Genesis Meets Poser - Introducing DSON Importer for Poser
This discussion has been closed.
Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
maybe a pose ? I don;t like when poses do that , they should pose and not include any expressions
check the mouth morphs to see if there any values are set up to be sure that are not your presets .
and btw I love hot the Tunic was working in poser , I like it even better that in DS, make sure you conform the belt to the tunic and not genesis for best result and run the script for transfer the morphs , you can also apply the standard sss in the material room and nothing else for even better effect of the fabric it will looks semi translucent
There is no morphs involved. I use any other texture and things are fine, I apply this one texture and the grimace appears. But it doesn't show up in the preview pane, it only shows up in render.
The same texture on M4 does not do the same thing to M4.
There is no morphs involved. I use any other texture and things are fine, I apply this one texture and the grimace appears. But it doesn't show up in the preview pane, it only shows up in render.
The same texture on M4 does not do the same thing to M4.
If you turn off bump and displacement, does that eliminate the problem?
There is no morphs involved. I use any other texture and things are fine, I apply this one texture and the grimace appears. But it doesn't show up in the preview pane, it only shows up in render.
The same texture on M4 does not do the same thing to M4.
If you turn off bump and displacement, does that eliminate the problem?
I had not thought to try that, I will try it tomorrow after I've calmed down from fighting with the tunic!!!
Cath! Help! The belt stays hidden under the tunic even when I conform it to the tunic and try to transfer the active morphs. And then it won't take any of the textures either from the mat file in the figures folder, or the materials in the material folder, the tunic won't take the textures either.
Great, thanks so much sweety! XO
If you turn off bump and displacement, does that eliminate the problem?
I had not thought to try that, I will try it tomorrow after I've calmed down from fighting with the tunic!!!
Cath! Help! The belt stays hidden under the tunic even when I conform it to the tunic and try to transfer the active morphs. And then it won't take any of the textures either from the mat file in the figures folder, or the materials in the material folder, the tunic won't take the textures either.
Fixmypcmike: Instead of waiting I went and checked, it doesn't help at all. Any other texture is fine, it's just the one texture. The SAV Atlas texture for M4, and it also mucks with the ears. Shakes head.
I also noticed that the ph casual when I apply textures to it, vanishes. It goes to transparency of 1, there's a difuse color and no texture maps of any kind for the hair.
I keep checking the DSON category to see if new stuff has been added but they haven't updated it since it went live. I bought a whole lot of stuff on spec thinking they would update it. I sure hope DAZ does it. I wish there was a quicker manual way, but the method just looks too long and involved.
Love esther
Actually, 7 items have been added since it went live. Hopefully it will pick up now that the weekend is over.
oh oh - does that mean the new items are mixed in with the old items. How will i tell if I already bought something. I was going by the first prom in new releases on the DSON all link. If the new items are mixed in the middle then I am screwed.
see
Are you on a PC?
The Daz History Manager can look for DSON updates
http://taosoft.dk/software/dazhm/
I'm on a mac. This has been such a lot of work for my big spending spree. I don't think I will be able to see what i Have bought already or not.
I will eventually get that historymanager working on mac I think. I sure wish this wasn't so hard. I'm downloading a lot of daz stuff right now and I remember the days we could just blot out the PC stuff so I would only see the mac download page and the lovely alternate colours of the items making it much easier not to skip a file download.
I assume daz had their reasons for changing the site, but it has lost so much functionality that I came to depend on, making my shopping experience here very hard work. renderosity is so easy. no installers and just buy what I want and always know what I have bought and can search my previous purchases by date, or name etc.
I am with you - I loved the changing colours for downloaded stuff.
And the history on one page.
Yeah, I came to that conclusion a few pages back.
I can understand what you're saying even if nobody else can!
It'll be another couple of weeks before I get M5 so I'm in no rush for the companion file for Buddy 2 to M5.
CHEERS!
If you turn off bump and displacement, does that eliminate the problem?
I had not thought to try that, I will try it tomorrow after I've calmed down from fighting with the tunic!!!
Cath! Help! The belt stays hidden under the tunic even when I conform it to the tunic and try to transfer the active morphs. And then it won't take any of the textures either from the mat file in the figures folder, or the materials in the material folder, the tunic won't take the textures either.
Fixmypcmike: Instead of waiting I went and checked, it doesn't help at all. Any other texture is fine, it's just the one texture. The SAV Atlas texture for M4, and it also mucks with the ears. Shakes head.
I also noticed that the ph casual when I apply textures to it, vanishes. It goes to transparency of 1, there's a difuse color and no texture maps of any kind for the hair.
What about subdivision, does turning that off make any difference!?
CHEERS!
