Porting Planets and Nebulas to Blender
brainmuffin
Posts: 1,153
I used Diffeo to move Planets and Nebulas (https://www.daz3d.com/planets-and-nebulas) and this is a comparison of default renders between DAZ Studio and Blender. What things do I need to update/compare/etc to get them to match more closely? The background seems to bleed through on Blender.
Any pointers will be helpful and appreciated. Thanks.
Comments
Updated to 1.7 and the import is better. I might like it better.
I don't have this product so can't test. But it seems a problem with the order of layers. If you can replace the images then link a duf I can give it a look and eventually open a issue on bitbucket.
Or you can use bitbucket yourself to directly adress Thomas.