SCI-FI Celebration

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Comments

  • Griffin AvidGriffin Avid Posts: 3,764

    What's funny is, I keep looking for the like button. So I'm always forced to make a comment or else you don't get any feedback.

    But that's a great shot of anawesome character. Actually my favorite. His, I believe was the story of the sniper-son.
    And you had to figure out a way to change his life. Well written.
    For eyes that are basically just black orbs, they are somehow very expressive.

    There's a resolute sadness there.

  • tkdroberttkdrobert Posts: 3,558
    edited August 2018

    What's funny is, I keep looking for the like button. So I'm always forced to make a comment or else you don't get any feedback.

    But that's a great shot of anawesome character. Actually my favorite. His, I believe was the story of the sniper-son.
    And you had to figure out a way to change his life. Well written.
    For eyes that are basically just black orbs, they are somehow very expressive.

    There's a resolute sadness there.

    He was an interesting character.  He was my favorite new alien character introduced in Mass Effect 2. There were so many interestiing additions in that game.  No matter what people think about ME3 or MEA, I think the ME universe is very cool.

    PS: you can always like on my galleries. :-)

    Post edited by tkdrobert on
  • tkdroberttkdrobert Posts: 3,558

    CyberPunk 2077

    CyberPunk 2077 by tkdrobert

  • RedfernRedfern Posts: 1,607

    My ongoing challenge to make the digital version of K'tharr Rauthimas (a personal creation) ever closer to my conventionally illustrated version, as seen in this post...

    https://www.daz3d.com/forums/discussion/comment/1750981/#Comment_1750981

    The latest refinement, a "smart" prop based "pectoral ruff".  When I first doodled the character in March 1985, I gave her a "ruff" that would (in theory) sidestep issues surrounding an "unclothed" character.  I had made several attempts over the last ocuple of years, but none of my experiments looked right.  Then, a bit over a month ago, I hiy upon a solution that worked for another cat-girl concept, Mzzkiti of "Freighter Tails" which also used Melody as the base figure.  I saved the mesh after I had "parented" it to the figure which turned it into a "smart" prop.  That meant that after I had selected a figure that had a "chest" body group and then load the ruff prop, it would automatically attach itself to the selected figure.  As both were "Melody", it popped right into proper position.  I didn't even have to use the "morph brush" to eliminate any "clipping" (poke through) with the jacket!

    No doubt I can still find details I can tweak, but the ruff, or lack thereof, was the last major distinguishing difference between the polygonal and drawn versions.

    Sincerely,

    Bill

  • tkdroberttkdrobert Posts: 3,558
    edited September 2018

    Police Chase

    CyberPunk2077: Police Chase by tkdrobert

    Post edited by Chohole on
  • tkdroberttkdrobert Posts: 3,558
    edited September 2018

    Updates version.  I like this better.

    CyberPunk2077: The Police Chase II by tkdrobert

    Post edited by Chohole on
  • Yes, way better.

  • tkdroberttkdrobert Posts: 3,558
    edited September 2018

    One more tweak

    CyberPunk2077 The Police Chase III by tkdrobert

    Post edited by Chohole on
  • tkdroberttkdrobert Posts: 3,558
    edited September 2018

    CyberPunk2077: Game Over.

    CyberPunk2077: Game Over by tkdrobert

    Post edited by Chohole on
  • tkdroberttkdrobert Posts: 3,558

    Turn and Burn Baby!

    Turn and Burn by tkdrobert

  • Hemi426Hemi426 Posts: 221
    edited September 2018

    Nice pictures and a cool thread! Even if I already posted this in the gallery, I think it might fit in here...

     

     

     

    Post edited by Chohole on
  • Incredible.

  • tkdroberttkdrobert Posts: 3,558
    edited September 2018
    Hemi426 said:

    Nice pictures and a cool thread! Even if I already posted this in the gallery, I think it might fit in here...

     

     

     

    Did she crash?

    Post edited by Chohole on
  • Hemi426Hemi426 Posts: 221
    edited September 2018
    tkdrobert said:

    Did she crash?

    Actually she did, that explains the ships strange position and the red lights showing inside.

     

    Things looked better from the orbit.

     

    Post edited by Chohole on
  • tkdroberttkdrobert Posts: 3,558
    edited September 2018
    Hemi426 said:
    tkdrobert said:

    Did she crash?

    Actually she did, that explains the ships strange position and the red lights showing inside.

     

    Things looked better from the orbit.

     

    Thought so.  Both images are very nice.  Good work.  I’ve been meaning to do a cockpit shot from the Shuttlestar, but keep getting side tracked on other projects.  I love that ship.  It’s one of the best in the Daz market.

    Post edited by Chohole on
  • Hemi426Hemi426 Posts: 221
    edited September 2018

     

    tkdrobert said:

    Thought so.  Both images are very nice.  Good work.  I’ve been meaning to do a cockpit shot from the Shuttlestar, but keep getting side tracked on other projects.  I love that ship.  It’s one of the best in the Daz market.

    Thank you! You are right about the Shuttlestar and it works so nicely with IRAY!

    Post edited by Hemi426 on
  • tkdroberttkdrobert Posts: 3,558
    edited September 2018

    Nerio City, Mars

    Nerio City, Mars by tkdrobert

    Post edited by tkdrobert on
  • tkdroberttkdrobert Posts: 3,558

    Jungle Strike Team

    Jungle Strike Team by tkdrobert

  • Hemi426Hemi426 Posts: 221
    edited September 2018

    Another picture of the same series....Aiko8, Shuttlestar etc. Playing with bloom, DoF and light emitting shaders.

     

    Post edited by Hemi426 on
  • tkdroberttkdrobert Posts: 3,558
    Hemi426 said:

    Another picture of the same series....Aiko8, Shuttlestar etc. Playing with bloom, DoF and light emitting shaders.

     

    Cool.

  • tkdroberttkdrobert Posts: 3,558
    edited September 2018

    UNS Gusdian Hanger Bay

    UNS Guardian Hanger Bay by tkdrobert

    Post edited by tkdrobert on
  • Griffin AvidGriffin Avid Posts: 3,764
    edited September 2018

    I added post work. I couldn't help myself.

    Capture_Tkrobert_Edited_W700.png
    700 x 561 - 693K
    Post edited by Griffin Avid on
  • tkdroberttkdrobert Posts: 3,558

    I added post work. I couldn't help myself.

    Ah, I see what you did there. :-)

  • tkdroberttkdrobert Posts: 3,558

    The batsuit in Batman Beyond is pretty high-tech so I'm including it here.

    Batman Beyond by tkdrobert

  • tkdroberttkdrobert Posts: 3,558
    edited September 2018

    Robotech

    Skull Leader by tkdrobert

    Post edited by tkdrobert on
  • Space pirates? Do you have a license?

    Sci Fi ground combat with female character.

  • tkdroberttkdrobert Posts: 3,558

    That's a big gun. :-)

  • You can never have too much firepower. :)

  • tkdroberttkdrobert Posts: 3,558

    Hornets and Gnats

    Hornets and gnats by tkdrobert

  • E.BruE.Bru Posts: 181

    Desert Planet:

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