Revisting Carrara's powerful NPR renderer
Headwax
Posts: 9,987
Just experimenting with custom brushes.
These images are two NPR renders combined with toon pro outlines.
Thought they might help stir interest once again in this powerful part of Carrara.
I used them as an overlay in a coloured image later - works good. Will post that later
oldman2portrainohNPR.jpg
2000 x 2813 - 5M
oldman2portrainohNPcroppedR.jpg
2000 x 1213 - 2M
Post edited by Headwax on
Comments
you can see how it works with this photodonut filter if you click on the image to make it big
Looking great, I often use Toon! part III, GMIC, and Toon Pro as part of the NPR process, definately worth a place in the production line !!!
I love your NPR images! Need to revisit. I had begun quite a few experiments that I should update with Philemos plugins for converted hair.
Thanks Diomede - big advantage of the NPR renderer is that you can set it to follow the u v cordinates - so you caould get nice cross hatching that followed contours theoretically
Very nice. Have you tried animating?
Impressive
, as is all your work -
thanks SteveK and 0oseven :) I had a concerted play with changing the u and v and normal and random parameters - couldnt really see a lot of difference with this example
SteveK it would bery interesting rendering out a few passes as an animation and combing in post - havnt really had any time to do animating though for many years - excapt a Hug Ball homage to William Kentridge last year - was just Toonpro superimposed on an avi of different book pages - i think it's on facebook !
I did a quick search and did not find it. But what I had in mind were the great Oscar nominees over the years in the short animation category. In particular, the National Film Board of Canada has supported a lot of gems, most of which are very creative in the imaging (see, e.g, "Syrinx"):
https://www.nfb.ca/channels/Animation/
thanks fo that link will have a gander when get home :)
here is a link to that video - hopefully it will work - nothing groundbreaking but if you Kentridghe's work you can see the fun part!
https://www.facebook.com/andrew.finnie.artist/videos/10214052512896567/
Cool, link worked for me !
thanks! :)
here a few differnt NPR renders with different settings combined (multiply parameter) with an ambient occlison pass and toon pro pass as well
diffuse pas over top and opacity reduced gives colour
pdf of thread attached in case image vanishes..
Yes, that worked, very nice.
thanks SteveK :)
big apologies Bunyip02, I did not respond to you post - second one from the top! Gah ! Yes I need to revisit those parts of carrara too !
native npr very subtle =combined with a few other passes
like wireframe shadow etc - tonemapped to bring out drama
Very cool render, and really cool thread (full of even more really cool renders!)
Yeah, the title of the thread really drew me in here. Even though I've never been patient enough to figure out the settings that work for me, the last few times I've visited the NPR engine I've noticed more about it that I had before. It really has a LOT of settings that lead me to believe that I could really make use of it if I'd only take the time to run a bunch of tests with it - perhaps starting with lower resolutions to get the thing rendering faster?
Man, I love the results you're getting from this!
Oh... and Thank You for making this awesome thread! It worked. I'm feeling NPR Inspired again! :)
The plea to be a real boy breaks my heart in this one.
greetings dart, thanks ! nice to see you.
:)
I made my own stipple brushes that are very light (not many dots)
I run one render with different lengths and widths - brings out the clothes - then reduce the width and length to bring out the fine details - like the eyes
then combine in post
(trick is to keep it simple so parameter choices are reduced = so I don't render the npr with hightlights. shadows and background)
I can bring in the shadows later with a shadow pass in normal photoreal render (shadow pass used very subtly) other thing is an ambient occlusion pass for adding details - I've been using a ao of 30.00 not the .08 that it comes in with
photodonut gas a great filter 'blur while keeping edges " works terrific on a wireframe and would well with these will have a go and see
looking forward to seeing what you come up with~!
thanks CBird :) yes it helps to put ourselves in other people's shoes !
Wow, thanks! You've just unlocked the puzzle box for me! I always mess aroung with too many settings - I see that now, after reading this above quote.
Compositing is such a wonderful thing, too! I used to always try to avoid it. Remember? Not that long ago, actually.
Now I fing that, by thinking through how I want to composite, I can actually do things a LOT faster! I've not tried that philosophy in NPR yet though. So cool!
I also really wish that Draft rendering could be done via multi-cores :(
Here is my two cents to the topic:
thank you Veronika - your two cents is very welcome :) - beautiful and joyous those colours
Thank you Andrew! I like your Pinocchio (aka Buratino). I attached one Buratino example. How do you upload your custom brushes?
Stunning architectural renders, Veronika!
Beautiful characters, Andrew.
My only current contribution is to make sure that NPR-render-engine newbies are aware that the mesh density of objects in an NPR scene affects the render. Here, I inserted a simple vertex cube and duplicated it. The mushy-looking cube is just one polygon per face. The sharper looking cube has a higher mesh density because I subdivided mid-edge to center several times. The NPR settings include the default brush for diffuse, shadow, etc., but no outline. I did reduce randomness and minimum brush size. The UV maps and the shaders for the cubes are the same.
well that is interesting information
If it's an accepted image format, we can just upload it as an attachment. Otherwise add it to a .zip file and attach that - though I've never actually got that option to work for me. I wonder if it was just my internet or something?
Very cool stuff, by the way!
Thank you, Ted! Your info is very useful.
Thank you, Dart! I ment uploading custom brushes to Carrara for NPR, not to forum thread.