Opaque eyes in Reality 4.2 render
yagakisan
Posts: 65
Hi guys,
I have a strange issue when I render a scene with Reality 4.2, as shown below:
https://drive.google.com/open?id=0B2eS_NddfMMtZ21wa09paTN6blE
I' m using three mesh lights (1 top, 1 frontal and 1 curved) and the default IBL "Chircahua_Plaza", Exposure control with ISO 400, Shutter 1/30 and 5.6 stop.
I tried to change the material for the "EyeSurface" to "Human> Eye, Cornea", the Cornea material itself, tried to hide the EyeSurface... nothing changes.
Another thing, I set the name for my render in the Output tab, but Reality is saving every time as "reality_scene" (in the right folder...).
Thank you
Post edited by yagakisan on
Comments
You should ask Paolo over at the Preta3d forums:
http://preta3d.com/forums/index.php
or in his thread in the Commons here http://www.daz3d.com/forums/discussion/86581/how-to-do-this-in-reality-learn-useful-techniques-for-your-art-commercial#latest
Thank you gederix, I tried to post there and on Facebook without success... :(
Anyway I started a new scene with 3 mesh lights and I didn't get the same behaviour so I think I made a mistake somewhere in the scene setting.
Remains the problem of the filename, I'm downloading the last Reality update (4.3), then I'll try again.
And thank you Chohole too, I'll give a read!
Hi.
It cannot be a matter of IBL. Can you please post a couple of images? BTW, if you post this kind of issues in our forums then you will receive support right away, we cannot monitor every forum out there but we constantluy monitor the official Reality forums.
Cheers.