Judged or Questioned for Using DAZ?
My girlfriend doesn't like it. She's self-conscience and here I am designing these perfect-looking girls. Although it's a little bit disturbing that one can be jealous over computer graphics, it does cause me to ask the question, what do your friends and family members think of you playing dress up with CG models? I know many people spend a lot of time and money on this and with so much effort put into it, you must feel the need to share it with people outside of the internet, right?
Well, with me, the only people who see it are those who come over when I don't feel like talking to them because I'm working on something and I remain on my computer while they're over. I generally don't make a point to show people what I do on here. Now, people are probably questioning what I do on here and that's a reasonable question considering the phrasing of my paragraphs. Let me say I am not much of a DAZ User. I primarily use it to Export from. I am a Zbrush User. I export models from DAZ simply for Zbrush. At one point a few years ago I rerigged an entire character in 3DS Max. Anymore I use it to mess around with. DAZ is one of those programs that I recommend to people who are new at CG and take one look at 3DS Max and get bored.
Does anyone else have any stories regarding their friends and families view of the program and what they do on it?
Comments
When I first started modding games, i had the odd looks from family and friends and i still get it a bit with CGI art, but as long as i can make money at it also, they really can't say anything and it validates it to a degree. I have shown a few of my employees my deviantart gallery and most seem interested and some have d/led DS to try it for themselves
I post here, I post on Deviantart as well, and I show my work to family and friends... here are a few of my responses in no particular order...
Hey that's pretty cool, did you really do that?
Why do you waste your time with all this?
Is that supposed to look like Toy Story? It does not look like Toy Story to me.
That looks fun what game is that picture from, is it on the X-Box or PlayStation?
That does not look real at all, I thought 3D was supposed to be good now.
So how long before you finish playing? I need you to help me check my PC something is wrong with it.
And many more along those lines... To me its just a fun hobby that helps fill my retirement days.
That's what I need to do is make money on here. what do you design for money?
Some of the responses I have gotten from family and friends pretty much has me not showing them much of anything due to the expected comments I tend to get.
That's not real art.
It's not real work.
You can't make any money at it.
It's a waste of time.
Give it up.
Like Jaderail, the list goes on. I get more encouragement and support from people I have never met and half way around the world then I do from my own family and friends. Whenever I mention 3D Graphics to anyone, interest is lost after about 30 seconds, they don't know the programs or the models or anything, so they don't want to hear about it. Make any attempt to explain it and they get this glazed look over their eyes and I can actually feel the lack of attention.
Well, I also get the questions, and doubtful look.
I think that the main problem lies in the fact that I mostly use "premanufactured" stuff. Of course, one could argue that a photographer also works with "premanufactured" stuff, but most people don't make the connection between the photographer's camera=my PC&DS;.
I showed my some renders at work and at home, as I has made a printout at the photoprinter in town. Most reactions were along the line of "that doesn't look real". To which I usually say "For the money I spent, it looks real enough. ;-)".
As for my family, they are mostly not getting why I have fun with 3D, but after all is said and done, they are happy that I found something which makes me happy. :-)
The trick is, like with any hobby, to show them that they are more important that your hobby. That's what is usually at the core of the problem - that you spend more time with your PC and the rendering program, instead with them.
Also, even if you would do "great art" by traditional art methods, which would end up in the museum and be sold for millions of bucks, people would probably still not understand why you do it, or won't consider it "real art" because it doesn't match their personal taste.
That's the fate of being a nerd. No matter in what topic. :coolsmirk:
F**k 'em - if they don't like it, give them the two-fingered salute and tell them to jog on.
I was painting before I started using DAZ, and I'm still painting after using DAZ... it simply saves such a lot of time - I could paint a human but it would take me 2-3 days, but now I can get detailing that does surpass my painting skills and only in a matter of minutes. I can then paint over the render and have full scene completed in 6 or 7 hours that would traditionally take me 3 to 5 days.
As it happens, I'm also colour blind, so using 3D helps to keep me focused on specific palettes instead of turning everything into the stuff of nightmares :lol: :lol: :lol:
2 fingers?
The V sign, just with your palm facing to your face instead of facing the other person. In some countries, that's as effective as the middle finger.
If this is how your fiends react then I'm not sure I'd class them as friends.
I suppose my end might be different because I'm not a hobbyist. Poser has always been part of out tool set and, especially in this day and age, you use whatever gets the job done on time, on budget and makes the client happy.
