Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Irradiated Planet
2021-01-20 14:39:55.777 Total Rendering Time: 6 minutes 38.23 seconds
Click on image for full size.
414
The Phantom
2021-01-19 23:30:18.043 Total Rendering Time: 4 hours 27 minutes 24.23 seconds
Click on image for full size.
443
The Keep
2021-02-02 15:54:30.787 Total Rendering Time: 4 hours 26 minutes 53.85 seconds
Click on image for full size.
523
I like the lighting on both of the last two, the Phantom is eerie!
Thank you.
It is a real Phantom too there is no figure, just the cloak :)
The Market
2021-02-07 09:49:53.659 Total Rendering Time: 1 minutes 11.97 seconds
Click on image for full size.
562
Spider Baby
2021-02-23 21:20:44.454 Total Rendering Time: 4 hours 58 minutes 45.69 seconds
Click on image for full size.
759
Lone Hunter
2021-03-15 21:45:49.381 Total Rendering Time: 1 hours 2 minutes 38.95 seconds
Click on image for full size.
797
Quick! Scatter!
2021-03-31 17:46:47.549 Total Rendering Time: 10 minutes 40.96 seconds
Click on image for full size.
852
.
Chilling Out
2021-04-06 10:05:40.061 Total Rendering Time: 42 minutes 5.81 seconds
Click on image for full size.
903
Very nice:)
Thank you.
I use the Auto Exposure Tool on occasion, that's the little box at the top right of the render window with the +/- signs, using a grey cube as my selection surface set at 18% grey, that is 118 or 0.18/0.18/0.18, Base Colour.
To set the tool to White Balance go here in DAZ Studio it is under the Menu: Window/Draw Settings/Advanced/Draw Style/NVIDIA Iray/
It set me wondering if the colour actually made a difference so I set up a scene with three cubes with the base colour set at 118, 192 and 250 with the numbers at 255. These are set with colour settings I found on the internet.
118 is the Grey Scale Card used by photographers.
192 is a medium Grey.
250 because there isn't a pure white in nature.
255 which is pure white.
I added the base Genesis 8 and , for outdoors, the Highlands Preload scene with the fog and mist turned off. The indoor scene uses Spa and Lounge preload scene. Lighting was Sun and sky 21st June at 14:30 in the Northern Hemisphere 56º N -4º W for the Daylight scene, 21st December at 23:30 for the night scene with a Distant Light -- Colour 217; Intensity 89%; Lumen 0.10; Temperature 4100 for the Moon.
I used the front right corner of the cubes for the processing point.
This is the 118 which gave a White Point of 1.00-0.96-0.86
Click on image for full size.
This is 192 which gave a White Point of 1.00-0.97-0.89
Click on image for full size.
This is 250which gave a White Point of 1.00-1.00-1.00, so did the letters at 255.
Click on image for full size.
This is 118 which gave a White point of 0.81-0.52-1.00
Click on image for full size.
This is 192 which gave a White Point of 0.50-0.31-1.00
Click on image for full size.
This is 250 which gave a White Point of 1.00-1.00-1.00
Click on image for full size.
The indoor scene gave a White Point of 1.00-1.00-1.00 on all cubes.
Click on image for full size.
To summarise then In that particular outside Environment the colour of the Cube didn't make a lot of difference in the Daylight renders but it did in the Night renders.
In the indoor scene using that Environment the colour of the Cube doesn't make any difference to the White Point.
This is in no way a comprehensive test and probably each environment and lighting will cause different White Points but it was interesting to see.
990
003
Updated the Swing Ride with music.
015
Can I help you?
2021-04-11 22:02:32.115 Total Rendering Time: 50 minutes 16.86 seconds
Click on image for full size.
028
Story Time
2021-05-04 20:18:01.919 Total Rendering Time: 1 hours 13 minutes 46.14 seconds
Click on image for full size.
043
After many hours with the Strand Based Hair Noggins Hare and Rabbit it still looks like a Hare even with the Rabbit Morph :)
2021-05-09 13:59:10.992 Total Rendering Time: 2 minutes 48.84 seconds
Click on image for full size.
Sand Bunnies
2021-05-09 16:03:20.560 Total Rendering Time: 1 hours 9 minutes 48.13 seconds
CPU
Click on image for full size.
067
Mud Bath
Of course I fell in!
2021-05-11 14:45:38.271 Total Rendering Time: 32 minutes 27.63 seconds
Click on image for full size.
104
Space Patrol
2021-05-21 16:06:48.172 Total Rendering Time: 2 hours 15 minutes 15.95 seconds
CPU Only
Click on image for full size.
144
In The Forge
This is the Viking Forge and Genesis 8 with a few adjustment morphs and new skin.
2021-06-09 07:25:28.354 Total Rendering Time: 15 hours 28.62 seconds
Stopped 70.15% of image converged
Click on image for full size.
This is the same scene after I had adjusted everything of the Forge, adding smoke to the fire and deleting the supplied one and deleting the structural ambient light and adding a Point Light.
2021-06-09 17:32:59.248 Total Rendering Time: 53 minutes 16.41 seconds
Click on image for full size.
169
Still trying to spot that Genesis 8. Any hints?
That is him over the anvil with his hammer in the air, left side of the forge :)
Vince
2021-06-16 07:07:24.065 Total Rendering Time: 3 minutes 28.17 seconds
Vince for Genesis 8 with Thorn Hair Long and Drago Beard, my skin materials.
Click on image for full size.
246
Just a quick animation of Genesis 2 and then taken into Vegas Pro 16, combined with two videos from Particle Illusions and two sound bytes from my collection.
269
I got to wondering who she was angry at :)
275
Despair
Click on image for full size.
308
Distant Base
Click on image for full size
329
Cat Fight
2021-07-06 19:53:02.851 Total Rendering Time: 2 minutes 4.53 seconds
Catalyzer Fur
Click on image for full size.
378