Can Bryce do scenery like this?
Sorry for doing this... Bryce gave me a headache my first go 'round, but I'm willing to give it another shot if my end goal of these types of images are achievable with Bryce's tools and enough imagination, practice, and tutorials.. lots and lots of tutorials. lol
I've looked up Bryce images for the last 2 days and not really seeing anything like this, but again, I'm not sure if it's a matter of "if you can dream it you can do it", or if Bryce's tool set just doesn't allow for these kinds of renders.
I think the majority of these might be Terragen.
http://gate-to-nowhere.deviantart.com/art/Serenity-62095753
http://horselips.deviantart.com/art/Underneath-29354757
http://horselips.deviantart.com/art/Searchin-For-Grandma-26642917
http://baro.deviantart.com/art/Rescue-Me-56463857
http://myth87.deviantart.com/art/Hope-17000122
Thanks. =)
/edit
I'm aware postwork in PS might be necessary for coloring and possibly to add to the atmosphere.
Comments
I personally think most of those would be doable in Bryce.
Yes, with a bit of practice.
Very nice artwork. Yes, such can be done in Bryce, too. Have a look at the promotion renders for these products:
Deep Space HDRI 1,
Deep Space HDRI 2,
Pro Landscapes 2.
I apologise if this looks like advertising, this it isn't the intention. I think the promo renders show nicely what Bryce can do.
Thanks guys. I'm mainly on the DS side of things, so Bryce is a whole other beast for me. At least now I know the effort will be worth it and pay off in the end. =)
Very nice promo renders, too. Gives me hope. Haha
This question re-surfaces every so often.
My knee-jerk reaction tends to be along the lines of asking the question with a question: Can oil paint and canvas do this?
http://www.deshow.net/cartoon/landscape-oil-painting-600.html
Well... Yes.
It comes down to the ability of the painter, not the tools in question :)
Not necessarily. If someone were to ask if Gimp could work in 3D like Photoshop Extended, the answer would not be it's down to the ability of the artist. The answer would be no because Gimp doesn't have the proper tools to work on a 3D mesh. I don't know everything about Bryce and don't know what it's tool set is capable of, so I asked.
Plus, I wanted to make sure (by asking actual users of Bryce) so I could avoid spending a year+ working in a program that could never achieve my goal results.
Very true. But that wasn't the question posed :) Bryce CAN produce scenery like that depicted in the original question. GIMP CAN be used to create 3D imagery - In fact, it can be used to produce the scenery depicted in this original question!
However, whether this is EASY to do, HARD, to do, ECONOMIC to do... These questions are all about the ability of the artist. Can Bryce do those scenes you linked to? Yes. Can _I_ do them? It would take me months. Can Dave Brinnen and Horo do them? In their sleep :)
Few people know everything about any 3D software. I think you question should really have been something like: Given my experience with DS, would it be possible for me to learn enough of Bryce to achieve these kinds of results in, say, 1 month?
My answer may well be No. But again... It depends on the ability of the artist. If you're quick to pick up on tips, dedicated, creative and resourceful, sure, you could do great results in a month. If you have little experience with lighting, natural forms and optics, and be unwilling to use more appropriate software for fine-tuning, you may struggle.
With regards to Gimp, I meant more working on the mesh on a 3D plane rather than achieving similar results to a 3D render.
I'm full on prepared for this battle with Bryce *puts dukes up*...
... once I get used to the interface. o_O
And that materials room... egad. I'm going to need a 2 hour tutorial on that alone.
/edit
One thing... I've had http://www.daz3d.com/bryce-5-0-content-pack and http://www.daz3d.com/bryce-5-5-content-kit-volume-1 in my products for some time now. Do they work in 7 Pro?
why don't you use Terragen or Terragon 2 - there are free versions ?
great programs used them for years .
I had seen some of the paintings referenced to by this chap, in the National Gallery in the UK, using a projector he maps out his painting similar to the camera obscura, used by the old masters, I find this method of working fascinating to watch Using and Overhead Projector to make an Ala Prima Oil Painting
There is very mild nudity in this You Tube educational video.
Yes, they do.
why don't you use Terragen or Terragon 2 - there are free versions ?
great programs used them for years .
Bigh that comment is quite unnecessary and off topic in the Bryce forum in a thread which is asking about the capabilities of Bryce. Please confine your comments to the subject of the discussion, thankyou.
To be fair, why would I use a limited free version (800x600 with quality limitations? no thanks) when I have access to the full version of Bryce? Especially when I'm being told it can achieve these results with some work.
The fact it also looks like a shader network of doom doesn't help it's cause any.
To be fair, why would I use a limited free version (800x600 with quality limitations? no thanks) when I have access to the full version of Bryce? Especially when I'm being told it can achieve these results with some work.
