How do I make a texture map? {resolved}

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Comments

  • kyoto kidkyoto kid Posts: 41,040
    edited December 1969

    ...excellent work. Has a very classic oil painting feel.

  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    Miss B said:
    Oh, I really like the way that turned out. Nice posing and lighting. And the Jar looks perfect. :coolsmile:

    Thanks :D

  • Aave NainenAave Nainen Posts: 1,108
    edited February 2014

    Figures. I just want to put a symbol of an object (a jar - pottery), but it only uses a textured square as the means of color. So pulling it into Photoshop to alter the color and add a cobra symbol isn't going to work :(

    Suggestions, since I don't know how to go about doing the UV map option?

    I've just finally learned how to use the Layered Image Editor (LIE) in Studio so that I could have changeable jersey numbers on an athletics set.........here's a link to a You Tube that gave me the basic info I needed.

    http://www.youtube.com/watch?v=g5ONS2y7iqo

    Post edited by Aave Nainen on
  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    Kyoto Kid said:
    ...excellent work. Has a very classic oil painting feel.

    I missed this one. Sorry.

    And thanks :D It's weird how I move out of paint into digital only to try to emulate paint ... lol.

  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    Figures. I just want to put a symbol of an object (a jar - pottery), but it only uses a textured square as the means of color. So pulling it into Photoshop to alter the color and add a cobra symbol isn't going to work :(

    Suggestions, since I don't know how to go about doing the UV map option?

    I've just finally learned how to use the Layered Image Editor (LIE) in Studio so that I could have changeable jersey numbers on an athletics set.........here's a link to a You Tube that gave me the basic info I needed.

    http://www.youtube.com/watch?v=g5ONS2y7iqo

    Thanks for the link :D I need all the help I can get, lol.

  • kyoto kidkyoto kid Posts: 41,040
    edited December 1969

    ...yeah, the LIE is very useful. A bit tricky at first but so much easier.

    Used it to create the bus stop sign on the shelter in the pic I posted earlier using a flat cylinder primitive (1/2 of which is buried in the framework of the shelter) and texture I created in PSP

  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    For those interested ... the complete cover is up on my site, design and blurb: http://willowraven.weebly.com/scepter-of-the-nile.html

  • kyoto kidkyoto kid Posts: 41,040
    edited February 2014

    ...that looks really good. Again, excellent work.

    Post edited by kyoto kid on
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