Renderman Standalone Software Download

Devon OreschnickDevon Oreschnick Posts: 67
edited December 1969 in The Commons

Hey does anybody know a good site to download the renderman software for DS? I have it already, but I wanted to make sure mine was up to date and I don't remember where to find it. Thanks in advance for your help

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Comments

  • DustRiderDustRider Posts: 2,739
    edited December 1969

    This should do it - 3Delight is the name of the rederer - link is below.
    http://www.3delight.com/en/index.php?page=3DSP_download

  • Devon OreschnickDevon Oreschnick Posts: 67
    edited December 1969

    Thanks! I had just realized all I had to do was start up the software and look at the "about" menu and it would tell me where to go :-D Oh well, I'll remember that for next time :-)

  • DustRiderDustRider Posts: 2,739
    edited December 1969

    No problem, glad it helped!

  • TjebTjeb Posts: 507
    edited December 1969

    Current version seems to be 10.0.50
    How do I find out that I have the most recent version?
    When I right-click on a few of the .dll files in the bin folder to see the properties, it doesn't show anything in the details tab.
    And I cannot find it on their site as well, like in 'release notes' or something.

  • LeslieSOsborneLeslieSOsborne Posts: 54
    edited January 2014

    Isn't Renderman already part of Daz Studio and, therefore, the stand alone not needed? I thought that using a 3Delight render is, effectively, the same.

    Post edited by LeslieSOsborne on
  • TjebTjeb Posts: 507
    edited December 1969

    You are right.

    One reason can be: letting the stand-a-lone version do the render, while you can continue working on the same or another scene.

  • mark128mark128 Posts: 1,029
    edited January 2014

    tjeb said:
    Current version seems to be 10.0.50
    How do I find out that I have the most recent version?
    When I right-click on a few of the .dll files in the bin folder to see the properties, it doesn't show anything in the details tab.
    And I cannot find it on their site as well, like in 'release notes' or something.

    The most recent version appears to be 11.0.22. For a long time it was 10.0.50, which no longer worked very well with DS 4.6, but last October they released 11.0.2 and now they have updated to 11.0.22.

    Post edited by mark128 on
  • TjebTjeb Posts: 507
    edited December 1969

    Yes I have the latest version now.

  • MattymanxMattymanx Posts: 6,902
    edited December 1969

    i just went and looked at this again and noticed they imprived the free licence for 3DL stand alone

    The downloaded software comes with one full license for free with no restriction for commercial use and is not time limited. A maximum of one free license is available per customer. This free version has all the features and is only limited in performance by using a maximum of 4 cores during rendering. Which means on computers with more than 4 cores (or CPUs), the software will not use all the computing power available.

    It use to be only 2 cores. So for those of us who only have 4 cores or less wont see a performance hit. I am rendering my last image as a test to see if I can get better performance out of it versus whats built into DS other then the fact that they stand alone is already version 11 and I think DS still is on version 10

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    well, I just downloaded the free version of him now ...
    it does not have an icon on desktop, not ... How to make it work?
    I have daz studio 4.6, as D / s will sees it?
    Note: I downloaded this now to see this topic at this time, so I became interested, but do not have any knowledge about it

  • MistaraMistara Posts: 38,675
    edited January 2014

    the polar bear is adorable. it says rib files. i guess that means can't render a poser file.

    it says pathtracing. *swoon*

    woah:

    Rendering Features
    3Delight is an advanced renderer featuring a wide variety of features such as path-tracing and REYES rendering algorithms, multiple importance sampling for physically plausible materials, depth of field, motion blur, area lights, subsurface scattering, surface displacement, multi-camera rendering (stereo rendering), image based lighting, atmospheric effects and deep shadow maps. Very high quality texturing and image antialiasing is offered with a complete set of selectable filters (including Sinc and Catmull-Rom). Images can be output in most commong formats including EXR and deep EXR (EXR 2.0).

    Geometry Support
    3Delight supports a complete set of RenderMan® geometry: subdivision surfaces, polygons, patches (B-spline, Bezier, Catmull-Rom and others), NURBS (with trim-curves), Curves (for Fur & Hair), quadrics and procedural geometry. Also, user-defined variables, including vertex and facevarying variables, attached to geometry are fully supported. In contrast to all competing renderers, 3Delight doesn't tessellate smooth surfaces into polygons prior to rendering. This means that subdivion surfaces are rendered to sub-pixel accuracy at any zoom level.

