Show Us Your Bryce Renders! Part 6
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@Horo: Ah, you know about nowhere don't you? They're everywhere you go. I've an idea percolating concerning that rusty bench, hope I can get it created.
@fencepost: Thanks, see my response to Horo above. Shots? I don't think so, a bit of Teflon spray all over will do the trick.
@Dangerlad: What a neat idea, and very nice results. Love your choice of materials.
See I'm on catch up again, though it is good to see this thread continuing to grow.
So...
Dangerlad, good experiments and very good renders to go with them.
Art Wade, aye Horo are putting together something of a hypertexture set, part of which will include a shadow capture method that exploits the potential of hypertextures. That's been keeping us busy. Lots of curious things to find and play with.
Mermaid, the chrome renders look good, a nice balance between chrome and some kind of stylized pencil sketching effect. I particularly like the part faceted effect on Art's ball.
Jamie, thank you!
Dave, The cards look excellent. Great work, fingers crossed for you getting plenty of sales.
And then back to Dangerlad and another selection of interesting renders. Well done! Nothing much to show from me, our researches have kept us pretty focused, will have something to show soon though as we start to build the scenes and put together videos - fingers crossed. Soon. "Proper" work notwithstanding...
here's some.....kind of thing. quite a long render time.
Hexagon/Bryce
@Dangerlad: Nice sphere experimentations. Thanks for sharing your settings. I'll get them a test drive and share my results.
@user.operator: Another fine model and render!
@Horo/David: I'll keep my eyes open for your next product. Should be a good one!
@Guss: Do you have some extra Teflon spray you can share with me?! ;)
These next two renders aren't meant to be finished products, but rather some experimentations in creating curtains and a satin (silk?) pattern using Bryce & Gimp. I think both have lots of potential and I'll keep testing in hopes to come up with a nice satin/silk texture. If there's interest in a tutorial on making the curtains, I'll certainly prepare one. The steps will transfer over easily to PS, PSP, or other similar programs since the filters used should be common to most programs.
thanks, and there's actually a REALLY easy way to create curtains in hexagon very rapidly.
@user.operator: That Hexagon/Bryce image is really nice. Love the color and texture on that sphere. Your curtain looks like an extrusion of the line you show.
@fencepost: Now why would you need a bit of Teflon? Have a few things you would rather not stick to you? Those curtains sure look convincing. A tutorial you say, when will we see it?
never mind confused again....ok I am an idiot but.... are you talking about the blue curtains.... or the ball patterns.... Fencepost ????
nothing too special about this one, but if you take the time to render it, you might as well put it up. I've got to cut down on the noise in these renders that's for sure.
@user.operator - looking good. Interesting "nothing too special", looks a bit like twistes LAN wires.
Thank you. Yes, all our products are good ones. :coolsmirk:
The lit sphere would make nice special lamps. Curtain look good. Could be done in Bryce, too. See below.
My question for the day is.....When you save a view (which I like to do) then I find one I like better click on the next open view button then next thing I know I have used them all .....Is there a way to reset that button ??? Thanks Trish
Sure. All the save buttons in Bryce can be reset. Hold down [Alt] key and click on the one you want to liberate.
I was going to do the curtains directly in Bryce, but what I found was using the filters in Gimp allowed me to quickly add more randomness and "flowing motion" to them without much effort. The bottom curtains are pretty much vertical, but the upper one has more random waviness to it.
Sorry Trish! You're not an idiot. I simply didn't convey the message very well. :) The blue curtains are what I was referring to. The ball patterns are from David/Horo's Treppenhalle set.
here's an 8 hour render. not sure what I was trying to accomplish, but I'm sure I accomplished it ;) I was originally going to make it organic looking, but certain things started to look like unholy nipples.
@user.operator: While the object may look weird looking, it's still nice. And the ground plain looks great.
Thanks Horo...That's simple it the simple things sometimes that mess me up....LOL
Fencepost: Thanks although the patterns would look nice on the drapes also
yeah....with HDRI, it's really hard to not have a good render of virtually anything lol, especially the one I'm using, works great with almost any scene. of course, the ground plain is one every bryce user has already seen, since it's one of david brennan's. thinking back, it could be remodeled to hold subwoofers, then it can look weird and be functional ;) maybe even add a kind of subtle soundwave effect emanating from them.
