3delight error message from log - help?

"3Delight message #147 (Severity 2): R2077: trying to access element 0 of array 'stdin' of size 0, run-time check failed (line 423 of file f) (in shader 'brickyard/{407f8e5c-3a9b-4708-b5e5-799ff1fe7c1d}/shader_Displacement' on object 'shapematerial_Shoulders_6122_1224')"

any ideas on what this means, and how to fix (if possible?)

 

Comments

  • mjc1016mjc1016 Posts: 15,001

    What shader?

    What item was this from?

    Basically it means that there is something wrong with the displacement on that particular item, at the shader level.  You can try clearing out the brickyard (should be in your appdata/Studio temp folder (you can see where that is in the Preferences).  That will force the rebuilding of any ShaderMixer networks.

  • hacsarthacsart Posts: 2,025

    Well.. it would seem there were a few more issues. reloading the saved version of the scene crashed Daz at every attempt, but clearing the brickyard and re-creating the scene from scratch seemed to do it. Thanks!

  • mjc1016mjc1016 Posts: 15,001

    That sounds like something wasn't saved right or the scene file became corrupted...not something that happens often (if it does, I'd suspect hard drive problems).

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