Fantastic nattaruk - I like the composition and how you've used rotated boards to build walls at the back and side. Good job on the 3DL conversion too (I tried to get 3DL mats working but couldn't get the look I wanted - I figured since it was mostly shader based, people who use 3DL might have some shaders they could use anyway).
Thanks for sharing :)
I really do like this product but I would have liked to see it support some of the basic morphs, when using the Height morph or the lengthen torso or Legs dials, the Skirt base distorts (is there a way to solve this), I also found that if you use a pose that has translated the hip you have to zero that out otherwise the skirt base becomes distorted.
I really do like this product but I would have liked to see it support some of the basic morphs, when using the Height morph or the lengthen torso or Legs dials, the Skirt base distorts (is there a way to solve this), I also found that if you use a pose that has translated the hip you have to zero that out otherwise the skirt base becomes distorted.
The Queens
Fantastic render!
Did you try the included 'zero lower body' pose? (That should take care of the hip translation (and any leg distortion) at least). The base should be following the figure hip automatically - make sure it's not translating the base's 'hip' bone (you can zero the base hip to get it back). This was something that came up (and I thought fixed) during beta testing.
I'm not sure about the height slider - it should follow the figure/hip scale but if the scale is in another part I'm not sure how to get it to auto-follow. Adjusting the y-scale on the base's main node (need to 'show hidden properties') will help to fix this (perhaps not at extremes though). For the torso - it seems to be adjusting on my end (though the torso itself lengthens in relation as you'd expect from that slider). I'm not sure why you'd want to lengthen legs on a character that doesn't have them (or is this from a character preset?).
Thanks for the feedback and sharing a great render
Comments
My first attempt with this great product. I'm going to be having fun with this!
CHECK!
42 ... d2+
The brave pawn delivers check to the white king, whose knight prepares to come to the rescue.
43 Nxd2
Rendered in 3Delight.
Fantastic nattaruk - I like the composition and how you've used rotated boards to build walls at the back and side. Good job on the 3DL conversion too (I tried to get 3DL mats working but couldn't get the look I wanted - I figured since it was mostly shader based, people who use 3DL might have some shaders they could use anyway).
Thanks for sharing :)
I really do like this product but I would have liked to see it support some of the basic morphs, when using the Height morph or the lengthen torso or Legs dials, the Skirt base distorts (is there a way to solve this), I also found that if you use a pose that has translated the hip you have to zero that out otherwise the skirt base becomes distorted.
The Queens
Wow, Scorpio, that looks amazing.
One more render...
This is just wonderful!
Thanks a lot, Summerhorse.
Fantastic render!
Did you try the included 'zero lower body' pose? (That should take care of the hip translation (and any leg distortion) at least). The base should be following the figure hip automatically - make sure it's not translating the base's 'hip' bone (you can zero the base hip to get it back). This was something that came up (and I thought fixed) during beta testing.
I'm not sure about the height slider - it should follow the figure/hip scale but if the scale is in another part I'm not sure how to get it to auto-follow. Adjusting the y-scale on the base's main node (need to 'show hidden properties') will help to fix this (perhaps not at extremes though). For the torso - it seems to be adjusting on my end (though the torso itself lengthens in relation as you'd expect from that slider). I'm not sure why you'd want to lengthen legs on a character that doesn't have them (or is this from a character preset?).
Thanks for the feedback and sharing a great render
Another great render from Artini Is that a dforce cloth draped over the base? Nice work
Thanks. Yes, it is dforce cloth draped over the base.