THANK YOU GoFigure!!! I downloaded and installed the 64-bit version of the Microsoft Visual C++ 2010 SP1 and it worked like a charm! Thanks so much!
DAZ:
I think you need to update your documentation, and maybe create a sticky noting that C++ 2010 SP1 is a requirement, as I don't currently see that listed.
-Tim
Waiting for Genesis Shape of a Woman !! Wondering when it will be here for the Poser Users..
The Genesis figure in DAZ Studio supports several different UV mapping options (V4, M5, ...). What is the default UV mapping for the DSON Genesis figure? Will alternative mappings be supported?
no idea I did not checked , but this may help until then http://www.mec4d.com/store/index.php?_a=viewProd&productId=86
Are you talking about this?
http://www.daz3d.com/shop/genesis-shape-of-a-figure
I don't have them, but as they are dsf and shapes I am assuming they don't need special treatment to work.
And thank you very much for this!
Any chances to get Lycan/Gorilla/Kiyoko too?
*looks hopeful and pleading*
I will recommend add the tunic to the scene then conform to genesis, load the morphs from the skript then load the belt and conform to the tunic and apply textures , in Poser you need to select first the BODY of the figure to add the textures with the mat preset clicking just in air will do nothing , the belt is under as it conform to genesis and not the tunic . try again and let me know
If you turn off bump and displacement, does that eliminate the problem?
I had not thought to try that, I will try it tomorrow after I've calmed down from fighting with the tunic!!!
Cath! Help! The belt stays hidden under the tunic even when I conform it to the tunic and try to transfer the active morphs. And then it won't take any of the textures either from the mat file in the figures folder, or the materials in the material folder, the tunic won't take the textures either.
You welcome I will make the rest of them tomorrow for sure and will add to my store so check out tomorrow
And thank you very much for this!
Any chances to get Lycan/Gorilla/Kiyoko too?
*looks hopeful and pleading*
You are wonderful! :)
Sunfire make sure you have this map under the Runtime folder : \Runtime\textures\Catharina_Textures\M5TunicBeltTunic\
if is missing you will have to re download or copy and paste the the folder M5TunicBeltTunic from previews version you own of the Tunic and paste there , make sure the Runtime folder is together with the data and people folder in one directory in my case My Library
I checked the mc6 and it point to \Runtime\textures\Catharina_Textures\M5TunicBeltTunic\ so everything just fine
and regarding to the belt you are right , it need to be conform to Genesis and then you run the Transfer all morphs from the script
layered clothing does not work the way as in DS , but I wonder why as the tunic is a genesis also , however conform it to genesis worked as well only if you use any other shape as base genesis so I learned something again
Default is V4. If you want to use an older skin, you can first apply a DSON skin with the appropriate UVmap, e.g. Basic male for the M4 UV.
I made quick comparison of both software with the same poses and GI, genesis pose and clothing
there may be difference in the camera but the pose and shapes looks just the same
I wonder how it looks when use the same HDR light .. need to check out
Jay_NOLA's thread has the current versions and posts when there are updates: http://www.daz3d.com/forums/discussion/3885/
Morph packs for Genesis don't need any updating for use with Genesis in Poser - neither to DSON nor Poser companion files, If you were using them before in DS, you don't need to do anything. If you weren't (like a Poser only user), there's just the one trx installer which you point to the same folder that you installed the Genesis Starter Essentials to.
The installtion of Morphs for Genesis simply involves running the installer so it installs a .dsf file for each morph in the data folder (you don't need to worry about the details, just always point the installer to the same folder you installed the Genesis Essentials to). Both DS and the Poser DSON importer just go and look in that data folder, find eveyr morph for Genesis that's in there, and then load Genesis with all those morphs in. No different or extra files for Poser for the morphs.
The hair may not have been updated to DSON format files (I haven't checked), and even if it has, may not have the Poser companion files that are needed for figures, hoirs and props (unlike morphs). If it hasn't got the companion files yet ...
Hang on, I just looked at it in the store. there is a Poser hr2 version, of course, but the Genesis version is listed as .duf, so it doesn't need converting for DSON, it is already. If the companion files for Poser sren't available yet, you can either make them youself in DS OR just use the Dimension3D free DSON loader python script for Poser. Look back a few posts where I answer the question about using the M5 GEns. I give the link t download the Domension3D script and basic instructions.
AH, Thank you very much . It's very useful .
Hi
I have two important questions:
1- I have installed DSON importer for poser and I have observed than genesis character does not import Michael 4 body morphs proportion, ( neither V4 morph ), however in daz 3d studio I have those morphs. Is any way of importing the morphs to DSON genesis poser?
2- Poser Genesis character, does not include IK chain, is possible to activate the IK parameter it?