    Post edited by Mistara on
  • TjebTjeb Posts: 507
    edited January 2014

    @jorge dorlando:

    are you familiar with working in good old DOS ?
    open a DOS box: type CMD on the command line.
    go to where you have put your 3Delight stuff.

    for example d: brings you to your D drive
    CD is change directory
    the DOS command should be: renderdl yourfile.rib

    type exit to get you out of the DOS box.

    But first of course you have to export to rib.
    In DAZ, in the advanced tab of the render settings tick the box Render To RIB

    DOS.jpg
    549 x 158 - 29K
    Post edited by Tjeb on
  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Many moons ago, when I first had DS, I downloaded the standalone 3Delight, did render to RIB and then rendered the scene with 3Delight. The thing was, all the texture maps went AWOL. What did I do wrong!? If I download it again, what would I have to do for the texture maps to load?

    CHEERS!

  • SotoSoto Posts: 1,440
    edited December 1969

    losborne said:
    Isn't Renderman already part of Daz Studio and, therefore, the stand alone not needed? I thought that using a 3Delight render is, effectively, the same.

    You can always be up to date. The standalone version of 3Delight is usually more advanced than the one included in DAZ Studio. There was a time rendering was faster in the standalone than DAZ Studio.
    And you can render separately of course.

  • TjebTjeb Posts: 507
    edited January 2014

    @rogerbee:

    when I render to RIB, I do nothing with the texture maps.
    Because of your question, I opened the RIB file (normal text file) to see if I could discover some of the magic.
    But to be honest I don't understand. There was not one lettercombination JPG in the file.
    It looks like the textures are put in directory "C:/Users/AppData/Roaming/DAZ 3D/Studio4/shaders... and cleared automatically after the render has finished.

    edit: I forgot to mention: in the DAZ render settings, advanced tab: the box Collect and Localize was ticked.

    Post edited by Tjeb on
  • mjc1016mjc1016 Posts: 15,001
    edited January 2014

    Rogerbee said:

    Many moons ago, when I first had DS, I downloaded the standalone 3Delight, did render to RIB and then rendered the scene with 3Delight. The thing was, all the texture maps went AWOL. What did I do wrong!? If I download it again, what would I have to do for the texture maps to load?

    CHEERS!

    Depending on how many moons ago that was (like if it was before 3Delight 10) then there wasn't an auto-convert feature that worked with the DS shaders, because Studio was at least several 'point' releases and I think a full version release behind. Now, in DS4.x and 3Delight 10 (now 11) the native DS shaders will be used with no problems.

    Hellboy said:
    Isn't Renderman already part of Daz Studio and, therefore, the stand alone not needed? I thought that using a 3Delight render is, effectively, the same.

    You can always be up to date. The standalone version of 3Delight is usually more advanced than the one included in DAZ Studio. There was a time rendering was faster in the standalone than DAZ Studio.
    And you can render separately of course.

    For me, it still is faster.

    I did two renders the other night, one in DS and the other in the standalone...the same exact render. The DS one took nearly an hour. The standalone...about 5 minutes. I was floored by HOW much faster it was.

    Post edited by mjc1016 on
  • LeslieSOsborneLeslieSOsborne Posts: 54
    edited December 1969

    I downloaded 3Delight Pro but haven't installed it yet. BTW, for those who haven't it's only 10+MB! Am I correct in understanding 3Delight Pro is a program you run from Command Prompt (DOS) only?

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    tjeb said:
    @jorge dorlando:

    are you familiar with working in good old DOS ?
    open a DOS box: type CMD on the command line.
    go to where you have put your 3Delight stuff.

    for example d: brings you to your D drive
    CD is change directory
    the DOS command should be: renderdl yourfile.rib

    type exit to get you out of the DOS box.

    But first of course you have to export to rib.
    In DAZ, in the advanced tab of the render settings tick the box Render To RIB


    Well, I'm not very familiar with the promp windows, but have used the promp sometimes, eg to turn off hibernation windows etc..
    thank you very much
  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    mjc1016 said:
    Rogerbee said:

    Many moons ago, when I first had DS, I downloaded the standalone 3Delight, did render to RIB and then rendered the scene with 3Delight. The thing was, all the texture maps went AWOL. What did I do wrong!? If I download it again, what would I have to do for the texture maps to load?

    CHEERS!

    Depending on how many moons ago that was (like if it was before 3Delight 10) then there wasn't an auto-convert feature that worked with the DS shaders, because Studio was at least several 'point' releases and I think a full version release behind. Now, in DS4.x and 3Delight 10 (now 11) the native DS shaders will be used with no problems.

