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I'm on a 100% brand new PC and I do not have my LAMH info for the original any longer. How do I go about installing the NEW Update on this PC? When I tried to install on this PC I got a PATH not valid error and LAMH will not Register.
Fast, stupid question.
Bought Lamh about two weeks ago, downloaded and installed.
Got what I thought was update from Lamh site, downloaded and installed
Read here updated version was in my downloads, downloaded and installed that.
Due to lack of documentation and version numbers flying about how can
I tell what version I have and if it is the latest.
Thank you.
Would be laughable if it weren't for the tears.
Nobody else knows either, wonderful
hello, when you run LAMH, check the plugin window title (which should tell LAMH 1.5), or check in DS menu Help->About Installed Plugins, and see the version number reported for LAMH.
Documentation should be available soon, we're working on it.
Thank you, would appear to be up to date.
Best of luck with new release
Hi Folks,
I have just purchased "Look at my hair" which is now the new updated 1.5 edition, and I am having a few issues. This is the first time anything related to this product has been put on my computer, which is an i7 high spec 64bit machine, with masses of memory onboard and 3Gb on the graphics card, so I have never experienced any problems with any of my 3d programs.
However, that being said, I have noticed the following which others may or may not have experienced :-
1) I have found that when setting up the preset hair colours in the "shave group" they are shown correctly in the Daz Studio 4.6 Pro
surfaces tab as they should be. Once the guide hairs are then grown and appear on the model, the colours cannot be changed
again for another within the shave group, but only in the surfaces tab. I change the colour preset and update the details in the
"Shave Group" but it does not change to the new colour selection again in the Daz Studio surface tab.
Is this correct for this to happen ?
2) When saving a project, the "Hair Saloon" window goes blank with a message at the lower left corner to say it has been saved. I then
cannot continue with the project because the Saloon window is blank, and both Daz Studio and LAMH have to be restarted. I have also
had this happen whilst in the "Hair Saloon" and clicked the "about" tab. The "about" page showed but crashed the "Hair Saloon".
Not sure any of item 2 should be happening.
3) Once the hair has been placed on the model, I am finding the sliders in the "Transforms" section of Daz Studio almost impossible to
use when moving the model wearing the hair. Other items selected in the same scene do not have the same problem. I have masses
of onboard and graphics card memory so cannot really see this being the cause....or maybe it is ?
Is anyone else experiencing problems moving or rotating a model wearing LAMH in Daz Studio as item 3 lists ?
4) I attach a picture of Teen Jayden wearing some LAMH that is my first creation after using the program for a few hours. I am very
pleased with my first try, BUT I noticed that once the hair was exported onto the model it deformed the models mesh. My render
shows how Jayden wearing LAMH has deformed angular shoulders, where the other Jayden model with no LAMH and in exactly
the same pose shows no shoulder deformity at all.
I am sure this is not supposed to happen, but as I am just experimenting, I have yet to try this out with Genesis or something other
than a Genesis 2 model.
Sorry for the long post but I hope Alessandro_AM, or Kendall Sears will see this post, or anyone else who has this product, and address the issues, or hopefully have some guidance as to what is happening.
Thank You.
Hi, I actually want to thank you for the detailed report, I will help as best I can.
1) Each time that you change colors in the Materials dialog (in LAMH), you will need also to re-export the hair to Studio otherwise the color changes won't be propagated. To be honest this is something we should address on our end, so that when a color is changed in the DS Surface Pane or LAMH Pane, it's also automatically applied to LAMH Materials dialog. I'll see to enlist this for upcoming update.
2) Both issues shouldn't happen. May ask to contact me at info_at_alessandromastronardi.com (replace _at_ with @), and send me both DS and LAMH log files after performing one of those operations that cause the issue, so that we can check what went wrong?
3) If you have a model full of guide hairs placed in DS (say a Big Cat2 for instance), applying the transform sliders will have the guides being updated with such a high rate that may end up in slow performance. My advice in this situation would to first pose the 'naked' model, and export from LAMH to DS afterwards. We are working on a routine to allow realtime transformations (thus having all that massive amount of data redrawn on the fly and without hickups), but it's not ready yet.
4) If the figure contains different level of resolutions, during exports LAMH will revert and set the Base one for internal calculations. Prior rendering, please set Genesis mesh resolution back at High, so that the surface will be smooth.
Please let me know if this was of any help. And of course email me if you like, so that I can check especially the issue #2.
Thanks
Hi Alessandro,
Thank you so much for your quick response, and I will try out the suggestions you have listed. LAMH is an amazing product, and I realise that a lot of work has gone into this, and there may still be issues that require some further explanation or update. It was due to the ongoing high customer service and support from yourself and Kendall that persuaded me to purchase this product above similar hair programs. If I should experience another crash again like the ones listed in my "item 2" then I will certainly forward the logs to you.
Kind regards and best wishes :-)
You're very much welcome and thanks for your understanding. LAMH is indeed a quite complex program and we are always looking for cooperation to make it better addressing any issues or limitations that might arise.
Whenever you, and all LAMH users need help, do not hesitate to contact me and Kendall directly.
You're very much welcome and thanks for your understanding. LAMH is indeed a quite complex program and we are always looking for cooperation to make it better addressing any issues or limitations that might arise.
Whenever you, and all LAMH users need help, do not hesitate to contact me and Kendall directly.
YES! I'd like to emphasize that *ALL LAMH CUSTOMERS* are welcome to report issues, request features, voice concerns, etc by email or through the LAMH Customer Support Systems (bugzilla, LAMH Forums, FaceBook, etc). Obviously the DAZ forums are welcome as well, but there is a better chance that a message might be missed in the traffic here. :-)
Kendall
YES! I'd like to emphasize that *ALL LAMH CUSTOMERS* are welcome to report issues, request features, voice concerns, etc by email or through the LAMH Customer Support Systems (bugzilla, LAMH Forums, FaceBook, etc). Obviously the DAZ forums are welcome as well, but there is a better chance that a message might be missed in the traffic here. :-)
Kendall
Could I get a link to the LAMH forums? I checked the furrythings site, but I didn't see them there (it's also possible that there's a blatantly obvious link and I missed it, because it's been one of those days).
