TangoAlpha's Coming Soon: End of the Track [Commercial]

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  • UthgardUthgard Posts: 863
    edited July 2017

    Noooo! My excuse to procrastinate! You did it, you maniac! You blew it up!

    On the other hand, now I've got to rebuild the environments before rendering. Yes, that will do nicely. Incidentally, great job: the modularity of the set and the extra props really did it dor me.

    Post edited by Uthgard on
  • Containment level is really well thought out.  If I had the cash today it would go in my cart, regrettably I am spent out for July so it is going on my wish list.  You have a couple of others I am going to have to catch up on, hopefully during the PA sale.

  • TangoAlphaTangoAlpha Posts: 4,584

    Lovely picture posted in the gallery using TAO smiley

     

  • TangoAlphaTangoAlpha Posts: 4,584
    edited September 2017

    Out Now! https://www.daz3d.com/mv-stella-command-deck

    The Mining Vessel "Stella" is a small prospecting/exploration ship for 2 - 6 crew. The Command Deck is an interior set, although a basic Outer Hull prop is included to allow for shots looking in through the windows, or from outside the airlock. The interior wall can be hidden in sections, and most parts (including airlock, chair, floor hatch, EVA Suit lockers etc) are separate models, well suited for kitbashing etc.

    Versions for Iray, 3Delight, and Carrara.

     

    00-main-MV-Stella-Command-Deck-Daz3d.jpg
    1000 x 1300 - 963K
    03-MV-Stella-Command-Deck-Daz3d.jpg
    1000 x 1300 - 1M
    05-MV-Stella-Command-Deck-Daz3d.jpg
    1920 x 1080 - 1M
    06-MV-Stella-Command-Deck-Daz3d.jpg
    1920 x 1080 - 1M
    07-MV-Stella-Command-Deck-Daz3d.jpg
    2333 x 1000 - 2M
    Post edited by TangoAlpha on
  • This is great. If it sells well enough will you maybe do addons like crew quarters?

  • TangoAlphaTangoAlpha Posts: 4,584

    The plan at the moment is for three decks: Command deck, Mid Deck / Mess Deck / Crew deck (not decided on the title yet) and Mechanical Deck (recycling / botanicals / tanks / accessible parts of engines), and a full exterior set. I'm already well into making the mid deck (today I'm modelling a zero-g toilet!), and that should be out late October/early November. Unless it's an utter disaster, the others will follow at roughly monthly intervals.

    They'll all interconnect via the floor/ceiling hatches, so you could stack multiple crew decks together etc. This ship doesn't have artificial gravity, so all the decks stack on the longitudinal axis and "down" is provided by continuous thrust engines.

    Every set will operate standalone, so they won't be addons in the sense that you need a base set to use them. But they will join up.

  • DiomedeDiomede Posts: 15,169

    Great plan!  Maybe if you had modeled your zero-g toilet a few months ago, NASA would have given you $30,000.  See

    https://www.nasa.gov/feature/winners-of-space-poop-challenge-receive-30000

     

    I love how you have thought out the bigger picture and are still making each set capable of being stand-alone.  Thank you for these versatile sets.

  • TangoAlphaTangoAlpha Posts: 4,584

    Haha, yeah I wish! I did see the competition at the time, but it's for a spacesuit toilet system, which is a whole other set of problems and discomforts! When you start seeing the expression "Alignment is your friend" you seriously need to start worrying!

    Still, 30 grand would buy an iPhone 11 . . . maybe. wink

  • Haha, yeah I wish! I did see the competition at the time, but it's for a spacesuit toilet system, which is a whole other set of problems and discomforts! When you start seeing the expression "Alignment is your friend" you seriously need to start worrying!

    The best comment I've come across was about the facilities on the Space Shuttle, and its forced-draught air circulation; "yes, it's supposed to hit the fan"...

    The inside looks very nice so far, what does that "basic prop" exterior look like? Any chance of a more detailed version?