The next time your friends start and think it's so blasted easy to create something, open up a blank scene, move out of the way and tell them to go to town.
DS and Poser may look simple on the surface and loading content may sound like it takes no effort but anyone who has used the apps knows it's not the case.
Chances are what they do come up with when rendered won't look all that great.
it's a european thing?
i thought 2 fingers was the universal sign to order 2 beers please at the pub :)
Little more subtle than outright "flipping them the bird"?
I have been lucky to have a lot of my friends being generally positive about what I do, both my normal "safe" work and the erotic art I try my hand on at times. I have heard a few questions like why I am doing it, and i simply explain it as a way to let out my creative side, since I can't draw this is the medium I choose.
Even my mother is positive to what I do with my art, have even done several renders for her :)
I have friends who are heavily into console games and/or Second Life, and they totally get my interest.
I have others who aren't, and their reaction when I show them a render I'm unusually happy with tends to be along the line of "...I'm getting a little worried about you." (Which sounds worse than it is; my social circle tends to take amiable jabs at each other.) The point is, it just doesn't click for them.
I mostly do this for myself. It's my quiet/down time. To Heck with what everybody thinks of it.
Lee I think you figured it out: >>The trick is, like with any hobby, to show them that they are more important that your hobby. That’s what is usually at the core of the problem - that you spend more time with your PC and the rendering program, instead with them. <<</span>
Feedback on output work for me is a rarity. I get the strange looks and shrugs from Family, and well no actual "friends" peer into my lab.. But it does not seem limited to prefab figures or any APP. Sure it gets a bit uncomfortable explaining a nude v6 on screen, but that is not usually reflecting my efforts or output.
Nobody in my local circle and family have much interest in 3d, and when I bring it up they are stuck in lawnmower man mentality and the odd questions start coming. Its not limited to 3d though- nobody in my real world circles ever gets my stuff - even my h/w invention is ignored. I guess its just too niche. However I do get lots of interest in emails and on-line messages, and boy do I get lots of them. 99% need something - usually a how to. But once in a blue moon an unsolicited, unexpected complement comes in. Those are the great days. The ones that make you smile inside.
Its not just DS renders, its any creative niche whether you are knitting sweaters or making elaborate 3d media projects - unless the creator gets self satisfied with the activity alone, you are bound to be disappointed. I make video games, and even my nintendo head kids do not appreciate them - not so much that they suck but - gawd DAD made it. Its soooo dorky - cant show interest to that! Even the most talented artists do not get satisfied on feedback alone. Art is an internal challenge I think. It can be shared but only the artists gets the satisfaction of accomplishment because only they defined the challenge.
Where expectations can get soured is feedback on your latest project or render in galleries or other venues. Don't expect any. Even if its great - most do not take the time to comment. Its extremely rare that someone provides unsolicited critical comments. The lack of either type of feedback is a disappointing but it starts with us. We need to initiate & return the favor.
I don't have friends, gives me more time to render stuff that way
I still support some favorite vendors and artists, but mostly I just dabble in ZBrush these days. When I was doing more renders I'd put them up as my desktop background at work and my clients would be really impressed. I'm a hairdresser for a living so my clients are well aware I'm always working on something. If they don't like what I've done, then they usually don't say much. Of course I always put up the best and they know my work is mostly Hero stuff and that's an area most are not in to so what is there really to say?? Lol
Surprisingly I have mostly positive responses to the stuff i do, which just leads me to believe they really aren't looking.
I guess I'm lucky in that most of my close friends do 3D work of their own, or at least have worked on computer games so they can relate to what I do. Family is another matter. Unless it's photorealistic, most of my images get the response 'it's nice' and that's about it, so any time I get more than two word responses from them I usually assume I'm on the right track.
I don't know anyone that does this kind of stuff around here. My family is very supportive in what I'm doing for a living. I'm disabled and needed a way to make money so this is what I came up with. Now me and the wife both do this. Our friends are actually jealous but not discouraging.
Certainly. Also, even experts who use 3DS Max and Zbrush don't always necessarily know how the software they're using was created. The overall judgement for quality in society pretty much states the more effort and work you put into something generally ends up more noticed than that of someone whom skates off of others accomplishments. As a general guideline I can understand this. It's not always the case, especially in the film industry where many artists go unnoticed while the actors receive fame for their movies, not those behind the scenes. If people were to tell me my render doesn't look good I have failed. I want to design movies and I don't want their initial reaction to be criticising of the work I put out. My work needs to look good at all costs. If it doesn't, my enjoyment decreases and I won't be so motivated. That is why it's so vital that I succeed.
