3D Coat and Daz (Was: Carrara as a Modelling Program)

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Comments

  • ChronopunkChronopunk Posts: 292
    edited December 1969

    *genuflects at the zippered leather altar of Ghastly and prays for a tutorial*

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    Experimenting with toon hair sculpting. Saddly it doesn't look like I can use normal maps with the Visual Effects toon shaders. >:-(

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  • RAMWolffRAMWolff Posts: 10,212
    edited December 1969

    Really cute!

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    Doing some hard surface experimentation today. 9 days left on my trial. Definitely going to grab the software. Should hopefully be proficient enough in another month or two to start releasing some stuff made with it.

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  • ghastlycomicghastlycomic Posts: 2,531
    edited March 2014

    Woot! Figured out how to do multiple materials and UVs.

    I've got to work on getting better at retopo though.

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    Post edited by ghastlycomic on
  • RAMWolffRAMWolff Posts: 10,212
    edited December 1969

    Bought the tutorials from DAZ so will have to find some time to watch them.

    Looks really good Ghastly!

  • none01ohonenone01ohone Posts: 862
    edited December 1969

    Looks like you've got the handle on this piece of kit, looking really good so far. Eagerly awaiting the first Ghastly 3Dcoat product. :-)

  • edited December 1969

    Those are some very promising little outfits -- I have 3D-Coat and if your looking for training stuff Liberty3D.com has a great series or three. Looking forward to seeing you roll out 3D-Coat created gear as well!

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    I've woke the Sheeple! Heaven forgive us! All is lost!

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  • Subtropic PixelSubtropic Pixel Posts: 2,388
    edited December 1969

    I am indeed jealous of those who can model in Hexagon
    apparently it is very good, and I have certainly seen the evidence
    if it plays nice on your computer
    it never has for me :long:

    This is my trouble. Sister Hex has been nothing but a poofing crashfest for me, much more than any other type of software.

    My frustration is super high because I built a reasonably modern system for this type of work, and Hex would have been such a simple and elegant way of working for me! But it's not, not even on a monster system such as mine:

    Windows 8.1
    Intel i7 (Sandy Bridge E) 6-core processor (12 threads)
    nearly 2TB SSD storage; the rest is HDD.
    64 GB DDR3 RAM
    AMD Radeon HD7870 GPU

    I have switched to Blender which is 64 bit and does not crash, but still being a DAZanatic, I desperately hope DAZ modernizes Sister Hex and Brother Bryce. 64 bit and customizable UI elements are a must, an absolute must. And then there's Cousin Carrara, already 64 bit, thank you very much; but needs work on the UI. Blender is free; the DAZ devs and designers should download it and see how well the UI has been designed. Font sizes, colors, dynamic expansion/splitting of the various workspaces and info shelves, it is ALL customizable. ALL of it!

    I shall be patient for you DAZ. But also persistent, even if it is annoying. :smirk:

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    The more kick-ass your machine is the less likely it is to function with Hexagon. It's not a matter of the machine not having the power to run the software, it's a matter of Hexagon having no idea how to function in a modern environment. If you've got an old XP laptop sitting around unused that was a power-house "back in the day" then you'll probably be able to run Hexagon just fine on it.

    I really wish Daz would stop charging people for Hexagon given its track record on modern machines. Sure it's only $20 but the development is abandoned and they have no intention of supporting it and taking money for such a program is frankly dirty pool and reflects badly on another wise fine company.

    If they're going to continue to charge money for the program then they have a responsibility to ensure the software will run on modern machines and operating systems.

  • RAMWolffRAMWolff Posts: 10,212
    edited December 1969

    I totally agree with you Ghastly!

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    Well I'm an official 3D Coat user now. Just bought my license today. Should hopefully be up to speed on it to make a rudimentary tutorial in another month or so.

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    More work on the Sheeple today.

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  • RAMWolffRAMWolff Posts: 10,212
    edited December 1969

    WOW...looks fantastic!

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    Grew bored with the sheeple. Making some sort of superhero costume it would seem. 1 boot finished, one to go.

    Also made a Japanese styled bathing suit the other day. http://www.sharecg.com/v/75142/view/21/DAZ-Studio/Ghastlys-Japanese-Swimsuits-Genesis-1

    Should have the Daz workflow down pat in a wee while to be able to make a tutorial.

    I think I'm going to redo that pocket suit. Made a few mistakes in terms of pocket placement which cause distortion problems with the genesis weightmaps. I have to remember to avoid putting things around the shoulders to avoid misery later in the game.

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