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Thanks tkz, the eyes are Hyperreal eyes for G3F https://www.daz3d.com/da-hyperreal-eyes-for-genesis-3-female-s and the hair is Agent Hair
The hair is Agent Hair https://www.daz3d.com/agent-hair-for-genesis-3-female-s-and-male-s
Thanks for all the comments and everyone is correct in saying the lighting was a bit harsh. I am working on that at the moment.
There are a lot of good starts here and forgive me if I don't comment on them, I find it hard to critic other peoples work when I am not satisfied with my own.
I like the adjustments you have made to his pose sueya. You have some interesting shadows on his face. That is something I am always trying to create in my portraits.
If you want to soften the shadows on his face you could add a fill light from our right. That is up to you.
A rim light behind him that illuminates his shoulders will help him stand out from the background.
I really liked your original image but agreed with Linwelly that it was not a portrait style image.
I love her pose and the sassy look on her face. The cyborg style elements are a nice touch and introduce some interesting reflections. Her skin looks much better in this version than the last one you posted. She looks like she has a nice sheen of sweat which is what you wanted I believe.
I looked for the hand HD morphs you mentioned ealier and could not find them. I looked through the store to see if it was an add-on option with a morph set and did not find anything. That doesn't mean it does not exist. I just couldn't find it.
I agree 100%. I love your first one more but the glowing tattoos on the cyberpunk girl have some potential. I would suggest adjusting the camera angle on her to allow those tattoos to show up better. Right now you have a hint of them and I would love to see more.
We have all been there with those images you have to fight with tooth and nail.
Your figure stands out quite well. My eyes are drawn to her face. I like the movement from her hair.
I like your pose and camera angle. You have a small amount of poke through on her rib cage below the breast.
Perhaps a fill light to illuminate her face. It is a little dark compared to the brightness of the background.
Nice image and a great story.
I really like the last version. She has a great expression.
You will need to do a little bit of postwork to deal with the issue of the areola peeking through.
The hands look much better Shinji.
Changed everything and like think this is a better image.
< Image removed by author as I had submitted too many images >
Her eyes are very captivating and I really like the highlights you created in her hair.
I re-rendered my first submission "Showoff" with different settings and it came out a lot better, far less grainy! :)
Zero postwork on this one, pure render.
Thanks for the compliment and encouragemet, Kismet
I learned a lot while trying to perfect that render. It's seeing me go back and re-render a lot of my earlier stuff now as a result.
I tried to remain conscious of the theme and it's focus on expression. While I didn't give her much of an expression (beyond confidence) I found myself always drawn to her face also, possibly due to the movement of hair and fireball beside it. Despite the agony it was a fun pic to render and one of my favorites so far.
Okay, I think this is where I'm going to leave this image. Lots more adjustments to light placement, a shift in camera angle to bring more of the bike into the image and also provide a stronger backdrop, and a return to the stronger light bloom in post. I could fiddle with this forever, but I'm pretty happy at this point.
I still like my original post better in terms of attitude, but I do feel this final image is much more inline with the contest theme and has its own merits.
After some lousy adjustments I was not really happy with the result and erased my first try completely.
Here is my second try. I still play with the glow effect, but I'm not sure if he works in this sort of picture..
After some lousy adjustments I was not really happy with the result and erased my first try completely.
Here is my second try. I still play with the glow effect, but I'm not sure if he works in this sort of picture..
For me it's equal, if this pic is a portrait or not. It looks fantastic and you had done a great job.
I think you're on a much better track with this image... I love the idea of making the portrait a selfie! A little fill light on her face would make a big difference in selling it... maybe a little cellphone flash.
Nice work, looking forward to seeing where you take it from here.
Sorry, duped a post... not sure how to delete.
Also... I forgot to give a really big shout out to the real artists behind my image. I can give an unequivical "BUY IT NOW" to all of the items below... great stuff and, no, I'm not getting a kickback from any of them.
Marcius for the outstanding Jiao figure... she is truly beautiful: https://www.daz3d.com/jiao-for-genesis-8-female
AprilYSH for the Voss hair: https://www.daz3d.com/voss-hair-for-genesis-3-8-female-s
outoftouch for the Mega Wardrobe shorts (super jeans) and cami top: https://www.daz3d.com/genesis-8-female-mega-wardrobe
ZKuro for the chrome cyborg/armor Sci-Fi Samurai elements: https://www.daz3d.com/sci-fi-samurai-for-genesis-8-female-s
Stonemason for the amazing Urban Future 5 set: https://www.daz3d.com/urban-future-5
Parris for his BotMoto bike: https://www.daz3d.com/botmoto
I have added a rim light behind Brayden. I'm happy with the way this looks now.
Ok, so I rendered a different view to show the glowing tattoos, but the hair decided to do weird things.XD I forgot to check it before I went to bed.(I'll fix it later) Plus, I forgot to fix the cybernetic part of her face, I moved it away from her face temporarily and forgot to move it back. Then I wanted to try a new glowing dragon tattoo that I just made, so I rendered that too. I stopped it at 60%.
For my original, I'm going to get rid of the lotus glowing tattoo and keep it simple. I think that's what it needs.
I really like the new pose with the glowing dragon tattoo, but the foreground lighting on the girl seems a bit dim. Maybe a gentle fill light that gives the impression the arm tattoo is illuminating the face? Also, I love that our images have the feel of being tied to the same universe... very cool.
Blade Runner has been a major source of inspiration to me for 35 years and BR-inspired work like Shadowrun is a close second. All of this is making me want to read Neuromancer for the 5th time.
Thank you!
also I noticed that too, the lighting on her is pretty dim. I'll see what I can do to fix that.
Our pics do kinda have the feel of being in the same universe, Awesome! Also I can tell, your image really reminds me of Blade Runner! And your lighting is amazing! Greatwork!
We usually learn more from a frustrating render than we do from one that comes easily.
Turned out that he was farther from the table then I thought so I moved him closer. Also changed the settings of his lenses, tilted his head forwards to try and catch some of the light on the lenses, gave him some expressions and used one of the visemes settings to have him saying something.
Thanks again for testing my morph!
As for the shadows - make sure you have "Draw Ground" on and make sure under Environment >> Environment Mode it's set to "Dome and Scene" if you're using both an HDR as well as your own added lights. If the shadows are still too subtle, you might try going under Tone Mapping and turn up "Crush Blacks".
Lots of good images in this month's thread!
Here's my first attempt at making something for it as well.
Survivor
Not quite sure where to go with this yet, but oh well.
You might also try turning off the Headlamp in the General Render Settings and on the Camera.