Heavy Mobile Command Post [commercial]

DzFireDzFire Posts: 1,473
edited August 2016 in The Commons

HEAVY MOBILE COMMAND POST

It's been a long time coming but it's here, the http://www.daz3d.com/Heavy-Mobile-Command-Post. Now you can have a large uparmored mobile command post. Features working doors, hatch, suspension, weapons and a complete interior. 

Comes ready for Daz Studio's Iray and 3Delight as well as Poser files. The inside was designed with Iray rendering in mind and looks great right out of the box.
 Ready for a Bug hunt? 

Show off how you would use the http://www.daz3d.com/heavy-mobile-command-post here.

Post edited by DzFire on
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Comments

  • Serene NightSerene Night Posts: 17,639

    Wow, I love this. Great interior. Can the seats be moved and hidden? I admit I have trouble with sets when the seats are fused down.

  • pdspds Posts: 593

    Damn, that looks amazing. I'm a big fan of your products and this vehicle looks like one of your best ones yet. Now we just need some awesome xenomorphs...

  • AllenArtAllenArt Posts: 7,169

    I don't even use stuff like this and I think this is awesome! :)

    Laurie

  • kyoto kidkyoto kid Posts: 41,040

    ...just what a corporate HTR team needs needs for dealing with those pesky Shadowrunners.

  • DzFireDzFire Posts: 1,473
  • Woot!  Looks fantastic! 

  • XenomorphineXenomorphine Posts: 2,421
    pds said:

    Damn, that looks amazing. I'm a big fan of your products and this vehicle looks like one of your best ones yet. Now we just need some awesome xenomorphs...

    You can still use Swidhelm's free model or, if you want to spend some money on one with better detail, contact me for another link.

    Swidhelm was working on an update to his version, but that was a fair while ago.

  • IkyotoIkyoto Posts: 1,159

    Instant buy. Kit bashed cause the seats are awsome. Your vehicles are a mainstay for me. The corridor construction kit is being use to build a bay around this. Go make more crap.

  • DzFireDzFire Posts: 1,473

    How about this hanger? ;)

  • argel1200argel1200 Posts: 759

    Reminded me of G.I. Joe toys!! Is the hangar going to be a new product? It alos looks really good. I think the HMCP is one of you best so far, at least based on promos. In the cart for sure!!

  • KnittingmommyKnittingmommy Posts: 8,191

    Have the HMCP in my cart.  It looks great!  Can't wait to see what it looks like in TD3.  I saw the hangar in the gallery!  Looks really nice!  And, big!

  • Serene NightSerene Night Posts: 17,639

    I have to ask.... As much as I love the hanger there is this trend to make accent colors yellow.... Like the railing? A number of pa's do this so I am curious why. I find the bright yellow kind of distracting personally.

  • KnittingmommyKnittingmommy Posts: 8,191

    I have to ask.... As much as I love the hanger there is this trend to make accent colors yellow.... Like the railing? A number of pa's do this so I am curious why. I find the bright yellow kind of distracting personally.

    I always tend to think of that as a very human thing for safety.  When I'm using stuff like that, one of the first things I try to do is change the color of the rails.  Most of the time, the vendors are great about those being a separate material zone.

  • pdspds Posts: 593
    pds said:

    Damn, that looks amazing. I'm a big fan of your products and this vehicle looks like one of your best ones yet. Now we just need some awesome xenomorphs...

    You can still use Swidhelm's free model or, if you want to spend some money on one with better detail, contact me for another link.

    Swidhelm was working on an update to his version, but that was a fair while ago.

    Excellent! I sent you a PM...

  • pdspds Posts: 593

    Can anyone who bought the HMCP share the degree to which this vehicle is rigged/has pose controls (doors, wheels, turret, seats...)?

    Thanks!

  • tsaristtsarist Posts: 1,614

    Thanks DzFire

    This vehicle looks awesome!

