Judged or Questioned for Using DAZ?

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Comments

  • OldminerOldminer Posts: 134
    edited April 2014

    I retired 10 years ago and have found I barely have enough time for my CG (3D) DS, Carrara, Blender - much less some very short-sighted porch sitters.

    Post edited by Oldminer on
  • icprncssicprncss Posts: 3,694
    edited December 1969

    icprncss said:
    lee_lhs said:
    The V sign, just with your palm facing to your face instead of facing the other person. In some countries, that's as effective as the middle finger.

    Little more subtle than outright "flipping them the bird"?

    Here in the UK, whether you use two fingers or one, it means exactly the same insult. :) The V needs to be with the backs of the fingers facing the other person, though... Otherwise, it's just a peace sign.

    From what I understand, it comes from mediaeval days. Longbows were dreaded on the field and the French used to seek out such archers and cut their two fingers off, so that they couldn't use the things any longer. Showing them to the enemy was a way of basically giving a big F U and essentially saying, "All intact! I can still kill you!"

    In regards to the original poster's query, I suspect the best thing to do, out of common courtesy, is to simply concentrate on making your renders more environment or situation-focused, rather than concentrating on posing and morphing the female figures. :) After a while, they'll realise their paranoia is misplaced and that you're just trying to make great art.

    Either that or do more with male figures in, which she might take a shine to, so that she'll have a vested interest in wanting you to churn out much more art in your free time. ;)

    Learn something new everyday. Thanks for the information. It will make for great fun the next time I'm stuck listening to a long droning lecture on medieval literature. The literature isn't bad but the professor needs to get over his staccato monotone.

  • VerininceVerinince Posts: 51
    edited April 2014

    icprncss said:
    lee_lhs said:
    The V sign, just with your palm facing to your face instead of facing the other person. In some countries, that's as effective as the middle finger.

    Little more subtle than outright "flipping them the bird"?

    Here in the UK, whether you use two fingers or one, it means exactly the same insult. :) The V needs to be with the backs of the fingers facing the other person, though... Otherwise, it's just a peace sign.

    From what I understand, it comes from mediaeval days. Longbows were dreaded on the field and the French used to seek out such archers and cut their two fingers off, so that they couldn't use the things any longer. Showing them to the enemy was a way of basically giving a big F U and essentially saying, "All intact! I can still kill you!"

    In regards to the original poster's query, I suspect the best thing to do, out of common courtesy, is to simply concentrate on making your renders more environment or situation-focused, rather than concentrating on posing and morphing the female figures. :) After a while, they'll realise their paranoia is misplaced and that you're just trying to make great art.

    Either that or do more with male figures in, which she might take a shine to, so that she'll have a vested interest in wanting you to churn out much more art in your free time. ;)

    Noooo, not the male DAZ characters! They're so creepy! Eh, who am I kidding, my female characters are pretty damned creepy too. It's their soulless glazed-over mannequin eyes that stare off blankly into, well, whatever I make them stare at. They're all creepy dead puppets. Maybe that's why I like DAZ so much. Hm.

    Eventually I want to get into rendering, at some point all my sculpted models and created characters are going to come into something. I have tried to construct a house in 3DS Max with her and boy was that a nightmare. Everything had to be set up her way, the bathroom had to be here, had to be this and that size and it all had to be in real world measurements. It was quite horrible. I mean, hey, I don't mind being told what to do but having someone aggressive saying, this needs to be perfect or else by my own girlfriend was not something I'd call fun. Wouldn't be so bad if I worked for a company who was paying me.


    To me my 3D is just for me to enjoy. I like Iggy just let the negatives flow around me and I move on doing what I enjoy. I'm a comic book artist at heart and my goal in 3D has never been those photo real type things most ppl think of as great 3D. I'm retired due to health issues and the Big Bad Arthur is the major problem for me. I, in my youth, was a pretty good traditional artist preferring pen and ink to other mediums. The unk Arthur has taken much of the motor control from my hands so to me the 3D mouse based art allows me to keep enjoying my hobby. Here in the Deep South of the US I am considered a full blown Nerd. To most here XBox, PlayStation and 3D movies like Ice Age or Frozen are the only things most even know of or about when it comes to 3D.