My family are happy I do CG. They'd much rather see me doing this than playing video games.
I was painting before I started using DAZ, and I'm still painting after using DAZ... it simply saves such a lot of time - I could paint a human but it would take me 2-3 days, but now I can get detailing that does surpass my painting skills and only in a matter of minutes. I can then paint over the render and have full scene completed in 6 or 7 hours that would traditionally take me 3 to 5 days.
As it happens, I'm also colour blind, so using 3D helps to keep me focused on specific palettes instead of turning everything into the stuff of nightmares :lol: :lol: :lol:
I never actually painted too much but I was always into drawing. I always found CG to be much more advanced and worthwhile than traditional art. You will never get a drawing or a painting to look perfectly real, or at least it will never come close.
My dad is a real prude regarding nudity and probably would be rather unhappy that the gals have nipples and esp. genitals. (At least you need a penis prop for the guys to have genitals-- he'd be pissed about that) I don't have any need for male gens with the stuff I do, though.
I don't know of any family members who would have a problem with it, and I don't have many online friends.
I don't know anyone who has a big thing about negative body image in media, so that isn't a problem (some of the gals I work on right now don't have body types of realistic women, anyhow-- one of them is very muscular, like She Freak, but also has double D breasts. She belongs to an alien species, though.
I guess I’m lucky in that most of my close friends do 3D work of their own, or at least have worked on computer games
That doesn't necessarily keep you in the clear, though. You could always encounter, say-- a Blender lover who looks down upon Daz and Poser as being "too limited" and "simple", in the exact same way that some Linux prudes really look down upon Windows (and I think Mac OS as well) Although at least with DAZ and Poser those folks can't make the "OMG don't feed the eebil megacorps" argument like some of them do about Microsoft (oh, I mean "Micro$oft"-- or M$ for short. Not sure I got that right since I can't remember if they typically use more currency signs or not) You know the types that I'm talking about.
As for a lot of reactions people mention they have been getting, I have to say, that's just another reason to be thankful that my dad is a gamer (he's now 71 or 72 BTW) Then again, one of the main things I use my DAZ goodies for is for rendering items/etc. for floorplan mapping as a reference for my fanfics, as well as drawing references for my fanfics (both people and inanimate objects, often from a weird perspective view) Then again, I haven't gotten flak from anyone IRL for my fanfics, either-- which I imagine I would if I had the same family and friends as several of the people who have posted here.
BTW, most of you should be glad that you're in the 40~65 age range-- if you were in the 18~35 age range, you would surely get "can it make pictures of naked women?" and "can you make me a picture of two naked chicks making out?"
Hm. What kind of renders worry them?
Feedback on output work for me is a rarity. I get the strange looks and shrugs from Family, and well no actual "friends" peer into my lab.. But it does not seem limited to prefab figures or any APP. Sure it gets a bit uncomfortable explaining a nude v6 on screen, but that is not usually reflecting my efforts or output.
Nobody in my local circle and family have much interest in 3d, and when I bring it up they are stuck in lawnmower man mentality and the odd questions start coming. Its not limited to 3d though- nobody in my real world circles ever gets my stuff - even my h/w invention is ignored. I guess its just too niche. However I do get lots of interest in emails and on-line messages, and boy do I get lots of them. 99% need something - usually a how to. But once in a blue moon an unsolicited, unexpected complement comes in. Those are the great days. The ones that make you smile inside.
Its not just DS renders, its any creative niche whether you are knitting sweaters or making elaborate 3d media projects - unless the creator gets self satisfied with the activity alone, you are bound to be disappointed. I make video games, and even my nintendo head kids do not appreciate them - not so much that they suck but - gawd DAD made it. Its soooo dorky - cant show interest to that! Even the most talented artists do not get satisfied on feedback alone. Art is an internal challenge I think. It can be shared but only the artists gets the satisfaction of accomplishment because only they defined the challenge.
Where expectations can get soured is feedback on your latest project or render in galleries or other venues. Don't expect any. Even if its great - most do not take the time to comment. Its extremely rare that someone provides unsolicited critical comments. The lack of either type of feedback is a disappointing but it starts with us. We need to initiate & return the favor.
Great insight into your take on Art and development. Also, if my dad made a game I probably wouldn't play his game either. I think I'm able to relate with your kids.