    Hellboy said:
    Isn't Renderman already part of Daz Studio and, therefore, the stand alone not needed? I thought that using a 3Delight render is, effectively, the same.

    You can always be up to date. The standalone version of 3Delight is usually more advanced than the one included in DAZ Studio. There was a time rendering was faster in the standalone than DAZ Studio.
    And you can render separately of course.

    For me, it still is faster.

    I did two renders the other night, one in DS and the other in the standalone...the same exact render. The DS one took nearly an hour. The standalone...about 5 minutes. I was floored by HOW much faster it was.

    1 hours versus 5 minutes ... and same result ... Wow and this also renders ANIMATION?

  • TjebTjeb Posts: 507
    edited January 2014

    Never heard of doing animation that way.

    If you look at this:
    http://www.daz3d.com/batch-render-for-daz-studio-4-and-rib
    ... not a word about animation, but in theory it should be possible with this script, I think.

    Post edited by Tjeb on
  • MattymanxMattymanx Posts: 6,902
    edited January 2014

    it says rib files. i guess that means can't render a poser file.


    3Delight is the renderer used in DAZ Studio and can be installed as a standalone renderengine for access from other software applications such as Maya, 3D Studio Max and any other software that is designed to use it. In the case if DAZ Studio, you would go to your advaned render settings and choose to export as a RIB file check off the options "keep shadows" and "collect and localize". So any Poser content you want to render needs to go though DAZ Studio since Poser will not export a RIB file

    Per this thread - http://www.daz3d.com/forums/discussion/17016/ - when you go to render the saved rib file you need to choose the one located in the folder that shares the same name as the file and not the rib file out side that folder (dont ask me why).

    For those who do NOT want to use a DOS prompt to launch 3Dlight, when you install 3DL in a windows system, you are given an option to add the option "Render with 3Delight" to the windows explorer right click menu and when you use that to open the rib file it will automatically lauch the render engine via the DOS prompt for you and also the image viewer so you can see your render as it is rendered.


    On a personal note I have done some playing around with this and on my last two renders that I have done, the external 3DL has crashed both times where as rendering through DS has not. I have yet to test speeds on small scenes to see if it will be worth it for me to use this. After all, I only have 4 cores and both the external 3DL and the 3DL in DS will make full use of my CPU.

    While the image is rendering, you can move the image around in the viewer, change exposure and zoom in. The polar bear could be done in DAZ Studio using either Garibaldi Hair Express or LAMH

    Post edited by Mattymanx on
  • StratDragonStratDragon Posts: 3,167
    edited December 1969

    if you are on a system with limited RAM and you can't render a scene inside Studio the standalone is your answer, it cuts out Studio's overhead RAM needs and you can dedicate them to rendering so if you're crashing in Studio try this approach. Other users have reported that running Standalone 3Delight on UNIX or Mac systems outperform those systems when they are running 32 and 64 bit Windows versions.

    and one technical misinterpretation: It's not DOS unless you're running Windows 98, It is command prompt, terminal command, command shell line, or command line interpreter. I want to say DOS prompt too, but it's wrong. I just swallowed a grapefruit seed while I wrote this. it was nasty

  • MattymanxMattymanx Posts: 6,902
    edited December 1969

    I am not sure what caused crashing on my system yesterday as I was able to render one of the scenes today without issue. I have not crashed DS during rendering in the longest time. Speaking of DS overhead, on small scenes it would not be a big issue but extremely useful for larger ones. This scene here - http://www.daz3d.com/gallery/#images/1837 - was 5GB of overhead just from loading the scene. I have yet to test and see how it would be with 3DL stand alone though. I amy test it later

  • XoechZXoechZ Posts: 1,102
    edited December 1969

    mjc1016 said:

    For me, it still is faster.

    I did two renders the other night, one in DS and the other in the standalone...the same exact render. The DS one took nearly an hour. The standalone...about 5 minutes. I was floored by HOW much faster it was.

    Wow, that sounds really cool!
    But why is that? Is there a technical reason for this? And what about image quality? Was it exactly the same in both renders?