    This is just a hobby for me, even if I do know mesh figure creation and prop creation and rigging and morphing. I never started out to do 3D as a cash income venture. I have in just the last few months thought of maybe trying my hand at a full prop set and I am at this time, when I want to play at it, modeling a prop set that so far I have not found on any other site.

    I just ignore the negatives, enjoy the positives, and keep on playing. I enjoy 3D in all forms and none will stop me from doing so.

    CG has been a hobby for me since I can remember. I one day want to make a career out of it. My girlfriend was surprised I never finished anything. I explained that it's not like painting a picture. Sculpting a static mesh is not my goal. Had that been my only goal then yes, I would have finished many pieces but my goal is to make CG movies. A static sculpted robot without separate elements and proper edge flow and poly count is worthless to CG movies. Not only does a finished product require modelled, it needs to be UV Mapped, textured, rigged and rendered for me to call it finished. I've spent 5 years learning different software and techniques. Real Flow, 3DS Max, After FX, Fume FX, Zbrush, Vray and a little bit of everything. I am a master at nothing though. Just know a little bit of everything.


    I do my 3d because of a driving force inside of me. It is for me. My biggest compliment is when someone sees a new image and tells me what it "says to them." I do get fed up when non 3d artists say. It's not art. All you have to do is press a button. I always invite them to come over which they never do.

    CG Art is so much more advanced than traditional art. If they want to see poor quality art tell them to go to a modern art museum.

    I have a bachelors degree in computer science. Realtives and family asked me what good was it and could I make money ? while I worked on it, and after I started looking for work.

    Now that they have seen me become successful, they try to get me to fix their home computers for free. When I tell them to stop going to the sites that install viruses and trojans onto their computers, the claim I didn't fix the machines.

    But my immediate family is glad I found something I like and i'm good at. They appreciate the work I do on their computers.

    Now I'm trying to learn Bryce and DAZ Studio. Hopefully, I will be able to take what my mind imagines and turn those things into 3D drawings.

    What good is most degrees now days. I wasted an entire year of college only to find out learning CG was much more effective at home. If I worked primarily in DAZ software I'd like to be modelling content for people.

    Post edited by Verinince on
  • Carola OCarola O Posts: 3,823
    edited December 1969

    Verinince said:

    Carola O said:
    I have been lucky to have a lot of my friends being generally positive about what I do, both my normal "safe" work and the erotic art I try my hand on at times. I have heard a few questions like why I am doing it, and i simply explain it as a way to let out my creative side, since I can't draw this is the medium I choose.

    Even my mother is positive to what I do with my art, have even done several renders for her :)

    WHat do they say about your erotic art?

    As I said, my friends are positive about both my safe art and my erotic art, same goes for my family.

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    @ Verinince
    I do not understand what you said:
    "and poly count is worthless to CG movies"
    What did you mean?

    CG Art is so much more advanced than traditional art. If they want to see poor quality art tell them to go to a modern art museum.

    Regarding this I kind of agree , sort of disagree (I know , you 're asking not to agree / disagree etc. )
    Because I have 2 computers in my signature , I have Daz Studio , Poser , Vue , among others ...
    also a ton of 3D content , purchased from popular stores sales poser / daz items .
    I attempt to make a movie , and I'm on it a while ago, and until now have not got ... I feel ashamed.
    With all this ... we have today .
    While , by 1947 and 1953 a boy named Anélio , alone made nearly 500,000 drawings to make this feature film , created their own sound techniques in animation at a time when Brazil had very few resources in this area . Most of what you learned , was following your feeling and creating their own procedures . His routine was to get to work animation studio 8.00 am and leave him only 4:00 AM the morning of the following day. Anélio Latini Son told only with the collaboration of his brother Mario Latini as Director of Photography .
    the name of your feature film: Amazon Symphony , How can someone alone in a time without the resources today to 500,000 frames of drawings alone in only 5 years?
    While today we have at our disposal ... I think: no limited Daz Studio, Poser is not limited, or other software ... it seems that the limit is in our head, thought, imagination ...
  • MattymanxMattymanx Posts: 6,902
    edited December 1969