Well,
When people ask me where to spend my money, I say:
"I bought some land, a little farm, bought cows, bulls, camels, sheep, horse, jeeps, tractors, clothes ... And while I citing the extensive list of items that I bought, I can see these same people swayed his head, sense of approval and praise for my investment, as they marveled at my skill promising.
But while still quoting from the list of things bought, I get the part where I say: "I also bought a tank!" So some people are scared, others however, feel they have been duped, throughout the conversation.
I just say: Calm down! I'll explain: This is all digital! I bought a little farm, yes, but it is digital (for use in vue: farm happylitlle), camels, horses, sheep, and so on, through the whole list of items purchased (it's for use in poser / daz / vue) .
So I am reputed to be mad, fixed mind, for spending so much money on this kind of thing.
Someone told me:
you invested money enough to buy a new car. They say want to see you ride in your case mode (cpu), and go to the market to shop, go to the bakery, etc, etc ...
Fixed mind, they say, well ... I'm a guy of 37 years old, and still single, while others of the same age, are married and their children going to school.
Anyway, I have a vision, and I'm stalking her!!!!!!!
But there are also people who believe in me.
I live by a simple rule that a lot of ppl should live by. I dont give a flying walenda what ppl think about what I do lol Ppl who sit around and judge other ppl have too much time on their hands.
Fact: I make more money than most of my friends and family doing it... so it would be sad if they did. But they arent the kind of ppl that would question it, anyway.
I have actually been asked quite a few times on how one could get into it, however. Most ppl think its cool, when they can actually understand what it is Im doing lol
Little more subtle than outright "flipping them the bird"?
Here in the UK, whether you use two fingers or one, it means exactly the same insult. :) The V needs to be with the backs of the fingers facing the other person, though... Otherwise, it's just a peace sign.
From what I understand, it comes from mediaeval days. Longbows were dreaded on the field and the French used to seek out such archers and cut their two fingers off, so that they couldn't use the things any longer. Showing them to the enemy was a way of basically giving a big F U and essentially saying, "All intact! I can still kill you!"
In regards to the original poster's query, I suspect the best thing to do, out of common courtesy, is to simply concentrate on making your renders more environment or situation-focused, rather than concentrating on posing and morphing the female figures. :) After a while, they'll realise their paranoia is misplaced and that you're just trying to make great art.
Either that or do more with male figures in, which she might take a shine to, so that she'll have a vested interest in wanting you to churn out much more art in your free time. ;)
To me my 3D is just for me to enjoy. I like Iggy just let the negatives flow around me and I move on doing what I enjoy. I'm a comic book artist at heart and my goal in 3D has never been those photo real type things most ppl think of as great 3D. I'm retired due to health issues and the Big Bad Arthur is the major problem for me. I, in my youth, was a pretty good traditional artist preferring pen and ink to other mediums. The unk Arthur has taken much of the motor control from my hands so to me the 3D mouse based art allows me to keep enjoying my hobby. Here in the Deep South of the US I am considered a full blown Nerd. To most here XBox, PlayStation and 3D movies like Ice Age or Frozen are the only things most even know of or about when it comes to 3D.
This is just a hobby for me, even if I do know mesh figure creation and prop creation and rigging and morphing. I never started out to do 3D as a cash income venture. I have in just the last few months thought of maybe trying my hand at a full prop set and I am at this time, when I want to play at it, modeling a prop set that so far I have not found on any other site.
I just ignore the negatives, enjoy the positives, and keep on playing. I enjoy 3D in all forms and none will stop me from doing so.
I do my 3d because of a driving force inside of me. It is for me. My biggest compliment is when someone sees a new image and tells me what it "says to them." I do get fed up when non 3d artists say. It's not art. All you have to do is press a button. I always invite them to come over which they never do.
I have a bachelors degree in computer science. Realtives and family asked me what good was it and could I make money ? while I worked on it, and after I started looking for work.
Now that they have seen me become successful, they try to get me to fix their home computers for free. When I tell them to stop going to the sites that install viruses and trojans onto their computers, the claim I didn't fix the machines.
But my immediate family is glad I found something I like and i'm good at. They appreciate the work I do on their computers.
Now I'm trying to learn Bryce and DAZ Studio. Hopefully, I will be able to take what my mind imagines and turn those things into 3D drawings.
One sentence to the main topic with out reading all of yours first. My boobs look better then hers.