  • TangoAlphaTangoAlpha Posts: 4,584

    This shows most of the exterior. It's a plain off-white material, with yellow handrails consistent with other parts of the set. There are some panel lines baked into the bump channel. It doesn't extend beyond the deck level.

    There is a plan for a full high detail exterior of the whole ship, and that will have preloads to fit the interiors into it. I'm hoping also to have a docking tunnel, and maybe also a coupling to a space station/big vessel.

  • TangoAlphaTangoAlpha Posts: 4,584

    Not promo quality, but this does give you a slightly different view:

    mvs_test_b.png
    1000 x 1300 - 1M
  • The plan at the moment is for three decks: Command deck, Mid Deck / Mess Deck / Crew deck (not decided on the title yet) and Mechanical Deck (recycling / botanicals / tanks / accessible parts of engines), and a full exterior set. I'm already well into making the mid deck (today I'm modelling a zero-g toilet!), and that should be out late October/early November. Unless it's an utter disaster, the others will follow at roughly monthly intervals.

    They'll all interconnect via the floor/ceiling hatches, so you could stack multiple crew decks together etc. This ship doesn't have artificial gravity, so all the decks stack on the longitudinal axis and "down" is provided by continuous thrust engines.

    Every set will operate standalone, so they won't be addons in the sense that you need a base set to use them. But they will join up.

    Will you include Zero G poses for G8F & G8M?

  • TangoAlphaTangoAlpha Posts: 4,584

    Poses are not really my strong suit, and there are already a couple of zero g pose sets for Genesis 8 Female and Genesis 7 Female. But maybe another PA will do some more if this first set does well.

  • There is a plan for a full high detail exterior of the whole ship,

    When you say ship, do you mean SHIP or a satellite, orbiting skylab kind of thing?

    Like if I saw the exterior, would it pass by and make a roaring noise (even in space) or would it float by slowly, making a beep beep nosie?

    And any thoughts of making something a little modular? I'd love to get these pieces and make some creative interiors- maybe mix and match your sets for more variation....

  • TangoAlphaTangoAlpha Posts: 4,584

    It's a ship; self powered with engines and such. This one's closer to a trawler than a battleship, so I guess it'll roar past making (silent) put-put noises.

    And yes it is modular, so you can kitbash with it (I hate big monolithic sets that are just a single model!). And if you want smaller subsets than those I've provided, I include a Carrara version, making it really easy to export a smaller part. (Carrara is really cheap in the Daz sale right now).

  • Griffin AvidGriffin Avid Posts: 3,764
    edited September 2017

    OHHH I can't wait. I want to know more.

    Could it operate in atmosphere?

    Does it have wings?

    Is it round and bulky?

    Sleek?

    Realistic? Super-sci-fi.....???

    Post edited by Chohole on
  • TangoAlphaTangoAlpha Posts: 4,584

    No, No, Yes. wink I try to veer towards a degree of (although not total) realism rather than pure fantasy scifi.

    A lot of the details are as yet unfixed, but some definites: 

    The MV Stella is an insystem ship, so no warp/stellar drives (if/when I do interstellar ships, they'll be loosely based around the Alcubierre drive). Home Base for the Stella would be a space station - typically hooked to the outer edge of a ring.

    No artificial gravity: Decks are tangential to the line of thrust. (Constant thrust fusion drives operate at 0.85g max sustained)

    That does predicate some design aesthetics, for example, no forwards direct view windows or "sea ship/aeroplane" style decks (unlike your mockup), since "forwards" is also "up"

    Bigger ships will probably be short and fat rather than long and thin (not that it really matters in space. But imagine climbing up 100 decks to get to the bridge...). Atmospheric shuttles would be the exception, since normal aerodynamics would apply.

  • No, No, Yes. wink I try to veer towards a degree of (although not total) realism rather than pure fantasy scifi.