    I dont get people on my case over my job or my art. I just tell them basically I work in a computer program. I would loose most people if I had to go into details

    Verinince said:
    CG Art is so much more advanced than traditional art. If they want to see poor quality art tell them to go to a modern art museum.

    I have to totally disagree on this.

    Digital art is just another medium to work in and a different tool to be used. Not a superior method of doing it. Tools dont make the artist great. That is developed over time and is a never ending process. I can tell you from spending most of my life doing traditional art that it has played a huge role in my digital work. What people dont realize is that traditional arts teach you things that digital does not. My love of comics growing up, which is a traditional art form, has been a major influence in how I do my own work today in DS.

  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    If your 'real' friends don't get it, just head here, where you can be among virtual friends that do get it! Simples!

    CHEERS!

  • IgnisSerpentusIgnisSerpentus Posts: 2,500
    edited December 1969

    Mattymanx said:
    Verinince said:
    CG Art is so much more advanced than traditional art. If they want to see poor quality art tell them to go to a modern art museum.

    I have to totally disagree on this.

    Digital art is just another medium to work in and a different tool to be used. Not a superior method of doing it. Tools dont make the artist great. That is developed over time and is a never ending process. I can tell you from spending most of my life doing traditional art that it has played a huge role in my digital work. What people dont realize is that traditional arts teach you things that digital does not. My love of comics growing up, which is a traditional art form, has been a major influence in how I do my own work today in DS.

    Yeah, Ill have to disagree there too. I started traditionally, and sketched most of my teen years.... spent a good year or two on calligraphy and another couple on painting on canvas, as well as other things like objects and murals on walls. It wasnt til much later I got into 3D. Its just another medium, is all.... both have their merits, and their pitfalls, like anything. But believe it or not, both also lend things to the other.

  • jorge dorlandojorge dorlando Posts: 1,157
    edited April 2014
    Boto_e_Curumi.jpg
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    Anelioepersonagens.jpg
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    CartazSinfonia1.jpg
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    Post edited by jorge dorlando on
  • RAMWolffRAMWolff Posts: 10,212
    edited April 2014

    Another for traditional art. While I can't do it any more for health reasons (allergic to allot of natural media products these days) it forged my technique and personal outlook on the path I took when I broke into doing digital art anywhere from Photoshop paintings to DAZ Studio and ZBrush!

    Post edited by RAMWolff on
  • TheWheelManTheWheelMan Posts: 1,014
    edited December 1969

    Rogerbee said:

    If your 'real' friends don't get it, just head here, where you can be among virtual friends that do get it! Simples!

    CHEERS!

    I come here when I want to discuss this stuff. Other folk I know wouldn't understand what I do anyway, and honestly, if they said some of the ignorant comments quoted in this forum, my response might not be pretty. I have little patience for people who go out of their way to be disparaging.

    Besides, most of my family are just impressed because I'm into computers, and had that I had one well before most everyone I know.

  • DirewrathDirewrath Posts: 225
    edited December 1969

    Verinince said:

    batesyboy said:
    I do my 3d because of a driving force inside of me. It is for me. My biggest compliment is when someone sees a new image and tells me what it "says to them." I do get fed up when non 3d artists say. It's not art. All you have to do is press a button. I always invite them to come over which they never do.

    CG Art is so much more advanced than traditional art. If they want to see poor quality art tell them to go to a modern art museum.

    Wow, that is all I can say about that!
    As an artist who does work the traditional route I am completely taken back by both of those comments.

