Growing Up for Genesis2 Female Base (Now Available) (Commercial)

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Comments

  • deleted userdeleted user Posts: 1,204
    edited March 2015

    I love the progress so far. One thing I have to point out about the face morph that completely ruins all other morphs applies is the nose being pointed upward and outward way to sharply and lips being way too pouty looking and smashed. If you look at a real childs face the nose it isn't arched up at a 65 degree angle and pinched into the face. also another thing to note is that a child's face, the eye brows are smaller, thicker, and outward. I have to jimmy rig all my children's eye brows with a permanently fake facial expression by reversing the brow squeeze to -.5 to simulate childish eye brows. Which is amazing to me that people seem to totally over look one of the most dominate facial features of children is the eye brow shape.

    http://www.daz3d.com/gallery/images/58976/

    http://www.daz3d.com/gallery/images/57687/


    I so agree. I hesitate about the excessive pointy chins, tho yes, not every one has deadly weapons as eyebrows, lol. It's not just children, allot of adults are similar, not everyone has a 'hooked' nose of sorts.

    I took my mother to the grocery store today, and I cant help but look around at other peoples faces, and think, "I've never seen a face like that for CG". That ever cute Greek nose, the full thick eyebrows, round cheeks, the nose that is not pointed up or down, etc. Now some features I've seen on male figures, tho not on female ones, and vise verse.

    Yea when I see a base Genesis 2 Female with the base Youth morph. I see a VERY angry child. A Devil child per say... Eerie and not cute at all. But fix the brows.. and Vwala! She don't look like a spawn of satan no more.

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  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited March 2015

    I beg to differ, either the mouth is to narrow, and/or the chin is way to pointy, lol
    (EDIT)
    As for adults, lol

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  • Zev0Zev0 Posts: 7,089
    edited December 1969

    Update is live.

  • deleted userdeleted user Posts: 1,204
    edited March 2015

    This might help. I know it's for drawing but the rules are universal as far as proportions.
    http://www.craftsy.com/blog/2013/08/childs-face-mastering-proportions/

    Post edited by deleted user on
  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited March 2015

    This might help. I know it's for drawing but the rules are universal as far as proportions.
    http://www.craftsy.com/blog/2013/08/childs-face-mastering-proportions/Hmmm.
    Other important attributes of a child’s face are the lack of a pronounced jawline and pointed chin, and the absence of prominent cheekbones. Notice also that the nose is more upturned. So too are the brow ridge and jaw. These angles are easier to see in profile.
    I thought as much. Thanks for the link. lots of good diagrams there, something worth getting as a pdf if I can find one.
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  • Serene NightSerene Night Posts: 17,646
    edited December 1969

    I would say eyebrows are a problem area for both adult and kid characters. The adult males have awful brows, but the females also look bad.

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited March 2015

    I would say eyebrows are a problem area for both adult and kid characters. The adult males have awful brows, but the females also look bad.
    "O", that's a can of worms, lol. I've noticed a lack of color options with many figures. How many blond guys have black chisel-thin over-plucked eyebrows, aside from "The artist formerly known as Prince", lol. (was he blond, doesn't matter, it was funny)

    Yea, that about sums it up. few if any full eyebrows, and few if any color options. I'm not sure that is something Growing-up could even attempt to address, as it would involve mat changes not just morphing the face.

    Some figures do have that perpetual angry look, others just look sad all the time, tho I suspect it is more then just the eyebrow shape.

    Post edited by ZarconDeeGrissom on
  • Serene NightSerene Night Posts: 17,646
    edited December 1969

    I would say eyebrows are a problem area for both adult and kid characters. The adult males have awful brows, but the females also look bad.
    "O", that's a can of worms, lol. I've noticed a lack of color options with many figures. How many blond guys have black chisel-thin over-plucked eyebrows, aside from "The artist formerly known as Prince", lol. (was he blond, doesn't matter, it was funny)

    Yea, that about sums it up. few if any full eyebrows, and few if any color options. I'm not sure that is something Growing-up could even attempt to address, as it would involve mat changes not just morphing the face.

    Some figures do have that perpetual angry look, others just look sad all the time, tho I suspect it is more then just the eyebrow shape.

    yes. Thin eyebrows look weird to me on men. Also over-articulated or sharp. Maybe okay on an elf or a Vulcan. Also the height of the brow lends the perpetually angry/alarmed look. For some reason when gen 2 males were released the brow looks stretched to me. Didn't have this issue with gen2.

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    Vulcan, There you go Zev0, lol. "Vulcans Growing Up for G2F/G2M", I can assure you that I will not be offended, lol.

    I don't recall seeing a Vulcan with thin eyebrows, plucking them simply is not logical. Seriously tho, Sarek, Saavic, T'Lar, etc. Not all Vulcans had razor-thin brows. They simply would not have shown up well on the old TV formats if they did. LLAP.

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  • Zev0Zev0 Posts: 7,089
    edited March 2015

    Lol those brows are a texture thing, and not really my fault. What I can try and do is morph them into place, but they might stretch the texture, so I am not really keen on that. With regards to the Jaw, if you want it to match that ref pic that zarcondeegrissom posted, under shaping\cheeks and jaw, dial up jaw curve to 0.5, and jaw height to 0.5. I was thinking of embedding that into the face, but not all faces have that structure. Regardless, Genesis2 has the morphs to change that. If and when I do another update, I might include it by default, but I will see.

    Post edited by Zev0 on
  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited March 2015

    Zev0 said:
    Lol those brows are a texture thing, and not really my fault. What I can try and do is morph them into place, but they might stretch the texture, so I am not really keen on that. With regards to the Jaw, if you want it to match that ref pic that zarcondeegrissom posted, under shaping\cheeks and jaw, dial up jaw curve to 0.5, and jaw height to 0.5. I was thinking of embedding that into the face, but not all faces have that structure. Regardless, Genesis2 has the morphs to change that. If and when I do another update, I might include it by default, but I will see.
    Simply having the note is sufficient. G2F and G2M both have them dials, chin width, etc.

    It's bad enough, that half the time, I'm spinning dials to undo something a figure has dialed in.

    As for the brows, no. it is a mat thing, and morphing it would not address the lack of color options.
    (EDIT)
    If the jaw fix was a separate dial, that would be nice. Tho some figures have drastically different chins, so it would not be easy to make a single dial dose them all. Case and point, attached comparison.

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  • deleted userdeleted user Posts: 1,204
    edited March 2015

    I would say eyebrows are a problem area for both adult and kid characters. The adult males have awful brows, but the females also look bad.
    "O", that's a can of worms, lol. I've noticed a lack of color options with many figures. How many blond guys have black chisel-thin over-plucked eyebrows, aside from "The artist formerly known as Prince", lol. (was he blond, doesn't matter, it was funny)

    Yea, that about sums it up. few if any full eyebrows, and few if any color options. I'm not sure that is something Growing-up could even attempt to address, as it would involve mat changes not just morphing the face.

    Some figures do have that perpetual angry look, others just look sad all the time, tho I suspect it is more then just the eyebrow shape.

    Everything I did to the eye brows were morphs. Combined Facial expressions and a few other morphs. No Mat changes at all.

    I do agree though. The plucked eye brows and tweezed eye brows are far far far too many. That should be a makeup option.
    I'm forced to either edit the mat it's self or have all my 3D girls look like hookers and porn stars. I always thought tweezed eye brows looked really skanky.

    Post edited by deleted user on
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