  • mjc1016mjc1016 Posts: 15,001
    edited January 2014

    Well, I get a couple of speed boosts because I am running Linux, so when rendering in the standalone I'm running the native Linux version. Much less overhead. Second, the optimization level, when the program is compiled, seems to be better in the Linux version...and the shaders seem to be compiled at a 'better' level, too. THAT provides a significant time savings (I did some tests a while back on some shaders and recompiling them a o3 sped them up, immensely even in DS, o1 or o2 is 'default'...o1 is minimal and o3 is maximum).

    There are some speed boosts on Windows, but not always as dramatic/significant...especially if you shut down everything else and just let the render run.

    As to image...they were exactly the same...same settings, same size...everything. Almost...there was some noticeable jpg arefacting on the DS image when 'blown up' that wasn't present on the tif from the standalone...but that was because I didn't save the DS image to tif. When converted to jpg the SA render showed some, too, and I was comparing the jpgs, so I'm not counting the tif (and yes, image format DOES matter).

    Post edited by mjc1016 on
  • XoechZXoechZ Posts: 1,102
    edited December 1969

    Ok, I understand. Thanks for the info! Maybe I should give it a try. It´s free, so nothing to loose :-)

  • kyoto kidkyoto kid Posts: 41,040
    edited December 1969

    Mattymanx said:
    it says rib files. i guess that means can't render a poser file.


    3Delight is the renderer used in DAZ Studio and can be installed as a standalone renderengine for access from other software applications such as Maya, 3D Studio Max and any other software that is designed to use it. In the case if DAZ Studio, you would go to your advaned render settings and choose to export as a RIB file check off the options "keep shadows" and "collect and localize". So any Poser content you want to render needs to go though DAZ Studio since Poser will not export a RIB file

    Per this thread - http://www.daz3d.com/forums/discussion/17016/ - when you go to render the saved rib file you need to choose the one located in the folder that shares the same name as the file and not the rib file out side that folder (dont ask me why).

    For those who do NOT want to use a DOS prompt to launch 3Dlight, when you install 3DL in a windows system, you are given an option to add the option "Render with 3Delight" to the windows explorer right click menu and when you use that to open the rib file it will automatically lauch the render engine via the DOS prompt for you and also the image viewer so you can see your render as it is rendered.


    On a personal note I have done some playing around with this and on my last two renders that I have done, the external 3DL has crashed both times where as rendering through DS has not. I have yet to test speeds on small scenes to see if it will be worth it for me to use this. After all, I only have 4 cores and both the external 3DL and the 3DL in DS will make full use of my CPU.

    While the image is rendering, you can move the image around in the viewer, change exposure and zoom in. The polar bear could be done in DAZ Studio using either Garibaldi Hair Express or LAMH
    ...I don't see any option to check to add "Render with 3Delight" to the windows explorer right click menu". All I see are:

    Create 3Delight Environment Mode

    Add 3Delight location to Path

    Add 3Delight for Maya to Maya's paths.

    (the above with all or current user options)

    Add "Render with 3Delight" to the Explorer's .RIB file context menu

    Add "Render with 3Delight" to the Explorer's .SL file context menu

    All boxes are checked by default.

  • MattymanxMattymanx Posts: 6,902
    edited January 2014

    Kyoto Kid said:
    ...I don't see any option to check to add "Render with 3Delight" to the windows explorer right click menu". All I see are:

    Create 3Delight Environment Mode

    Add 3Delight location to Path

    Add 3Delight for Maya to Maya's paths.

    (the above with all or current user options)

    Add "Render with 3Delight" to the Explorer's .RIB file context menu

    Add "Render with 3Delight" to the Explorer's .SL file context menu

    All boxes are checked by default.

    you will forgive me but I did not want to install it a second time to get the correct phrase used

    Post edited by Mattymanx on
  • TjebTjeb Posts: 507
    edited December 1969

    windows explorer right click menu and when you use that to open the rib file it will automatically lauch the render engine via the DOS prompt for you and also the image viewer so you can see your render as it is rendered.

    Best tip of the day. Thanks Mattymanx
    Why didn't I think of that.
    No more hassle in a DOS box. Although I made a batch file that would take me to the 3Delight/bin directory in a second.

    No need to re-install 3Delight. Just associate the rib file with renderdl, that;s all I did.

    ExporerRightClick.jpg
    476 x 578 - 63K
  • kyoto kidkyoto kid Posts: 41,040
    edited January 2014

    Mattymanx said:

    you will forgive me but I did not want to install it a second time to get the correct phrase used


    ...so much for the notion of "community".


    Thank you, I'll just delete the installer and forget about it as the second line in my signature says it all.

    Post edited by kyoto kid on
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