Ask Me Anything...

2

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  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    Vaskania said:
    Poser just has basic postwork options. You'll need to take your render into something like PSP, Photoshop, Gimp, etc for anything major.

    @Lycan, I know I'm not you, lol.. just figured that since these aren't Lycan specific I'd go ahead and tackle 'em. :P

    that is ok, not the sort of questions i was hoping to get anyway.

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    I got a few for you.

    Are digital/3D your only art mediums?

    Are you self taught?

    How long have you been a slave to the pixels?

    Are there any artists that you'd give your left nut to tutor under (if you don't have the left, perhaps the right)?

    What type of music/bands give you eargasms and get your creative juices flowing? That is, unless you sit in silence huddled in a corner somewhere.

    That should keep you busy for a bit. lol

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    Vaskania said:
    Poser just has basic postwork options. You'll need to take your render into something like PSP, Photoshop, Gimp, etc for anything major.

    @Lycan, I know I'm not you, lol.. just figured that since these aren't Lycan specific I'd go ahead and tackle 'em. :P


    It is in fact, I do this in my renders using gimp, photoeditor, photoscape
    But in the case of an animation ... a minute or 2 are very renders / pictures for postwork ...
    On the other hand, a video editor, as hitfilms does the same (in hundreds of frames at the same time) does the same as gimp / photoshop
    make a picture?
    hitfilms and photoshop, gimp do the same thing ... one on video, and the other in still images?
    Am I able to do the same effects I do in my renders STILL using gimp / PS ... the same effects on ANIMATION IN A VIDEO EDITOR?
  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    Photoshop CS6+ has a timeline and animation tools, but for adding real-time video effects I'd stick to a video editor. The 2 I hear thrown around most often are Adobe Premier and Sony Vegas (more Vegas than Premier). I don't do real-time animation type stuff.

  • TheWheelManTheWheelMan Posts: 1,014
    edited December 1969

    Do you have any tips on how you do your compositing and/or masking? That's something I'm always looking to get better at, especially when I need to create book covers.

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    Vaskania said:
    Photoshop CS6+ has a timeline and animation tools, but for adding real-time video effects I'd stick to a video editor. The 2 I hear thrown around most often are Adobe Premier and Sony Vegas (more Vegas than Premier). I don't do real-time animation type stuff.

    Sony Vegas ... This has similar filters, the filters gimp / Ps, etc?
    eg the gimp there is a filter called soft glow, and I like much of what he does in still images.
    a filter like this in a video editor ... exist?
  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    Vaskania said:
    Photoshop CS6+ has a timeline and animation tools, but for adding real-time video effects I'd stick to a video editor. The 2 I hear thrown around most often are Adobe Premier and Sony Vegas (more Vegas than Premier). I don't do real-time animation type stuff.

    Sony Vegas ... This has similar filters, the filters gimp / Ps, etc?
    eg the gimp there is a filter called soft glow, and I like much of what he does in still images.
    a filter like this in a video editor ... exist?
    I couldn't say what Sony Vegas has. I don't do animation so I don't have it. It is animation software, so any tools are more than likely geared towards animation editing and such rather than 2D filters. I do know some animation software allow you to like overlay or input another animation on top of the first. It's how a lot of CGI blasts and laser effects and such are created.
  • ValandarValandar Posts: 1,417
    edited December 1969

    Ask you ANYTHING?

    Okay, why do people insist on forwarding to me the latest round of urban legend emails with righteous indignation rather than checking Snopes to see if it's real? :P

  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    Valandar said:
    Ask you ANYTHING?

    Okay, why do people insist on forwarding to me the latest round of urban legend emails with righteous indignation rather than checking Snopes to see if it's real? :P

    because you gave your email addy to a bunch of idiots

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    This item works in animations or still only on renders?
    http://www.runtimedna.com/Toon3Tone-Starter-Kit.html

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    Valandar said:
    Ask you ANYTHING?

    Okay, why do people insist on forwarding to me the latest round of urban legend emails with righteous indignation rather than checking Snopes to see if it's real? :P


    I'm so glad to see another user of Snopes. I feel your pain.

    I'm also tired of seeing posts about missing people who were already found like 2 years ago. Do your homework people.

  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    nobody forwards me anything, nobody really emails me, for the most part I don't even get spam emails. pretty much the only email I get is from the 3D sites I shop at.

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    All the forwards I get are on FB. I don't get personal emails other than teachers from my daughter's school.

  • JaderailJaderail Posts: 0
    edited December 1969

    This item works in animations or still only on renders?
    http://www.runtimedna.com/Toon3Tone-Starter-Kit.html
    They are just Shaders so will work in POSER in any output format. Still or Animations. They are POSER only shaders so keep that in mind.
  • mrposermrposer Posts: 1,130
    edited December 1969

    Which V4 breast morphs do you recommend?

