DS is ignoring the "Opacity" map when rendering a G3 figure surface.
CA415
Posts: 165
With G2 figures, I could easily apply an "Opacity" map to a surface and it would render correctly.
With G3 figures, when I add an "Opacity" map, the effect is clearly visible in the Viewport window as a preview, but when the scene is rendered the opacity map is completely ignored showing no transparency defined by the map.
Comments
Which renderer...in Iray, the setting you need to use is Cutout Opacity.