Carrara Benchmark - Scene and results
Just found an old Carrara benchmark scene by Kixum, posted in 2010 in the Rendo forums, but it seems to older since Carrara 5 is mentioned and a web site with old scores list very old PCs:
http://renderfred.free.fr/c5pro_bench.html
For example Pentium4 at 20 minutes and Core 2 Duo at 10 minutes
Benchmark file: https://www.renderosity.com/mod/freestuff/carrara-benchmark/60396
To keep it similar to the web site, I changed the resolution from 1280x1024 to 800x600 (the benchmark file on the renderfred site is 800x600):
Intel-2700@3900MHz (4C/8T) on Win10 64Bit in 800x600:
Carrara 8.5 Pro: 1 minute 22 sec
Carrara 8.1 Pro: 1 minute 20 sec
Intel-2700@3900MHz (4C/8T) on Win10 64Bit in 1280x1024:
Carrara 8.5 Pro: 7 minute 21 sec (Default tile size 128)
Carrara 8.5 Pro: 7 minute 04 sec (Modified tile size 64)
Carrara 8.1 Pro: Not tested yet
Probably need to run it a few times to average out the score and shut down all other apps, but I will leave that for another time, when testing overclocking too.
Some runs were up to 1:30.
What is your score???
Comments
i5 @3.2GHz (2C/4T) MacOS High Sierra (10.13.2) Carrara 8.5 Pro:
800 x 600: 2 minutes 45 sec
1280 x 1024: 13 minutes 18 sec
i5-3450 @3.10 GHz. (4C/4T) Windows 7 Pro. Carrara 8.5 Pro.
9 minutes and 20 seconds at 1200 x 1024 resolution (default).
2 minutes and 2 seconds at 800 x 600 resolution (as suggested).
i7 4790K @4.3 Ghz (8C/16T) Windows 10 Pro 32 Gb RAM, liquid cooled, dual R7 250 2Gb video cards,
1280x1024
Default carrara render engine default bucket size 5.14 minutes.
Default carrara render engine 16 bit bucket size 6.33 minutes.
800X600
Default carrara render engine default bucket size 1 min 5 seconds .
Default carrara render engine 64 bit bucket size 1 minute.
Default carrara render engine 32 bit bucket size 1 minute 4 seconds.
Default carrara render engine 16 bit bucket size 1 Min 14 Seconds.
Luxcore does not recognize the blue so it is a bust.
AMD Ryzen 1700X 8C/16T CPU OC
ASUS Prime B350-Plus motherboard
Cooler Master Hyper 212 Turbo Cooler
32G DDR4 Kingston Ram
256G SSD M.2 Intel 6 Gen PCI Express + Seagate 2TB HDD
ASUS 8G GeForce GTX 1070 PCI Express
Cooler Master MasterBox 5 + 650W Power Fractal Design
22 Speed DVD RW ASUS
Built in Gigabit Lan USB 3.0 SATA 3.0
Windows 10 Home 64
sorry don't know what's relevant as far as hardware
8.1 default bucket size 1 min 8 secs (same result with two renders)
8.5 tile size 128 - 1 min
8.5 tile size 16 - 43 seconds
all renders 800 by 600
Intel SKYLAKE Core i7-6700K CPU, 4.0GHz Overclocked to 4.2-4.4Ghz Quad Core 8 Threads, 8M Cache
Gigabyte Z170X-Gaming 3 DDR4 VGA 7xUSB3 USB-AC 7.1 HD Killer LAN motherboard
Corsair H80 Water Cooling CPU Cooler
32 Gigabytes 2133Mhz DDR4 GSkill / Crucial
512 Gig SAMSUNG 850 PRO SERIES SSD SATA 3 R/W(Max) 550MB/s/520MB/s & 2 x 4 Terrabyte Seagate SATA3
nVidia GEFORCE GTX 1060 6GB DDR5 DVI/HDMI/DP
Thermaltake/Cougar/Coolermaster 80 Plus 750W Heavy Duty
LG/SAMSUNG DVD/CD Burner 24 Speed
WINDOWS 10 PRO 64 bit
Carrara 8.5 Pro
1 min 5 seconds
1 min 7 secs with default settings with Carrara 8.5 Pro
PC SPECIALIST: Case COOLERMASTER CM690 III ADVANCED CASE (GREEN)
Processor: (CPU) Intel® Core™i7 Quad Core Processor i7‐4790k (4.0GHz) 8MB Cache
Motherboard ASUS® Z97 WS ‐ ATX, USB 3.0, SATA 6 GB/s
Memory (RAM) 32GB HyperX FURY DUAL‐DDR3 1600MHz (4 x 8GB)
Graphics Card PNY QUADRO K2200 ‐ 4GB GDDR5, 640 CUDA Cores ‐ 2 x DP, 1 x DVI
1st Hard Disk 240GB HyperX SAVAGE SSD, SATA 6 Gb/s (upto 560MB/sR | 530MB/sW)
2nd Hard Disk 2TB 3.5" SATA‐III 6GB/s HDD 7200RPM 64MB CACHE
Power Supply CORSAIR 650W VS SERIES™ VS‐650 POWER SUPPLY
Processor Cooling Corsair H100i GTX Hydro Series High Performance CPU Cooler
Thermal Paste STANDARD THERMAL PASTE FOR SUFFICIENT COOLING
Operating System Genuine Windows 7 Professional 64 Bit w/SP1 ‐ inc DVD & Licence
Sounds like I need a faster computer, lol
Carrara 8.1. pro
1280x1024 – 5 min 55" (128 tile size)
1280x1024 – 5 min 42" ( 64 tile size)
800x600 - 1 min 07" (128 tile size)
800x600 - 1 min 05" ( 64 tile size)
PC : intel core i7 4790K -16GB ram – Windows 8.1 pro
Yeah, neither Luxus nor LuxCore can translate the mixed shader, but the lighting is probably also wrong.