    To be down right and brutally honest, computer graphic art is a whole lot easier to work with in my opinion. Yeah I said it. I will not say that it can be better because I have seen and done work that is terrible by my own standards in many mediums. Judging someone's creative talent based on how they choose to reveal that talent just makes no sense.

    I laugh at people who try to tell me what is right or wrong when it comes to art mediums because; well I have personally worked with many mediums so I am not technically a "3D" artist nor am I a "traditional" artist. I don't like to label myself to one medium, I call myself an artist and that is that.

  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    Verinince said:
    CG Art is so much more advanced than traditional art. If they want to see poor quality art tell them to go to a modern art museum.

    You can also see poor quality draws on my DeviantArt gallery. :) It took me a while to learn how to use curves and paths. Even now, my 3D art looks better than my 2D art.

  • StratDragonStratDragon Posts: 3,167
    edited April 2014

    ...

    ...CG Art is so much more advanced than traditional art. If they want to see poor quality art tell them to go to a modern art museum. .

    This is an incredibly closed minded statement.
    If traditional "modern art" to someone is something they judge as poor then they just as preposterous as the people who are judging the 3D artists who've posted here.

    Post edited by StratDragon on
  • icprncssicprncss Posts: 3,694
    edited December 1969

    ...

    ...CG Art is so much more advanced than traditional art. If they want to see poor quality art tell them to go to a modern art museum. .

    This is an incredibly closed minded statement.
    If traditional "modern art" to someone is something they judge as poor then they just as preposterous as the people who are judging the 3D artists who've posted here.

    I agree. CG art is only as advanced as the hardware available and how much work the designers put into it. Many of the things you can do in the current release of DS were not even part of DS1. Take a good hard look at many of the plugins that add functionality to DS. Names like Dreamlight, Poseworks, Omnifreaker, Age of Armor. Some DAZ bought outright and added, others you have to buy if you want them. DS1 didn't even come with the ability to do shadow catching when it was released. Truth is no matter how advanced the CG apps and hardware get, there are still limitations. I can still composite and postwork a render in a fraction of the time it would take to even attempt to create what I need inside DS, Poser, Max or Maya.

    You may not like modern art. I can't say I'm a big fan of much of it. I usually go to a gallery opening, look at what people are being convinced to pay large sums of cash for and shake my head. Does that mean it, isn't art? No. It just means I wouldn't pay money for it. Conversely, most of those doing the buying aren't likely to buy any of what I do (unless of course they buy from the clients I do work for).

  • whispers65whispers65 Posts: 952
    edited December 1969

    For me it's easy. No one could really care less about what I do. I've always been into computers, games, etc but no one else around me is. I'll show family and friends rarely something and I'll get a "oh that's nice" but that's about it. Mostly there are no comments at all.

    And other than if I'm working on something I want help with, I don't post online either.

    For me, it's all about learning and creating. I have a tremendous drive to create which is tempered by the overwhelming frustration of actually creating what is in my head.

    But it's fun in the journey and I never thought I would say that.

  • Scott LivingstonScott Livingston Posts: 4,340
    edited December 1969

    Well there are two very different ways to approach the question...

    One is about validity, from an art or hobby perspective. There will always be people who disagree, but if it makes you happy and if you're proud of the results, then I'd say you shouldn't worry what other people think (at least, not beyond the extent to which listening to them will help you grow as an artist).

    The other approach is viewing the question from the perspective of relationship advice. If that's what you need, you may not be asking the right people as we'll tend to be biased in your favor (since we enjoy the same hobby). I'm not really qualified to give advice of that nature, but speaking as a married person, it's definitely possible for 3D work to cause friction in a relationship, for any number or reasons (time/priorities, finances, feelings of jealousy/inadequacy, etc.). Just because you can justify it to yourself doesn't mean it's healthy for the relationship. If something is causing pain or hurt feelings within the relationship, the two of you will need to work that out. And it's not necessarily a question of who is right and who is wrong.

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