Realistic Renders.....NOT!! 13: A new room to fill!

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Comments

  • MusicplayerMusicplayer Posts: 515
    edited December 1969

    Don't you just love the March Madness sales ?

    It's now time for the MORRIS store sale, so I just had to grab Killian. He makes a fine beach hunk. ;-P

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  • DireBunnyDireBunny Posts: 556
    edited March 2015

    hmm almost the end of RR...N! 13, on to number 14! lol

    I've only done a handful of renders so far this year, and they have all been of the same character,so only gonna post the latest couple here.

    (actually if it wasn't for this character i would be on exactly 0 renders of the year ,just something about it made me want to open DS again)


    Edit: seems I've fully embraced g2f too, i can't even go back to v4 now.

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    Post edited by DireBunny on
  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Artini said:
    ... and with Gamma 2.2

    That is so weird how your gamma seems to have the opposite effect that mine does. Is the gamma on your graphics card set correctly!? Mine is set to 2.2. I'd go to those settings and check. If it is already set there, maybe you don't need to do anything. I'm sure that raising the gamma makes things lighter not darker.

    CHEERS!

  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    hmm almost the end of RR...N! 13, on to number 14! lol

    I've only done a handful of renders so far this year, and they have all been of the same character,so only gonna post the latest couple here.

    (actually if it wasn't for this character i would be on exactly 0 renders of the year ,just something about it made me want to open DS again)


    Edit: seems I've fully embraced g2f too, i can't even go back to v4 now.


    Shhhhh, if an admin gets wind they'll start a new thread before we're ready! Great renders though.

    CHEERS!

  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Don't you just love the March Madness sales ?

    It's now time for the MORRIS store sale, so I just had to grab Killian. He makes a fine beach hunk. ;-P

    Nice, though I do try and avoid photographic backgrounds as Daz characters tend to stand out like a sore thumb against them.

    CHEERS!

  • ArtiniArtini Posts: 9,339
    edited March 2015

    Rogerbee said:
    Artini said:
    ... and with Gamma 2.2

    That is so weird how your gamma seems to have the opposite effect that mine does. Is the gamma on your graphics card set correctly!? Mine is set to 2.2. I'd go to those settings and check. If it is already set there, maybe you don't need to do anything. I'm sure that raising the gamma makes things lighter not darker.

    CHEERS!
    Yes, I agree. It is a bit strange, but I have tested the gamma on two different computers and got the same results.
    When using Reality, in Lux render when I increase gamma, the image gets brighter.
    Today Unity 3D 5.0.0 was released and its free personal licence now allows to use all features of the engine even the Pro ones.
    Since I have bought Daz Developer licence, now it is the time to make same game/demos with Genesis 2.
    It is pretty easy to import Daz 3D assets to Unity, so it will keep me busy for a while...

    Post edited by Artini on
  • RogerbeeRogerbee Posts: 4,460
    edited March 2015

    Mmm, most odd. If I knew my graphics card wasn't going to spontaneously combust I'd try rendering that Bjorn with gamma off to see what it was like. I'm not terribly interested in gaming right now so Unity holds little interest for me. I'd like to see what you do with it though.

    CHEERS!

    EDIT: Just thinking, did you alter your settings within 4.7? Mine were there from the previous installation of 4.6, would that have any bearing on things!?

    Post edited by Rogerbee on
  • ArtiniArtini Posts: 9,339
    edited December 1969

    Yes, I have altered my rendering settings in Daz Studio 4.7 a couple of times.
    I will post a screen dump of them later on.

  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Ok, I was thinking it was a bug in the software, not unheard of.

    CHEERS!

  • ArtiniArtini Posts: 9,339
    edited December 1969

    Below is the screenshot of my current render settings.

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  • ArtiniArtini Posts: 9,339
    edited December 1969

    Just installed Unity 5 personal edition and the free Viking Village
    https://www.assetstore.unity3d.com/en/#!/content/29140
    Below are some screenshots.

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  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Artini said:
    Below is the screenshot of my current render settings.

    Nothing out of the ordinary there. Perhaps you should post in the 4.7 thread and see if anyone else has had the same issue. It could just be something simple like the radio button setting being reversed or something, the gamma turning off instead of on.

    CHEERS!

  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Artini said:
    Just installed Unity 5 personal edition and the free Viking Village
    https://www.assetstore.unity3d.com/en/#!/content/29140
    Below are some screenshots.

    Wow, that looks really nice!

    CHEERS!

  • DireBunnyDireBunny Posts: 556
    edited December 1969

    I've had this robot from Shukky downloaded pretty much since i started with daz studio, and today i finally installed it and used it lol.

