DS is ignoring the "Opacity" map when rendering a G3 figure surface.

With G2 figures, I could easily apply an "Opacity" map to a surface and it would render correctly.

With G3 figures, when I add an "Opacity" map, the effect is clearly visible in the Viewport window as a preview, but when the scene is rendered the opacity map is completely ignored showing no transparency defined by the map.

Comments

  • mjc1016mjc1016 Posts: 15,001

    Which renderer...in Iray, the setting you need to use is Cutout Opacity.

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