parenting and morphs
Fabe
Posts: 225
I've been doing a bit of kit bashing trying to give a pair of steampunk goggles a more sci-fi look using DZfires grebbles set. I can get the new parts parented to the goggles but they're not moving along with the goggles morphs. Is there any way to get the parented parts to move with the goggles morphs?
Comments
If you want the morphs to autofollow then you need to set the add-ons up as a conforming figure. Assuming the goggles are a weight mapped figure you can use the Transfer Utility to do this in DS.
Well I have no idea if the goggles are weighted or how to set the new parts as conforming figures.Could you point me in the direction of a tutoral and/or instuctions
Which set is this?
These are the goggles I'm trying to kit bash
https://www.renderosity.com/mod/freestuff/enaut-airship-goggles-for-m4-and-v4/62878
using Dz Fire's parts and grebbles sets
http://www.daz3d.com/nurnies-greebles-parts-and-pieces
http://www.daz3d.com/nurnies-greebles-parts-and-pieces-vol-2
Thosea re not weight-mapped, since theya re for Michael 4/Victoria 4. You could still turn the add-ons into a figure that conformed to the goggles, it would be the same as using the Figure Setup pane to make a conformer for V4/M4 but with the goggles as the source figure.
And once again I'm in unfamliar terratory. this little project is becoing more complcated then I though it would be.
It may be simplest just to create your own custom morphs to match thsoe of the goggles.