GOZ wrong scale and location
Each time that I export from Zbrush to GOZ the model is huge and below the grid. When I do the oposite it appears tiny and well above the grid. Is anyone having the same problems?
I guess that if we export something from DAZ to Zbrush and then back to DAZ should not be a problem as both will have the same location and size, but it is a mess for new models.
Is there any way to change default scale and position? I mean, when we export a object in DAZ we have the option to choose the scale, but in GOZ we don't and we need to accept whatever scale DAZ is using by default, that happens to be 100 smaller than I need.
To make the point of how inconvinient is the scale that uses DAZ for GOZ, when I sent a standard DAZ character with GOZ to Zbrush and then inmediatelly sent it from Zbrush to 3ds MAX it appears as 1.8cm high, 100 times smaller that it should in Max and Zbrush scale. Again this would not be a problem if it can be changed as in the export menu of DAZ.