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For those who are playing around with this or planing to, something to keep in mind is that you cannot use the same RIB file name for each export if you change your render settings. I discovered that DS will not write the changes. It just sees that the files are there and does not write new ones.
Progressive rendering works well with the external 3DL.
...so much for the notion of "community".
Thank you, I'll just delete the installer and forget about it as the second line in my signature says it all.But Matty highlighted the answer to your question in Bold for you, well that is what I gathered.
LOL and I hope it never gets like the Blender forums.
how do you set up a scene to take advantage of path tracing feature?
thanks :)
Path tracing has to do with Global Illumination so you would use a lighting environment that uses path tracing such as the uber Lights.
The external 3DLight is no different then the internal one included in DAZ Studio. It will not render anything different then what DS does with the exact same scene.
After reading this thread, using the Standalone doesn't look that hard to use. I may give it a try soon.
iz secretz to the shade mixer to set up global illumination?
ds can set up any prop to be a light, i think. never did it, but i think i saw an option on the menu.
hoping no binary input needed, lol >.<</p>
are rib files inclusive? meaning, can i stage a scene on one pc and then copy it to another pc with the standalone to do the rendering?
would it be better to learn the ds/3delight shading system, or go for the lux render shading system?
iz secretz to the shade mixer to set up global illumination?
ds can set up any prop to be a light, i think. never did it, but i think i saw an option on the menu.
hoping no binary input needed, lol >.<</p>
are rib files inclusive? meaning, can i stage a scene on one pc and then copy it to another pc with the standalone to do the rendering?
would it be better to learn the ds/3delight shading system, or go for the lux render shading system?
In many ways the two are similar...it's just that Lux deals with real world, measured values and has a couple of things that would be more familiar to a photographer. In a lot of ways, learning the 3Delight/Renderman shading system is a good basis for using any renderer.
The *_collected folder is what is needed to render a scene elsewhere. In fact, if you have the 'rendering' computer set up on a network, it's rather easy...just tell DS to save the rib file to that machine...of course that means you need to have a shared folder already set up to receive it...a 'general' shared drive will do.
what does Cararra use? does it make rib files?
I did not test it yet but, in my Poser Pro 2012 has a RIB export:
I just tested Poser 8 and it does not seem to have any options for RIB export. Lets just say Aiko ended up all black and so did everything else.
I just tested Poser 8 and it does not seem to have any options for RIB export. Lets just say Aiko ended up all black and so did everything else.
Aiko...?
Aiko...?
Aiko3. I loaded her into Poser 8, added some clothes and hair and set up some lights. I then exported the scene as a rib file. I then loaded the RIB file into 3Delight and I got a black ground and model.