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hi,
i'm having some troubles, I changed the preferences as said in the tutorial but if i use the skin builder on G2F after validation, daz studio goes to program doesn't answer for minutes, then refresh like 2 second and go away again...
PC under Windows 7 64 CPU i7 RAM 16 GB.
video card geForce 430 4 GB RAM
Daz video card info:
Current OpenGL Version: 4.4.0
OpenGL Provider: NVIDIA Corporation
Hardware: GeForce GT 430/PCIe/SSE2
Features:
MultiTexturing Supported
Shadow Map Supported
Hardware Antialiasing Supported
OpenGL Shading Language Supported
Pixel Buffer Supported
Pixel Buffer Size Not Enabled
Maximum Number of Lights 8
Number of Texture Units 4
Maximum Texture Size 16384 x 16384
I tried to deactivate most morph on my G2F thru GenX to light it, that changed nothing.
Any idea ?
PS: DS up to date and same troubles with the beta.
Do you have the latest Studio version? There was in issue with a windows update that messes up the tif files being 'generated via LIE sending Daz into an endles tld loop causing it to freeze in intervals. A quick solution, if you have not yet got the latest Studio is to turn off auto texture refresh. The only two scripts that take some calculation time is the main skinbuilder script and the tan lines script, but based off your specs it shouldnt hang for minutes.
I got:
stable: 4.6.2.120 pro (64-bit)
Beta: 4.6.2.106 pro (64-bit)
As you can see below daz installer say up to date.
how ?
I like the female version and the geisha builder add on. A male version would also be on my buy list.
BTW, an add on with textures like scales, jaguar spots, octopus suckers, etc would be an interesting idea. The wound idea someone mentioned would also be a great add on.
Here's my first image using Skin Builder Pro and Geisha builder together. I like that you can layer the effects. I used yellow as the skin tones. First render is directly out of Daz Studio no post work: second image is after post work. (They might look like different characters because I changed her nose in post work and did post work on some of the eyeliner on one side due to lighting. The product worked fine...I just didn't like the way the light hit her face on the one side.)
Anyone know what the update fixes? I'm on limited bandwidth and another 130MB is something I'll wait on if it's just something small. :)
The fixes are for the Eye Builder base duf files. What changed is that it no longer calls for v5's textures because I left one or two in there by mistake when saving. Now all maps in the duf uses eye textures from Skin Builder texture folder so those without V5 for Genesis1 won't have issues using the Genesis1\2 version of Eye Builder. In short, if you didn't own V5 for G1, the Eye Builder for Genesis1\2 didn't work properly because it was looking for V5 Bree textures.
Zev0: i tried uninstall reinstall daz studio and i end up the same...
The same with regards to the freezing? If so turn of texture auto refreshing. It's a quick fix. The issue has been resolved in the latest stable release version of DAZ I think.
please tell me how ?
please tell me how ?
Go to the Surfaces tab and from the context menu (small icon at top right with a triangle and four lines) and ensure Automatically Refresh Images is not checked.
Thanks SimonJM, was just about to respond.
Thanks SimonJM !
Works now ...
Is there a way (except to manually write them somewhere) to memorize the values put in the builders panels ?
No we tried, the scripts have no brains lol. Best thing to do is take screen shots of your settings of each script, or alternatively save as a material preset at various stages, depending how much you want to load at once.
But Zev0 has a great brain. How do I save material presets?
Even a save and load in the panel ? ;)
No lol. Don't think scripts have the ability to save..That would be a whole new can of worms...
Kulay Wolf: once texture in place save as usual : Select yor character then
Zev0: I'm doomed!
now I got crash on renderings... Even after emptying the AppData\Roaming\DAZ 3D\Studio4\temp
Any idea ?
Post your log...that gives clues as to why Studio crashed. Maybe then we can see what happened.
here the log https://www.dropbox.com/s/hf23vsd0063e0ye/log.txt
I tried this but when it comes time to open the .dsf file it's scrambled. Is there an editor for .dsf files much like you can find for .cr2s?
Last beta is 4.6.3.29.
I tried this but when it comes time to open the .dsf file it's scrambled. Is there an editor for .dsf files much like you can find for .cr2s?
I think the .dsf is gzip compressed by default, so you need to unpack it using 7zip or something similar. You can repack it after the change.
Thanks MBusch!
All ok with the latest beta
I haven't had time to try it yet, but it was a "no brainer" to invest in this.
Thanks
Just a question about the Real Eye Builder module. You choose the Iris pattern and color you want, and then accept them, but the pattern overwhelms the color so you can't see it. There seems to be no Iris pattern Opacity slider setting in the module, so I've been opening the LIE and changing the Opacity manually.
Am I missing something? Or was this intentional?
Thanks,
John
Can you post a render example? I can help from there.
Never mind me. I was rendering with no lights in the scene.
Duh.
Works great.
I think the .dsf is gzip compressed by default, so you need to unpack it using 7zip or something similar. You can repack it after the change.
Well, thanks to you I was able open it and edit it but Victoria 5 doesn't show in the dropdown. Only Base Female shows but that may already be included or something.
Edit: Got it. I needed to not try to recompress it but just save it as a generic .dsf. Awesome!
Is there any smart content files for this product? or is it just in the content folder?