Camera Wire frame

I'm sure it is here somewhere but I don't know how to state the query.

How do you turn on and off the camera wire frame in the viewport?

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Comments

  • barbultbarbult Posts: 24,240
    edited May 2016

    Click on the ball next to the camera selector in the upper right corner of the viewport. In the drop down menu, select one of the wireframe choices.

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    Post edited by barbult on
  • barbultbarbult Posts: 24,240
    edited May 2016

    Or use one of the keyboard shortcuts.

    Viewport Draw Style kbd shortcuts.PNG
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    Post edited by barbult on
  • cclesuecclesue Posts: 420
    edited May 2016

    You misunderstand, I think.

    I want to turn OFF the annoying wireframe representation of the camera.

    These steps change the representation of the figure(s) in viewport.

     

    Post edited by cclesue on
  • MelanieLMelanieL Posts: 7,379
    edited May 2016

    Do you mean that you want to remove the wireframe "image" of a camera so you can see the character you are posing correctly? If so, you just need to hide the camera in the Scene tab by clicking on the little "eye" icon next to it. You can still look and render through that camera while it's hidden, it just doesn't appear in the viewport anymore. If you want it back (for example to move it's position while looking though the Perspective or another view) then just click on the "eye" again.

    (Edit to clarify and correct typo)

    Post edited by MelanieL on
  • barbultbarbult Posts: 24,240

    Yes, I misunderstood, but Melanie figured out what you are after.

  • cclesuecclesue Posts: 420

    Thanks . . .   I knew that . . .       Well actually I thought doing that removed the camera itself so didn't try.  Thanks folks  . . .stewed about this for a while.

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