Opaque eyes in Reality 4.2 render

yagakisanyagakisan Posts: 65

Hi guys,

I have a strange issue when I render a scene with Reality 4.2, as shown below:

https://drive.google.com/open?id=0B2eS_NddfMMtZ21wa09paTN6blE

I' m using three mesh lights (1 top, 1 frontal and 1 curved) and the default IBL "Chircahua_Plaza", Exposure control with ISO 400, Shutter 1/30 and 5.6 stop.
I tried to change the material for the "EyeSurface" to "Human> Eye, Cornea", the Cornea material itself, tried to hide the EyeSurface... nothing changes.

Another thing, I set the name for my render in the Output tab, but Reality is saving every time as "reality_scene" (in the right folder...).

Thank you

 

Post edited by yagakisan on

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