Dynamic Clothing Falling Through Selected Figures
I've been using Dynamic clothing for a long time now, though I have definitely been working more to incorporate it into my renders within the last year. In the time I have been using it, I keep running into some major issues that are making it so that using dynamic anything is difficult and frustrating and, in the end, just plain not worth it.
The main issue I am having is this: If I am using the Dynamic Sheets or Elder Down (ANY of the blanket type dynamic clothing figures) on a single figure, they generally work. But randomly, when I add in either a second human figure or a piece of furniture, it begins to fall through these figures (again, at random. Sometimes it'll be a person that it falls through but it will lay on the floor or furniture, other times, it ONLY lays on the person and falls through the floor (unless using Dynamic Stop Disk) or the piece of furniture. Currently, I am working on a scene with a man sitting on a couch and I'm trying to lay the Dynamic Sheets over him. I don't have any extra figures in the scene selected to cause it to overload or whatever (all that is selected is the portion of the man's body that it should be covering, the couch, and the floor where a corner will be long enough to fall onto). But the problem is, the blanket keeps falling through the man as i he's not there, or falls through both him and the couch. I'm not sure what to do. Sometimes, it works correctly, but I'll have to cancel the draping process to move something (like an arm), but when I go to Drape it again, even though I didn't change anything the sheet is touching, it suddenly begins to fall through when it was previously working.
I have attached two images of what I am talking about.
If someone has an answer, please assist! I am super confused and getting frustrated. I love using Dynamic clothing, but this is soooo frustrating.
Thank you!
Please review this thread when posting images.
Comments
What is the cloth set to collide with?
The couch, the man's chest-shins, but not feet or arms/hands, and the floor at the very end, where the stop disk is. Everything it is supposed to be. I took it off of colliding with itself, thinking that might have been too much, but it doesn't do anything any different.
Try setting the figure node ("Genesis 3 male" or whatever) as a collision target. With props, note that a low resolution mesh won't work well as it's the vertices that matter.
I'm no expert, but I have run into the same problem in the past. I found that certain props - mostly objs - caused the problem. If I deleted the objs and the dynamic cloth, saved and closed the file, then reopened it and added the cloth in again, it would work. If I needed the cloth to collide with a prop, I would create a primitive (or group of primitives) of roughly the same size and shape. Once the cloth was done draping I could freeze the simulation and add my original props back into the scene. Again, I'm not expert, and I have no idea why this happened or why certain objs caused the problem, but this at least served as a workaround for me.
it is all about geometry, not enough and the cloth will fall through an object no matter the format. Most times a simple Sub-D will do, posssibly on level 2.