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    Jaderail said:
    This item works in animations or still only on renders?
    http://www.runtimedna.com/Toon3Tone-Starter-Kit.html
    They are just Shaders so will work in POSER in any output format. Still or Animations. They are POSER only shaders so keep that in mind.
    Hmmm, thanks!
  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    I'm not a programmer, not so ... Can you get an idea of an average pay for someone to develop a plugin / script for poser?
    I'm afraid I do not have the budget or to start it, but wanted to get an idea of how this is done.
    I think of a plugin / script for post-render in PP2012.
    That after the render (still or animations) the plugin started with a window with dozens of options, visual effects, to render on render something like Photoshop Actions: Color FX, Sunlight, sundown, fog, and more ...
    I have no money for that .. I think.
    it is thousands of dollars?

  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    I've posted some of my work at DevArt http://lycanthropex.deviantart.com/gallery/

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    I've posted some of my work at DevArt http://lycanthropex.deviantart.com/gallery/

    Sweet. :D

    Cured and Won't Shut Up gave me a good chuckle.

  • JaderailJaderail Posts: 0
    edited December 1969

    I'm not a programmer, not so ... Can you get an idea of an average pay for someone to develop a plugin / script for poser?
    I'm afraid I do not have the budget or to start it, but wanted to get an idea of how this is done.
    I think of a plugin / script for post-render in PP2012.
    That after the render (still or animations) the plugin started with a window with dozens of options, visual effects, to render on render something like Photoshop Actions: Color FX, Sunlight, sundown, fog, and more ...
    I have no money for that .. I think.
    it is thousands of dollars?
    This is already made, it is called Photoshop. Unless you mean it should Re-render the image with the new settings. Like add a light or something, that would be a plugin. But for that you just do more to the Scene in Poser like add another light.
  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    Vaskania said:
    I've posted some of my work at DevArt http://lycanthropex.deviantart.com/gallery/

    Sweet. :D

    Cured and Won't Shut Up gave me a good chuckle.

    you obviously have a sense of humor as sick and twisted as mine

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    Jaderail said:
    I'm not a programmer, not so ... Can you get an idea of an average pay for someone to develop a plugin / script for poser?
    I'm afraid I do not have the budget or to start it, but wanted to get an idea of how this is done.
    I think of a plugin / script for post-render in PP2012.
    That after the render (still or animations) the plugin started with a window with dozens of options, visual effects, to render on render something like Photoshop Actions: Color FX, Sunlight, sundown, fog, and more ...
    I have no money for that .. I think.
    it is thousands of dollars?
    This is already made, it is called Photoshop. Unless you mean it should Re-render the image with the new settings. Like add a light or something, that would be a plugin. But for that you just do more to the Scene in Poser like add another light.
    Yes, but in photoshop / gimp / paint.net / photoscape / photoeditor / ...etc ... to make a postwork say 7000 frames of an animation ... one by one by hand ...
    so what i think is that if the post-render poser had more functions of postwork was only set up and release the work for him to do ... meanwhile I could go to my work in the real world and when I got back, everything was ready too.
  • frank0314frank0314 Posts: 14,048
    edited December 1969

    Lycan at one point you were working on a tutorial. Are you ever going to do anything with it? I'd love to soak up some of that knowledge

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    Vaskania said:
    I've posted some of my work at DevArt http://lycanthropex.deviantart.com/gallery/

    Sweet. :D

    Cured and Won't Shut Up gave me a good chuckle.

    you obviously have a sense of humor as sick and twisted as mine
    If watching Human Centipede and laughing counts, then yep. lol

  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    Frank0314 said:
    Lycan at one point you were working on a tutorial. Are you ever going to do anything with it? I'd love to soak up some of that knowledge

    I really suck at tutorials. This stuff is easier to do than it is to explain. I was going to do on on reflective surfaces in Poser and I really should get back to working on that one

  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    Vaskania said:
    Vaskania said:
    I've posted some of my work at DevArt http://lycanthropex.deviantart.com/gallery/

    Sweet. :D

    Cured and Won't Shut Up gave me a good chuckle.

    you obviously have a sense of humor as sick and twisted as mine
    If watching Human Centipede and laughing counts, then yep. lol

    i have never seen that

  • frank0314frank0314 Posts: 14,048
    edited December 1969

    I think it was a postwork tutorial. I could be remembering wrong though

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    Vaskania said:
    Vaskania said:
    I've posted some of my work at DevArt http://lycanthropex.deviantart.com/gallery/

    Sweet. :D

    Cured and Won't Shut Up gave me a good chuckle.

    you obviously have a sense of humor as sick and twisted as mine


    If watching Human Centipede and laughing counts, then yep. lol

    i have never seen that
    You should, you really should... and a movie called Teeth. ;)

    Simply put, I'm a card carrying member of the sick and twisted club.

  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    Frank0314 said:
    I think it was a postwork tutorial. I could be remembering wrong though

    my "post work" is so goofy. for one I usually do a good portion of my "post work" before I start rendering lol. Then when it gets to some of my creature creation stuff, there can be like 1000 steps to the process, now i have been doing this for 20 years so i can do those 1000 steps in like 5 minutes. But for the tutorial i need to slow things down and explain each little step. And on the rare occasion I have done a tutorial, most people get so overwhelmed by what all goes into what I do that by step 8 they are like "forget this, too much work" lol

  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    really when it comes down to it, if you know how to use layers in a 2D ap like photoshop or paint shop pro then you can do anything that i do. I do a lot of renders of each element of my image rather than one big render and then i build up the image in layers

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