    Thanks for making a version available for Poser. It means I can use it in Carrara.

    More vendors should follow your lead!

    THANKS!!!

  • Thats honestly one of the finest looking interiors that ive seen. Nice work. The price is really  reasonable as well.

  • FSMCDesignsFSMCDesigns Posts: 12,754

    I am loving that hanger deck!!! I can picture the insane amount of grunts it takes to keep that floor polished, LOL.

  • nightwolf1982nightwolf1982 Posts: 1,160
    Bought, downloaded and installed! Now we just need a dropship to deliver this baby to the front.
  • IkyotoIkyoto Posts: 1,159
    edited August 2016
    DzFire said:

    How about this hanger? ;)

    Where and when?
    My starting build below

    And the lights are really nice. I want the crates. and a coffee machine. And a cool sci-fi toilet... and a puppy

    bay test.jpg
    1400 x 595 - 198K
    Post edited by Ikyoto on
  • IkyotoIkyoto Posts: 1,159
    edited August 2016
    pds said:

    Can anyone who bought the HMCP share the degree to which this vehicle is rigged/has pose controls (doors, wheels, turret, seats...)?

    Thanks!

    The seats swivel around, driver and co hatches open as close, turret moves well guns on turrett angle up and down. WD40 was well appilied. what should move does.

    And I'm calling mine "The Grinder".

    Post edited by Ikyoto on
  • pdspds Posts: 593
    Ikyoto said:
    pds said:

    Can anyone who bought the HMCP share the degree to which this vehicle is rigged/has pose controls (doors, wheels, turret, seats...)?

    Thanks!

    The seats swivel around, driver and co hatches open as close, turret moves well guns on turrett angle up and down. WD40 was well appilied. what should move does.

    And I'm calling mine "The Grinder".

    Terrific, thanks!

  • Now all we need is some bugs, although there are rumors going around that they shoot back.

  • IkyotoIkyoto Posts: 1,159
    edited September 2016

    Building a bay using DZ and Stonemason stuff. Still want them new crates from DZ's Bay teaser.
    These

    pouty squirrell

    bay test.jpg
    1400 x 595 - 198K
    bay test 0002.jpg
    1400 x 595 - 347K
    Post edited by Ikyoto on
  • I LOVE it! This was an immediate purchase for me. I rationalized the cost because it brings back memories of my GI Joe toys. I'm going to have to knock together a yellow color scheme for this thing.

     

    http://www.joecustoms.com/customs/images/final/vehicle/2014/06/1401877489trap07.jpg

  • IkyotoIkyoto Posts: 1,159
    edited September 2016

    remember? pivital in my stories

    http://www.daz3d.com/dystopia-kruger-mk-15

    Lead character named her's "Puff".

    Post edited by Ikyoto on
  • fastbike1fastbike1 Posts: 4,077

    Current trend for virtually all industry (at least in the US) is reducing accident rates. Yellow and black marking when there is a step, lip, curb and so forth. Yellow railings etc. If you found the color to jump out and capture your attention, that's the point.

    I have to ask.... As much as I love the hanger there is this trend to make accent colors yellow.... Like the railing? A number of pa's do this so I am curious why. I find the bright yellow kind of distracting personally.

     

  • GatorGator Posts: 1,294
    DzFire said:

    How about this hanger? ;)

    Yes!  Where?

    The HMCP looks great, and so does the hangar!  Would like both please!  laugh

  • DzFireDzFire Posts: 1,473

    Very soon ;) 

    DzFire said:

    How about this hanger? ;)

    Yes!  Where?

    The HMCP looks great, and so does the hangar!  Would like both please!  laugh

     

  • I have to say that I love this HMCP!  My first render with it is almost done and it looks amazing!  I love that I didn't have to muck with the textures, either, as it already looks suitably grungy!  Nice work, DzFire  Outside looks great in a natural environment.  I haven't even gotten to the inside yet!  Having a hangar for would be nice, too.

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