Is there a Tutorial fo Adding a Bone or Bones With Geometry Editor?

Is there a Tutorial fo Adding a Bone or Bones With Geometry Editor?

I have been having great success using DS4.9, DSON IMporter, Poser11 and willdial's FREE Genesis3PoserUpdater to export Genesis 3 Figures, clothes, hair, expressions, Poses ad materials into Poser11.

Every so often a Gen3 Hair goes Bonkers in Poser11.

I have been told It involves assigning the bone inside Daz Studio. Basically doing something the  vendor did not do.

I  need to assign a Face Group to a bone.

Daz_Kat has been able to help me out a some.

So, "Is there a Tutorial for assigning a Face Group to a bone, using DS Geometry Editor?"

Note; Out of all the Genesis 3 Male and Female hair I have exported to Poser 11, there is maybe a half a dozen or less that do not work correctly in Poser 11.

I have attached "Ireland Hair" one of the few that has issues in Poser 11.

Thank You

Ireland Hair .jpg
1179 x 914 - 389K

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,785

    Are you needing to add a bone (which is a Joint Editor function) or to add a selection group to an existing bone (which requires selecting the polygons with the Geoemtry Editor tool, using the right-click Geometry Assignment menu to create a new face group or add them to a face group, and then using the Tool Settings pane with the Joint Editor active to set the group as a selection group for the bone)?

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