I call this one "Free Will". I really like this one in particular, and I'm sure everyone else will enjoy it too.
That's not a ''Make Art'' button is it?
are you implying that I have not made art!?!? heh but, I'm kidding. It can be whatever type of button your imagination can come up with! that's the beauty of art ;) the button is metaphorical in the context of the name.
I should make it into a part of a metallic nintendo controller...perhaps something like this..
Dangerlad – love your experiments with the rolled sphere. Thanks for sharing what you did.
David- thanks – the faceted effect has an unexpected surprise.
Horo- curtains in Bryce – interesting, something to play with.
User.operator: - nice unusual shape for the “organic” render. The others are also nice.
My attempt at Bryce 7.1 Pro Advanced - TA image projecting hyper gel light - by David Brinnen
Bryce 7.1 Pro Advanced - TA image projecting hyper gel light improved - by David Brinnen
Bryce 7.1 Pro Advanced - TA image projecting hyper gel light improved modified - by David Brinnen
There is still a lot of noise although I rendered at 256 RPP :roll:
@user.operator: Someone can finally say they "pushed your buttons." :-) Those are nice works.
@mermaid: Despite the noise, they still look nice.
Here's a WIP, the one I eluded to in a previous post.
that's a lot of rust....looks like its been at the bottom of the ocean for a very long time.
where's the rabbits eyes? that's pretty much where I need to hone some stuff, with fancy lighting effects. I saw some of brennans tutorials on gel lights and such, not too complicated but tedious. did you render the second one at a lower amount of rays to get all of that noise or was the light source interfering to cause it?
@user.operator - interesting blue object. The Free Will button locks like an emergency stop button to me. It is not yet connected. Though it is nicely modeled, the controller, too.
@mermaid010 - noise is an issue with this lighting mode. However, I think the second bunny looks nice. Thanks to the excessive noise, it has the look of a drawn scene. The noise can also be exploited as an effect.
@GussNemo - I hate people that vandalise things. Poor park bencheses. Wall looks good.
@horo emergency stop you say....then I guess I should re-titled it "helps not a comin' " . >:) if I took the button and wire off, I could probably turn it into a roomba.
Thanks Guss, User.operator and Horo.
User.operator- the bunny is blind, that’s what you get for using freebies. ;-)
Guss – love the rusty look of the benches and the wall material is so cool
That’s cool then, at least I sort of got the effect.
I could not resist trying Horo’s idea for the curtain. I used Rashad’s velvet material for the curtains.
The second, I had a curtain done in Photoshop a long, long time ago. I don’t have the original file anymore so I used the image with the stars. IMHO the Bryce-curtain will be awesome with the right materials.
@mermaid010 - thanks for trying that out and show it to us. The Photoshop one looks great, too. Here's an ancient render where I first used terrain curtains.
Nice looking renders, folks!
Horo and user: I like the curtains you've made and the images that go along with them.
user: those are some nice models....I'm thinking there are some milk cows that would be interested in you marketing your machine for milk production! LOL Are you sure your "button" isn't the Staples easy button? :)
Guss, that's a great bench scene, but some serious heavy metal! :D
Mermaid, the rabbit renders look ..... pink! :D Not sure what you can do to reduce the noise. Were the render times long?
An old render revisited, testing different shadow capture methods. I've spent the last hour submitting this to the DAZ galley, using Firefox, Chrome and MSIE 11 with the same result. A sub-gallery can be created and an image loaded, but it cannot be edited. When loading the same image into an existing sub-gallery, it can be edited, it's just the software used list that gets deleted. This all worked once.
Been away - trying to learn Blender in the hopes of UVMapping one of the cube shapes - just done the 6 first basic Blender lessons, now I'm too tired to get on to the UVMapping one. (tomorrow)
My last render - which I started while UVMapping the loops - took 4 days, 6 hours, 51 minutes and 59 seconds.
I'm not sure if it was worth it or not - either way I don't think I want to do that again in a hurry. Or not in a hurry...
Anyway, here's the render settings: Pic 1
And the result: Pic 2
what about that render made it take 4 days?