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Comments
none entry - but just had to do this render
I like your style Kyoto, especially the post work. It really adds to the story.
..this should be a submission, very powerful.
I like your style Kyoto, especially the post work. It really adds to the story.
...thank you very much. This pic means a lot to me as I've been heavily moved by the RL child soldier pics I've seen. Innocence and joy is forced to take a back seat to survival and these kids have to grow up a lot faster then they should.
I have a lot of faves on my DA site of child soldier pics. It is a very sad part of reality.
...don't know if I can come up with anything that could match this for this challenge, but will do my best.
Again, thank you. It means a lot to me.
..this should be a submission, very powerful.
Thanks :) but I have already submitted my 2, but glad you like it :)
Thanks :) but I have already submitted my 2, but glad you like it :)
...I have to say that this one moves me the most. Then again I have a soft spot for lost innocence.
Us Brycers thought it would be good to show that Bryce isn't all about islands on infinite water plains. :-)
Here is my first entry.
Robot on the Run
DS 4.5 render, postwork in Pixelmator
using Urban Future 4 and Greeble City Blocks.
Thanks, Stonemason!
Thanks :) but I have already submitted my 2, but glad you like it :)
Well went back to have a look at the other two. "The Cost" has both emotional impact and technical skill. Nicely done!
Entry one for me, I think i'm on the road to being a post-work obsessive.
Title: Buckle up.
Stonemason product: Under the Bridge.
Programs used: Daz 4.5 to render and Photoshop for post-work..
Second Entry
Title: Facade (Fisheye).
Stonemason Product: Urban Future.
Other Products used:
- 5 Toon-Bot Chomper by DAZ 3D and tate77,
- Bryce 7 Pro Deep Space HDRI 1 by David Brinnen and Horo,
- Fisheye Lens for Bryce Camera (product is WIP).
Software used: Bryce 7.1 Pro.
Postwork: none.
Second Entry
Title: Fireball
Stonemason product Skyline Hall. http://www.daz3d.com/skyline-hall
Other Products used:
Fisheye Lens for Bryce Camera (product is WIP).
Bryce Pro Volumetric Fireballs
Bryce 7 Pro Deep Space HDRI 1
Bryce 7 Pro 50 Metals The Treppenhalle Set
Tori for Victoria
Software Used: Bryce 7.1 Pro and DS for importing and posing Tori.
Postwork: Paint Show Pro 8 - noise reduction, gamma compression, frame and text.
Nice
Low Budget Entry. :lol:
Items used - The Core, Air Car and Creatures of the Deep. It's not much but it's an entry. ;)
Title - Deep Sea Chase
Rendered in DS4.5
1st Entry
Name: My Backyard
Products Used: Enchanted Forest; Rays of Dreams for Enchanted Forest; Genesis Julie; Lily Nymph
Postwork to add flowers and butterflies.
Rendered in DS4.5 Pro
"Thea Gathror"
Used -- City Ruins building 4 --
Daz Studio 4.5
A former "companion" Bot gone rouge after being framed for a high end political assasination. Currently hiding in the Burb ruins. Has developed a knack for salvage acquisitions of Military and Police drone robots. Looks like she has found some more spare parts...
My first entry:
Title: Home From the War
Rendered in Daz Studio 4.5; postwork in Gimp and Picasa
Stonemason product used: Winter Kingdom Castle Ruins
Edited to add: I made the flag in Blender
From the rules: "Random winners:at the end of each week(Saturday) one random entry will win Any 1 model from the Stonemason catalogue"
I know the contest just started, but was there a winner on Saturday the 26th?
I didn't see anything about it, so I assumed we would have to wait till after the first full week. But I'm just guessing.
Nope. The contest only kicked of on Friday the 25th so not enough entries existed to have a fair draw I would think.
Entry No. 1
Title:
Drama at the Fishing Hole
Render:
Poser Pro 2010
Postwork:
Photoshop CS4
Stonemason products used:
Return to the Enchanted Forest
Creatures of the Deep
Entry One
Title: Ode To The Force
Rendered In:
Poser 9
Post-work:
Photoshop CS6
Stonemason Products Used:
Planet Lava and Floater Bot (freebie)
Title: Here Comes The Sun
Rendered in: Daz4.5
Post in: Photoshop CS5
Stonemason Items: City Ruins, City Ruins Vehicles, Trees, Props, Signs, Cables, Back Ground Buildings From Urban Sprawl 2, Lamp Posts from Urban Future 4, Weeds and Tires & Pallets from the Warehouse District, the Back Streets, Tin Pan Alley, Walls from Stonemason Fortress, Stonemason Ruins.
After all was said and done, it was a productive night. She was sure of it. OK, it was only a small recon team, but three less of them was always a good thing. Maybe she could dress it up a bit in the A.A.R...I mean really, who reads those things all the way through anyway?
As for now, the only thing left to do was watch the Sun rise and reflect on how nice of an area this had once been...at least before the Occupation.
For now her thoughts turned to the more mundane: "When is the next convoy coming through? How much ammo do I have left? When do we go back inside the wire again?"
His thoughts were more to the point. "Who d'ya gotta kill to get an decent Espresso around here?"
...nice work. Reminds me of a few shadowruns I've been on.
First entry
Title: Not amused
Stonemason product: Faded industry
Rendered in DS 4.5
Postwork in Photoshop
My second one
Title “Friends”
Product: Dark Places: Industrial 2k9
Used: Daz Studio 3 and Photoshop
I love this Sasje - It turned out awesome! It reminds me of Isaac Asimov's story "Robbie". Beautiful :)
Inspiration has returned!
MegonNoel thank you
Last Stand
Stonemason items used:
Generic Sci Fi Corridor
Level 19
Software used:
Poser 7