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Damn straight Looks like your neck of the woods is going to get- or is getting- some thunder-boomers pretty quick!
Here's a little play with Sparrowhawke's free Jiggle deformer. It's a simple walk cycle. For some reason, when I render an animated gif out of Carrara 7.2 Pro it plays like it's in slow motion. It doesn't seem to matter what the frame rate or resolution is. How does it display for you other viewers?
Well it shows as slow motion for me too.... which I am ok with, as I get to ah... fully appreciate the jiggle effect ;) Purely for scientific reasons, of course.
Cool animation, and Sparrowhawke's plugin looks like it works great
I wanted to experiment a bit with it, and he had templates for V4 and the basic wear stuff. I really want to see what I can do with something like the Mil dragon wings, or maybe a belly on a charging triceratops.
BUt then again, working on a bikini clad model wasn't all bad. ;-)
Slow motion here, too.
She looks hot (comment purely for scientific reasons.)
I should experiment some more for scientific reasons- with getting the gifs to play back correctly. Does anybody else have this issue when rendering directly to an animated gif?
Early Morning at DAZ3D branch office in the Maldive Islands.
Was working with the ArchiTools-plugin, and here is what I made.
That's okay, though - as my office has a Kuerig, which I refer to as my Carrara Café! :)
Very nice model, Varsel... Love it!
Awesome work with Architools, Varsel. You make me want to break it out and start playing again :)
...and make me want to go out and buy it! :)
You should, it's a fun tool.
I uploaded this building to ShareCG. Had to remove the logo off course.
I also had to remove the doors, but they available at http://www.inagoni.com for free.
There are no restriction on this model. Use it for what ever you want.
http://www.sharecg.com/v/71762/browse/5/3D-Model/CorporateBuilding
Adding new life to this scene with Photometric lights and new shaders and indirect lighting.
RM,
That is fantastic!
You should, it's a fun tool.
I uploaded this building to ShareCG. Had to remove the logo off course.
I also had to remove the doors, but they available at http://www.inagoni.com for free.
There are no restriction on this model. Use it for what ever you want.
http://www.sharecg.com/v/71762/browse/5/3D-Model/CorporateBuilding
Thanks. I want to see Architools handy work. As I am thinking about purchasing it in the near future.
update with stronger Indirect lighting setting still using Photometric lights
Another stunning render - I like them both as they evoke different moods.
Another stunning render - I like them both as they evoke different moods.
Thank you!
just for fun :-)
thank you - got to keep up with u :-)
Working on a new scene using modified models i made for the paradise lost and found challenge, it's still in the work-in-progress stage, but it's (slowly) coming together. The full render will be up soon... hopefully..
The Girl 6 rendered in Carrara 8.5 Pro using Carrara Shaders for everything, HDRI, Global Illumination, Indirect Lighting, Sub-Surface-Scattering, raytrace soft shadows etc.
Really nice job on the eyes and skin. Not a huge fan of the background.
Really nice job on the eyes and skin. Not a huge fan of the background.
Thanks Evilproducer ;-)
The SF Siren Outfit also needed the shaders to be reworked. I will for a different back ground. ;)
I've been using this little Java app, called GifApp (link) It's out of SourceForge, and if your render to an uncompressed AVI, you just pull it in, and you can adjust timing and other stuff for the animated gif. It's an extra step, but it may be worth it, if your having problems. There is no install, it just runs on demand.
Thanks for the link! Unfortunately it's not for my platform and OS. I should actually check Photoshop and the other stuff that came bundled, such as Image Ready.
Whew! :cheese:
Just dropping in to let everyone know I'm still alive!
I brought a little Carrara to Blender (...for the cloth, it still needs some work though... it's a bit "crinkly" looking.) and back again experiment I performed today.
Hey, what did you mean about the cloth in blender, by the way? Care to elaborate a bit?
Welcome Home, kiddo!
Hi there ;-)
I used Blender to transform the dress from a conforming poser cr2 to a dynamically draped one by exporting it (Along with a separate Aiko .obj to drape it on.) as an .obj, "clothifying" it in Blender and sending it back to Carrara as an .obj file yet again.
Today is the first day the idea ever dawned on me, I plan on experimenting with the concept quite thoroughly in the next few days though.
It's good to be back, I think I'll try to not disappear without a trace for months at a time now, lol.
Sweet! I really enjoy your rendering style - as you know :)
So, do you think that Aiko, for sake of example, could be easily animated once inside Blender? Just curious.
I have the latest Blender but haven't had any time to try anything in it. Gorgeous interface, though!