2D items in modeling
roberthutchinson
Posts: 306
How does one go about adding a two dimmension object in a modeling scene? I have specific toy that I only have a two dimensional jpeg of that I want in my children modeling scene. Nothing super hard, but just show the model holding the toy under her arm.
Comments
If you create a small plane primitive, or scale it to an appropriate size (the size of the plane will need to be appropriate to accomodate the 2D image), then apply your 2D image as a texture map under the Diffuse channel in the Surfaces tab, that should work. You will need to ensure that your 2D image has a transparent backgound so that only the subject appears. The plane can then be positioned as required within your scene. There are some limitations, of course: you will need to play with the size of the image and the plane a bit to ensure that the size of the resultant object fits your character, and the object may appear flat in your scene since, well, it is.
Well, I know how to make a primitive plane, but I do not know how to "apply your 2D image as a texture map under the difuse channel in the surfaces tab"
While the surface of the plane is selected, go to the surfaces pane.
One of the parameters in the surfaces pane is called diffuse. On the left end of it is a little square where there can be a thumbnail image. You should be able to click on it to a context menu, and one of the options should allow you to browse to and select an image file on your computer (after which you will see the thumbnail of that image in the parameter.) This image will now be drawn on your plane.