time, I used Lantios's Core Lighting (A seperate time, I used Photostudio 3). I hit render and this is what the skin of my figure looks like. Dark spots all over.

WHY does it do this and how can I prevent it?

FoxyTEST.jpg
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Post edited by Knight22179 on

Comments

  • SzarkSzark Posts: 10,634
    edited December 1969

    Can you post a scene shot of your "Advanced Render Settings" or lower the Shading Rate to about 0.20

  • Knight22179Knight22179 Posts: 1,195
    edited December 1969

    Here you go.

    Capture4.JPG
    549 x 751 - 69K
  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    Reduce the shading rate -- I use 0.2 for final, .5-1 for draft.

  • Knight22179Knight22179 Posts: 1,195
    edited December 1969

    Thanks, Fixmypcmike and Szark! :)

  • SzarkSzark Posts: 10,634
    edited December 1969

    With shading rate 2.00 is low quality and .20 and lower are high quality settings.

    UberEnviroment which your lights work with also has a shading rate so if the blotchiness is still there then lowering the Uber Shading rate will help further but also increase render times..

  • Knight22179Knight22179 Posts: 1,195
    edited December 1969

    Let's hope I don't have to mess with the Uberenvironment. I'm impatient enough as it is and hate long render times.

  • SzarkSzark Posts: 10,634
    edited December 1969

    You would hate some of my render times. When I used UberEnviroment I usually use IDL (Indirect Lighting with soft shadows) and that really needs an Uber shading rate of 1.00 or lower and a render setting shading rate of 0.10 and boy does that take a while to render. Forget hair on my computer with those settings though. I would be waiting for days.

  • Knight22179Knight22179 Posts: 1,195
    edited December 1969

    So what do you do with hair? Do you paint it in through post work?

  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    I use the UberHair add-on, but you can just use UberSurface to turn off AO on the hair.

  • Knight22179Knight22179 Posts: 1,195
    edited December 1969

    How do I do that?

  • SzarkSzark Posts: 10,634
    edited December 1969

    I still use UberEnviroment but I just use the Occlussion with Soft shadows and use Uber Hair and turn Occlusion off which is done in the Surfaces pain when all the hair is selected after Uber Hair has been applied.

    Or I use a 7 point light set using 7 spot lights, 2 bounce lights, 2 fill lights, 2 back lights and 1 Key light. I just make each light set up when I need it as I never save any light presets as all my images are so different.

  • SzarkSzark Posts: 10,634
    edited December 1969

    Uber Hair http://www.daz3d.com/shop/uberhair-shader-upgrade-for-ubersurface

    Yes you can do do all what Uber Hair does manually with Uber Surface that comes with Daz Studio. What I like about it is that it saves me time fiddling about with Uber Surface, choosing the right settings etc. At least with Uber Hair you have a darn good starting point with how you set up the surfaces.

  • Knight22179Knight22179 Posts: 1,195
    edited December 1969

    Ahhh, thanks for the link and tips guys! :)

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