Genesis MFD (Morphing Fantasy Dress) Texture Sets

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Comments

  • wancowwancow Posts: 2,708
    edited December 1969

    Just to elaborate on what I said before about re-rigging... one of the amazing things about TriAx anything in DAZ Studio 4+ is that you CAN re-rig and not lose any of the morphs.

    That means I can add bones to the Genesis MFD for more skirt functionality and all the morphs will still work. The pose controls, if they exist, probably will not.

    You can also do this with hair...

  • KatteyKattey Posts: 2,899
    edited December 1969

    one of the amazing things about TriAx anything in DAZ Studio 4+ is that you CAN re-rig and not lose any of the morphs.

    Um... you could do it with Poser rigging as well. Not up to the same degree but you could have the same dress with different ghost bones setups for skirt and same morphs. As long as you don't regroup the mesh morphs were fine and even after that you could always transfer morphs with Morphing Clothes plugin.
  • wancowwancow Posts: 2,708
    edited December 1969

    Kattey said:
    one of the amazing things about TriAx anything in DAZ Studio 4+ is that you CAN re-rig and not lose any of the morphs.

    Um... you could do it with Poser rigging as well. Not up to the same degree but you could have the same dress with different ghost bones setups for skirt and same morphs. As long as you don't regroup the mesh morphs were fine and even after that you could always transfer morphs with Morphing Clothes plugin.

    Okay... that's fine. I can do it on the fly with TriAx. I can add all the face groups I want so I don't have to have ghost bones. I don't have to transfer morphs because they never go away. I just load the original, rerig it and save it as a Figure/Prop Asset.

  • KatteyKattey Posts: 2,899
    edited December 1969

    wancow said:
    Kattey said:
    one of the amazing things about TriAx anything in DAZ Studio 4+ is that you CAN re-rig and not lose any of the morphs.

    Um... you could do it with Poser rigging as well. Not up to the same degree but you could have the same dress with different ghost bones setups for skirt and same morphs. As long as you don't regroup the mesh morphs were fine and even after that you could always transfer morphs with Morphing Clothes plugin.

    Okay... that's fine. I can do it on the fly with TriAx. I can add all the face groups I want so I don't have to have ghost bones. I don't have to transfer morphs because they never go away. I just load the original, rerig it and save it as a Figure/Prop Asset.
    With ghost handles you could have done so the same *shrugs*. But only with ghost handles.

  • gabugabu Posts: 303
    edited December 1969

    There are some real gems for males around, it is a pity there aren't more. They have a look/style to them that seems to be missing these days.

    Here is a shot of a modified citizenX wearing Armageddon:

    assassin8.jpg
    772 x 1000 - 118K
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