YES! I'd like to emphasize that *ALL LAMH CUSTOMERS* are welcome to report issues, request features, voice concerns, etc by email or through the LAMH Customer Support Systems (bugzilla, LAMH Forums, FaceBook, etc). Obviously the DAZ forums are welcome as well, but there is a better chance that a message might be missed in the traffic here. :-)
Kendall
Could I get a link to the LAMH forums? I checked the furrythings site, but I didn't see them there (it's also possible that there's a blatantly obvious link and I missed it, because it's been one of those days).
All 1.0/1.5 Customers are invited to take part in the All Customer Beta Project: Go to http://bugzilla.look-at-my-hair.com and follow the instructions.
If you have problems, contact either Alessandro or myself.
Kendall
Okay, here we go again.
I've downloaded and installed the update. I did deinstall the previous version first. Nothing is there but the update.
It opens properly. I can import the model from studio (Mil Dog wolf morph). I try to load the preset for this model/morph from the website.
It sits there doing absolutely nothing for about a minute and then Studio crashes. Completely.
LAMH 1.5, DAZ Studio Pro 4.5.1.33 64-bit, Mac OS X.6.8 (Snow Leopard)
Any suggestions?
ETA: Tried again using the Mil Dog with some different morphs and the standard Mil Dog short hair preset. Same result.
This time I did notice that the 3D Paint panel updates with something like coat in the popup and an orange ON button next to it (it probably did the same thing before, but I didn't notice it). But still I do nothing and after sitting there for about a minute all told the program quits.
There is no display of any hair, guard hair or anything else.
Is the problem that the older presets for the 1.0 version need to be updated for the 1.5 version? That doesn't seem right.
Hello Jodel,
I just tried on my Mac and it works well (see attached image). Please check that the LAMH version installed it actually 1.5 (see the plugin window caption, or click the tiny LAMH icon button on the lower right of the interface).
If you still have issues, you may want to send us your DS and LAMH log files and we'll take a look at it. Our email is: devel_AT_look-at-my-hair.com (replace _AT_ with @)
Forgot to say: I'd try and update to DS 4.6, as we always test and release LAMH on latest DS release version.
Okay will do. I downloaded and installed Studio 4.6.1.39 (I'd been running 4.6.1.33) just in case that might help, but the program still quits after sitting there apparently doing nothing for a while. It takes marginally longer to quit now than it did before I updated Studio, but it still quits.'
I deinstalled the earlier version of LAMH, but didn't throw away the files. I'll try swapping them out first, just in case and post again with my results.
ETA: well, pretty much as I expected the older version of the plugin no longer runs properly. So I dumped it and reinstalled 1.5.
Same result. This time I loaded the Wolf morph. Tried to apply the preset it sat there for a while and then the program just quit.
I've made copies of the Apple report file that comes up when a program quits, the Studio log file (had to wait to reopen the program to get that, so it may not be showing what was going on when the program was last open) and the LAMH log file from my users account.
Will send them now.
ETA 2: Well. Curiouser and curiouser. I loaded the MilCat -- which I'd managed to apply the preset to with v. 1.0, and applied the preset again. And it worked. No problem, and exported the furred cat back to Studio without an issue. I tried again with the MilDog and it crashed.
So. Okay. Both the Dog and the Wolf are old scene files from close to a year ago. I'm trying to rebuild a project with improved components.The MilDog model is much older than that, so I can't see that that would make a difference, but the fact is that these are not figures loaded directly into Studio, morphed and posed from scratch for this particular scene before sending it into LAMH, but I cannot see that it would make a difference. What appears to be happening is that LAMH is refusing to deal with the MilDog model.
I will attempt to try again loading the MilDog into Studio from scratch and see if that works.
ETA 3: That does appear to be the issue. The plugin will not work on an older saved scene. I brought in the MilDog, morphed and posed it and the preset applied without argument. Admittedly when I tried to merge it with the older scene (which had the lighting) I wasn't able to position it without losing the hair incident, not even by parenting the hair to the figure. And when I tried to start over and merge the old scene into the new one instead the program quit again. But the issue does appear to be tied to trying to work from an older scene.
A PitA, but I can work with this.
These older scenes ... do they include UberEnironment???
http://www.daz3d.com/forums/discussion/36516/
Not unless it shows up uninvited. So far as I know all I loaded into either scene was the MilDog and a few lights.
The renders were components for a scene assembled from several images, only three of them actual renders. The rest were commercial graphics files, mostly .pngs and .jpgs.
I suspect the issue is that they were saved in an older version of the program. At least 4.5, but possibly as far back as 4.0.
There have been a number of changes from DS4.5 to DS4.6 that required several adjustments in LAMH.
Now, it could be that a DS4.5 scene could present issues if handled later with LAMH.
Did you try, before using LAMH, to resave that 4.5 scene into 4.6, and go on from it?
BTW, I received your log files: thanks for those, will check and report.
And if you have a DS scene that is causing issues on your end, please send it that too, so that I can try it. Thanks
Have sent them to your partner.
I tweaked the morphs on one of the scenes and saved those changes in 4.6. The preset still wouldn't apply.
It applied when I opened a new scene, loaded the figure morphed and posed it though. Mind you it was still crashy. But it applied, and I was sort of able to increase the density of the fur and send it back before it quit on me.
Thanks Jodel, we are both checking on the files you sent.