The fact it also looks like a shader network of doom doesn't help it's cause any.
If you look at DS shader mixer, you will find it isn't all that much different from Terragen. The Bryce DTE is unique and powerful. I've has several generations of Vue but always end up back with Bryce because the DTE can generate pretty much anything I need with a minimum of fuss. But once you begin, you'll spend the rest of your life experimenting and still end only knowing a small part of what it can really do.
About a month ago, I tried Bryce again for the third time. This time I'm sticking with it. It is not that difficult to learn, certainly not any harder than DAZ Studio. It has a 1200+ page resource guide and many tutorials at http://www.bryce-tutorials.info. I found that if I didn't understand something from one tutorial, there was another one I could understand. Some of the best are by David Brinnen and Horo, although be prepared to stop and repeat often, even with the basic ones.
There's a thing about the images you've posted that might be worth to note... The images seem to use mid to heavy amount of postprocessing, not just light postpro i.e. colour correction only but some photographic objects additions, sky replacement. I came to this conclusion after having a look at when the images were created - in 2005 there was Terragen 0.9 that didn't allow easy import of the meshes but on 'Hope' or 'Searchin' For Grandma' you can see additions like a moon eclipse, clouds photos merged with the sky or the stones on the front. Also I see the use of photographic textures blended with procedurals.
I can suggest to start from a little things - not to be discouraged when you don't get the instant effect during the first days of using Bryce and to remember that some things are easier to be created in 3d and some are easier in 2d.
One of the things that has impressed me about Bryce, and other applications as well, is that there are some users who accomplish things that many people think can't be done with the program.
A persons attitude can contribute equally to good results in addition to their talent and the tools offered in the program.
Some people can get frustrated with the tool and give up, while others see that as a challenge.
There are some that can create artwork with a couple of brushes and colours, others have the colour on their fingers, not on the canvas. You always have to master the tool first. If you have, whether you'll end up with an artwork after your labours is yet another question.
With perhaps just a bit of postwork, those images could EASILY be done in Bryce.
Thanks for everything guys. =D
Anywhere else a question like this probably would've been met with elitism and more discouragement than encouragement without any real helpful responses. Sounds like you guys are more about pushing boundaries than peddling the 'uber-software', and I like that. =)
Exactly my point. The shader mixer gives me the willies. lol
Excellent link! Holy crap there are a lot of tutorials. -bookmarked
Indeed, there are some people who can create masterpieces with ball point pens and others that can't draw a straight line with a ruler.
Bryce is an excellent tool to have in the toolbox, but there is no 'make art' icon in the many options it has available.
One still has to learn to use it and also know how to create art.
Well... it's not quite the same as the landscapes initially referenced, but... Horo and I have a new product out today http://www.daz3d.com/new-releases/bryce-7-1-pro-islands-2-including-skydomes that - if you look a the promo images - not only shows what can be done in Bryce but also links into this playlist of tutorials.
http://www.youtube.com/playlist?list=PL790l24c49DSt7Q_3EJlXtF_mxUM70Q43
You'll have to forgive me if I'm not around much this week, my digging skills are in demand.
It's a shame there is no Terrain Editor in real life.
Ah but there is .... just turn on a faucet and come back in few million years ;)
It's a shame there is no Terrain Editor in real life.
...
...
Oh if only I had the luxury of a steam shovel - no this is all done by hand with a skutch, a wrecking bar, a sledge hammer and a spade.
Indeed, there are some people who can create masterpieces with ball point pens and others that can't draw a straight line with a ruler.
Bryce is an excellent tool to have in the toolbox, but there is no 'make art' icon in the many options it has available.
One still has to learn to use it and also know how to create art.
I wonder if knowing how to creat art is the issue but what talents a person has in this area. I've seen great figures created with a chain saw, beautiful work created with a router. There are photos on the web of an artist who does 3D with chalk on the sidewalk. There are examples of other areas, but the point is a person finding what talents they have and the best tool to exhibit those talents.
Bryce and other like programs are simply tools some have learned how to use in such a way, or as they're intended, which bring out their individual talents. Through work, patience, practice, exploration, and in some instances, input from others, they've show what these programs can do. These programs aren't for everyone, and not everyone is willing to put in the time and practice to learn them, but for those who have talents in this area the results are nothing less than spectacular.
@David/Horo: Congrats on another fine looking product. ...wonder what numbers I should use on the next lottery?
Zing :lol:
Thank you! I suggest you to use the numbers that win. ;)
i was trying to work with bryce once but it seem to be a bit complicated for me.
but the other way is that i haven't tried much as i am more using DAZ Studio, so when i would use Bryce more often i'm pretty sure it is easy to handle.