Turn similiar OBJ items into a intermorphing prop.
Tryhard
Posts: 166
Basically what I want to do is create a bunch of simple near flat anime eyes OBJ like those:
http://www.animeoutline.com/wp-content/uploads/2012/11/anime-eyes-examples.jpg
and combine them all into a intermorphing prop.
Can someone push me in the right direction?
And NO... the reason why I dont want to use stock genesis toon eyes products is because they're flat skins and lack heavily in shape customization.
Comments
If you want to morph between the different shapes then you have to make the mesh, presumably in the base state, and then deform it to the other shapes - you can't model each shape separately and still make it a set of morphs.