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  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Pretty cool! I think I have an F-22 they did around somewhere.

    CHEERS!

  • DireBunnyDireBunny Posts: 556
    edited December 1969

    Rogerbee said:

    Pretty cool! I think I have an F-22 they did around somewhere.

    CHEERS!

    I used to love The stuff that shukky made, I used to use their models almost exclusively back when i first started playing around with daz studio and pretty much only used freebies back then. I might re-install some and play around with them again lol.

    I don't remember who made it now but i still have Rei Ayanami's plugsuit from neon genesis evangelion for A3.

  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Just found my old render, one of my early Poser ones as far as I can recall:

    CHEERS!

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  • DireBunnyDireBunny Posts: 556
    edited December 1969

    Picked up new robot last night.

    Not sure if i have that jet. I might hit sharecg and see if there are any of shukky's models I'm still missing.

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  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Nice!

    By the way, in case any of you were wondering, if you've got the Beta of DS4.8, you are more than welcome to post your Iray renders here.

    The more the merrier!

    CHEERS!

  • ArtiniArtini Posts: 9,339
    edited December 1969

    DS beta 4.8 and Iray (cpu + gpu)
    Rendering Time: 1 hour 7 minutes 51 seconds

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  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    As if by magic! LOL!

    Looks good, how long would it take with 3Delight and what does it look like?

    CHEERS!

  • ArtiniArtini Posts: 9,339
    edited December 1969

    Thanks, will post 3Delight render later on.

  • RogerbeeRogerbee Posts: 4,460
    edited March 2015

    I'm currently into Universal monsters from the old movies, and I remembered that I had a Frankenstein monster for Poser and DS lurking somewhere. I didn't have the zip for it, but, I had it installed on one of my old laptops, so I copied all the files, made a new zip and he's alive again. He's for F4, which I hadn't even installed on here till just now. There is also a complete lab and light set for him but I haven't had time to play with that yet. It was by ADS and used to be on ShareCG but is sadly long gone I'm afraid.

    Below is a quick render

    CHEERS!

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    Post edited by Rogerbee on
  • ArtiniArtini Posts: 9,339
    edited December 1969

    Looks good, Rogerbee.

    Yesterday I have downloaded the latest drivers for my Nvidia gtx 670 graphic card
    and the Iray has started to work with gpu only rendering.
    The card has 2 GB of vram, so probably I will hit its limits pretty easily,
    but at least simple scenes renders so much faster right now.

  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Thanks,

    I think I will no doubt appreciate the improvements made to 3Delight and DS as a whole, but, I'll probably be playing catch up more with them than I will doing anything with Iray.

    CHEERS!

  • ArtiniArtini Posts: 9,339
    edited December 1969

    Below is the 3Delight render from DS 4.8 beta of my previous scene.
    Light setup is from http://www.daz3d.com/bwc-skies-2
    Rendering Time: 17 minutes 22 seconds

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  • ArtiniArtini Posts: 9,339
    edited December 1969

    Below is another try with Iray.
    Monique 6, Vidal Braids, 4blueys TEC2CAt
    GPU only rendering time: 45 minutes 1.48 seconds
    Iray INFO - module:category(IRAY:RENDER): 1.0 IRAY rend info :
    CUDA device 0 (GeForce GTX 670): 3396 iterations, 21.848s init, 2671.611s render
    No changing to materials and only the default lights for Iray.

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  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Artini said:
    Below is the 3Delight render from DS 4.8 beta of my previous scene.
    Light setup is from http://www.daz3d.com/bwc-skies-2
    Rendering Time: 17 minutes 22 seconds

    Hmm, I actually like that one better.

    CHEERS!

  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Artini said:
    Below is another try with Iray.
    Monique 6, Vidal Braids, 4blueys TEC2CAt
    GPU only rendering time: 45 minutes 1.48 seconds
    Iray INFO - module:category(IRAY:RENDER): 1.0 IRAY rend info :
    CUDA device 0 (GeForce GTX 670): 3396 iterations, 21.848s init, 2671.611s render
    No changing to materials and only the default lights for Iray.

    That's really nice, but, the cat looks a little washed out. I'm sure there are still tweaks to do there though. Definitely a step in the right direction. Mind you, if you look in Hellboy's gallery, he's already done a render with Iray that will floor you.

    CHEERS!

  • ArtiniArtini Posts: 9,339
    edited December 1969

    Could not find Hellboy image, you are talking about, but he has a lot of other gallery entries very impressive.
    I think the Iray is the step in right direction and would like to explore it more.

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