They both need a new scene with new lighting to make a comparable benchmark scene.
Anyone with Octane that wants to try?
Yeah, I recommend a 16-core (32 thread) AMD 1950x threadripper.
Probably the same price as a quad core Mac.
Octane render demo vers. 2.17.0068
3000 samples 1 min 45" (1000x600px)
Geforce GTX 960
Or Just get a Z820 or somthing like that it should just scream through this test. Nice Dual Xeons they may be slower but designed to do the math.
No price is worth the penalty of Windows!
BUT Mac's support windows
You been into the pre-6 Nations booze already? Silene
There are some Hackintosh builds with the Threadripper 1950x, you get 16 cores at half the price of a Mac Pro with 8 cores.
Or 2x16 core rigs for the same price...
Hmmmm. Anyone got a spare billionaire lying around?
£94,000,000 Euromillions Friday's Draw!! Silene
How does the result look like?
Similar to a Carrara native render?
Check your bitcoin wallet or sell your rig and buy a used workstation, like posted by others here.
I think it was HP z620, check ebay.
6 mins 13 secs
I have the suckiest PC so far
( is why I normally use OR4C as my 980ti is much better than my CPU with less upgrade expense including the plugin and Octane cost!)
CPU Intel Core i7 4790
Cores 4
Threads 8
Name Intel Core i7 4790
Code Name Haswell
Package Socket 1150 LGA
Technology 22nm
Specification Intel Core i7-4790 CPU @ 3.60GHz
16GB RAM
Motherboard
Manufacturer MSI
Model Z87-G45 GAMING (MS-7821) (SOCKET 0)
8 min 55 sec
Intel Core i5 8 GB RAM
Hello Wendy
I would have thought that your computer would have been faster than that, and a bit slower than the i7-4790K, seems like quite a difference.
http://cpu.userbenchmark.com/Compare/Intel-Core-i7-4790K-vs-Intel-Core-i7-4790/2384vs2293
http://cpu.userbenchmark.com/Compare/Intel-Core-i7-6700K-vs-Intel-Core-i7-4790K/3502vs2384
I think there is a bug that makes the render take longer if you wait. Seems like the times are getting slower and slower.
12 minutes, 59 seconds
Intel i7, 4 cores, 8 threads, 8 GB Ram
EDIT: The above was for the default size of 1280 x 1024. Lower time for 800x600
For 800x600, 5 minutes, 51 seconds
Note that the fast times are 800 X 600 and I would guess the slower times are 1280 X 1024. THe size difference does make a difference.
The speed of your RAM will also make a difference, is the CPU Over clocked? There are many factors that play into the speed of the rendering.
8 min 36 sec on my mac
i7, 8 GB RAM
Carrara 8.1. pro
1280x1024 – 7 min 21" (128 tile size)
1280x1024 – 7 min 09" ( 64 tile size)
800x600 - 1 min 29" (128 tile size)
800x600 - 1 min 23" ( 64 tile size)
PC : intel core i7 3820 -32GB ram – Windows 10 pro
Carrara 8.5. pro
1280x1024 – 7 min 21" (128 tile size)
1280x1024 – 7 min 08" ( 64 tile size)
800x600 - 1 min 29" (128 tile size)
800x600 - 1 min 24" ( 64 tile size)
PC : intel core i7 3820 -32GB ram – Windows 10 pro
Carrara 8.1. pro
1280x1024 – 5 min 29" (128 tile size)
1280x1024 – 5 min 24" ( 64 tile size)
800x600 - 1 min 06" (128 tile size)
800x600 - 1 min 02" ( 64 tile size)
PC : intel core i7 4790K -32GB ram – Windows 10 Home
Carrara 8.5. pro
1280x1024 – 5 min 33" (128 tile size)
1280x1024 – 5 min 28" ( 64 tile size)
800x600 - 1 min 06" (128 tile size)
800x600 - 1 min 07" ( 64 tile size)
PC : intel core i7 4790K -32GB ram – Windows 10 Home
To all contributers, if you don't post the render size (either the default 1280x1024 or the suggested 800x600), the time you post doesn't mean much.
?? I just rendered again at 800x600, and it took almost exactly the same amount of time it took before, about 2 min on an i5.
3drendero suggested 800x600 - "To keep it similar to the web site, I changed the resolution from 1280x1024 to 800x600 (the benchmark file on the renderfred site is 800x600)"
My original time of 1 min 5 seconds is for 800x600
Did another render for 1280x1024 and got a time of 4 mins 30 seconds
OT: I've noticed with other renders that if I change a texture in a scne and go and render it takes longer the first time I render it
the next time I render the scene it is quicker (if I dont change any textures or add anything with textures) - I assume it's because of texture spooling?
anyone else notice this ? I see Fenric notes : https://www.daz3d.com/forums/discussion/comment/437527/#Comment_437527