    A lot of the details are as yet unfixed, but some definites: 

    The MV Stella is an insystem ship, so no warp/stellar drives (if/when I do interstellar ships, they'll be loosely based around the Alcubierre drive). Home Base for the Stella would be a space station - typically hooked to the outer edge of a ring.

    No artificial gravity: Decks are tangential to the line of thrust. (Constant thrust fusion drives operate at 0.85g max sustained)

    That does predicate some design aesthetics, for example, no forwards direct view windows or "sea ship/aeroplane" style decks (unlike your mockup), since "forwards" is also "up"

    Bigger ships will probably be short and fat rather than long and thin (not that it really matters in space. But imagine climbing up 100 decks to get to the bridge...). Atmospheric shuttles would be the exception, since normal aerodynamics would apply.

    So what your saying is not Star Trek lol 

  • Sounds like The Expanse, which is an excellent model for in-system scifi. I have absolutely NO NEED of these ships since my only space-based setting is Warhammer 40k meets Sailor Moon, but they sound amazing and if I can manage it, I'll try to pick up this one to support the whole system.

  • OstadanOstadan Posts: 1,125

    I've been kicking around a re-imagined 'Tom Corbett Space Cadet', and this looks like it might be just right.

  • dragotxdragotx Posts: 1,138

    Sounds like The Expanse, which is an excellent model for in-system scifi. I have absolutely NO NEED of these ships since my only space-based setting is Warhammer 40k meets Sailor Moon, but they sound amazing and if I can manage it, I'll try to pick up this one to support the whole system.

    40k meets sailor moon? That is so wrong, on so many levels. I love it!
  • TangoAlphaTangoAlpha Posts: 4,584

    Even George wants in on it! 

  • BeeMKayBeeMKay Posts: 7,019
    edited September 2017

    It's in my cart now waiting for purchase... I really love the design!heart

    But.... (nitpicking, I know) if this is a zero G environment, where are the safety belts for the chairs? I mean, unless you have some suck-o-matic sucking their rear ends to the seat, what keeps them from floating out of there...?wink *runs for cover*

    I thought it was just the inner section that had no grav, based on the pics, but then the entire setup would make no sense unless you had artificial gravitation; and for a rotation, the screens and seats would make more sense on the walls...

    Or have I missed them belts?blush

    Post edited by BeeMKay on
  • TangoAlphaTangoAlpha Posts: 4,584

    They work like velcro . . . 

  • Magnets!

  • BeeMKayBeeMKay Posts: 7,019

    They work like velcro . . . 

     

    *chuckles* let's hope their clothing is made to endure the constant rip-off.wink

     

    Magnets!

    That would probably even work, sort of... metal strips in the clothing, and magnets strong enough to hold them in place.

    Man, this set gives me all kind of images, and I haven't even tried it out....devil

  • TangoAlphaTangoAlpha Posts: 4,584
    edited October 2017
    Post edited by TangoAlpha on
  • TangoAlphaTangoAlpha Posts: 4,584

    https://www.daz3d.com/mv-stella-crew-deck

    The crew deck of the M.V. Stella.
    The Stella is a small prospecting, mining and exploratory vessel, leased out by the Mars-Jupiter Mining Conglomerate to asteroid miners and other adventurers. Modular design means that parts can easily be hidden or replaced or used in other sets. Hatches top and bottom allow access to the Command Deck and future sets. Includes a hatch extender with emergency air supply, for extra flexibility.

    For Daz Studio (Iray & 3Delight), and Carrara.

     

  • I'm really happy to see a spaceship set designed around zero-g/thrust gravity tech - and it looks like it's modular enough for some excellent kitsbashing possibilities if we want to reuse those same pieces with another deck layout (reusability and kitsbashing is a key concern for all of my purchases). I considered getting the original release, but the quality of the suit storage concerned me.

    THIS one though has all sorts of bits I've been looking for like a modular wall with inset beds and a modular galley set up of that style - you even made us a bathroom for a zero-g/thrust grav environment. Never expected to find THAT!

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