Wildenlander for Genesis 2 Female?
ChallyII
Posts: 49
So Wildenlander for Gen2 Male looks pretty good- when's it being released for Genesis 2 Female? I mean, I can't be the only one who's fed up of seeing high heels and cocktail dresses with half the material missing. Isn't it about time we started seeing some more adventurous outfits for V6?
And by adventurous, I don't mean 'dresses' that are held together with string and sellotape- we've enough of those already.
Comments
You aren't alone. There's a bunch of us. Unfortunately PAs seem to prefer skimpwear...
He normally does a male version and then releases a female counterpart later.
Well let's be real... Skimp wear is less fabric. Less fabric is less work... Right?!
pretty sure PA's prefer sales 8-|
the new Wildenlander does look great, but I can see it on a female also, especially the way the breast plate is. I remember when the V4 version came out and many "purists" had a hissy fit because it was open below the neck, that is what made me want to buy it, it looked feminine and not masculine.
I wonder how many HD versions I can fit in a scene, LOL.
Gosh, if only they'd made a figure that could be male OR female, so the same sets worked for both. 8-/
(Yup. Still annoyed.)
pretty sure PA's prefer sales 8-|
the new Wildenlander does look great, but I can see it on a female also, especially the way the breast plate is. I remember when the V4 version came out and many "purists" had a hissy fit because it was open below the neck, that is what made me want to buy it, it looked feminine and not masculine.
I wonder how many HD versions I can fit in a scene, LOL.
Well - I am one of those that didn't buy the V4 version - it's not open below the neck, it is open down between the breasts. V3 was really nice.
I'm sure the outfit autofits decently. Btw not all genesis items looked good on all genesis figures.
I'm sure the outfit autofits decently. Btw not all genesis items looked good on all genesis figures.
Well, duh. And not everyone expects them to. But, darnit anyway, I miss the focus on Genesis. I think they came out with G2 too soon.
A quick octane render using direct lighting. Autofitted to Gia. Most of the pieces conform rather nicely. The cloak has some issues though, and I think the skirt may as well. Though if you have sickleyields dress/tunic rig fixers they should possibly be fine. I dont have those myself, should probably get around to grabbing them eventually.
Auto-fit worked pretty well, with the problems Sorel pointed out. I couldn't find a way to auto-fit to Genesis--either that's not an option yet or I'm doing something wrong. Here it is in Daz Studio (default lighting) and Carrara (default lighting). I will add that I've crashed DS three times trying to render this thing--I surely need to turn all HD off until I know what is going to be in the frame.....
Skip the helmet and the right foot looks a bit odd in the render. Can't say I'm all that impressed.
Skip the helmet and the right foot looks a bit odd in the render. Can't say I'm all that impressed.
Indeed. Salem's show that the skirt does that horrible stretching thing if you try to move the legs around, too... honestly it's not much better than what you'd get trying to fit generation 4 items. :long:
Greetings,
"Doctor, doctor, it hurts when I do this!" "So don't do that then." :)
Seriously, just wait for the female version. Personally I'm happy to see some love for G2M, and I feel like the PAs can't win on this... They're begged for G2M content, and then when it comes out they're judged on how well an automated program converts it to G2F. :facepalm:
I bought it and it's gorgeous.
-- Morgan
Well, they could win... by creating a male and female version of everything, and putting them together in one package, at about the same price they'd charge for just the one. Of course, it'd be ridiculous to ask that of them.
Ho, hum... see my first post in the thread. :)
Well, they could win... by creating a male and female version of everything, and putting them together in one package, at about the same price they'd charge for just the one. Of course, it'd be ridiculous to ask that of them.
Ho, hum... see my first post in the thread. :)
That's...not entirely how that works ._.
It is more work for a PA to add in the fits for oher figures, thus more time, thus higher cost of the product.
As others have said, perhaps Luthbel is planning a female version, and it will look different from the G2M one. You would have to ask him about it.
Someone wasn't reading too carefully methinks. :)
Well that certainly wasn't my original point, and if the outfit is indeed coming out for G2F then that's great news. It does indeed look great on the G2M figures.
I'm not arguing that G2M should have less content, just that I'm tired of G2F constantly being offered content that looks like a blind man took a pair of scissors to a Primark dress.
Someone wasn't reading too carefully methinks. :)
Making two outfits and charging the price for one is called taking a loss. No vendor will do that. That's doing double work for less money. The numbers will never add up.
However, I would keep an eye on this utility when for when it goes on sale:
http://www.daz3d.com/genesis-2-cross-figure-resource-kit
This alleviates the need for autofitting clothing to each figure, as it adds the male or female fits to clothing. Customers can use it to add gender fits to clothing so you won't get the stretching and crumpling you may get when autofitting. It works much better than autofitting. When it was released, it was about $11.
Someone wasn't reading too carefully methinks. :)
Making two outfits and charging the price for one is called taking a loss. No vendor will do that. That's doing double work for less money. The numbers will never add up.
However, I would keep an eye on this utility when for when it goes on sale:
http://www.daz3d.com/genesis-2-cross-figure-resource-kit
This alleviates the need for autofitting clothing to each figure, as it adds the male or female fits to clothing. Customers can use it to add gender fits to clothing so you won't get the stretching and crumpling you may get when autofitting. It works much better than autofitting. When it was released, it was about $10.
ohhh that'd be a nifty tool to own :O
The Cross-Figure resource kit isn't, and doesn't claim to be, a universal fix - it works best where the two sexes are close, on the arms, head and legs, and least well or poorly where they are most distinct, the hips and especially the chest.
http://www.daz3d.com/genesis-2-cross-figure-resource-kit though as Richard says it is likely, though not always, to have some issues.
Hi friends!
I don´t use to convert stuff from one figure to another. I did several exceptions with Genesis 1 because of the "unisex" concept, but it´s cooler to have unique sets for male and female, and every figure deserves a unique Wildenlander version ;)
But, things like loin cloths, tunics or capes work better with the kit than autofitting them.
Making two outfits and charging the price for one is called taking a loss. No vendor will do that. That's doing double work for less money. The numbers will never add up.
However, I would keep an eye on this utility when for when it goes on sale:
http://www.daz3d.com/genesis-2-cross-figure-resource-kit
This alleviates the need for autofitting clothing to each figure, as it adds the male or female fits to clothing. Customers can use it to add gender fits to clothing so you won't get the stretching and crumpling you may get when autofitting. It works much better than autofitting. When it was released, it was about $11.
Make that two people not reading too carefully. 8-/
(Because apparently I need to spell it out: yes, I know making an outfit for two figures is a hell of a lot more work than making it for one. About twice as much in fact, not counting basic design and texture work. My problem here is not with the vendors; it's with G2's bass-ackwards reversion to the old paradigm.)
Making two outfits and charging the price for one is called taking a loss. No vendor will do that. That's doing double work for less money. The numbers will never add up.
However, I would keep an eye on this utility when for when it goes on sale:
http://www.daz3d.com/genesis-2-cross-figure-resource-kit
This alleviates the need for autofitting clothing to each figure, as it adds the male or female fits to clothing. Customers can use it to add gender fits to clothing so you won't get the stretching and crumpling you may get when autofitting. It works much better than autofitting. When it was released, it was about $11.
Make that two people not reading too carefully. 8-/
(Because apparently I need to spell it out: yes, I know making an outfit for two figures is a hell of a lot more work than making it for one. About twice as much in fact, not counting basic design and texture work. My problem here is not with the vendors; it's with G2's bass-ackwards reversion to the old paradigm.)
Well actually going back to the 2 figures makes it easier to make clothing and characters. The biggest issues was that with the androgynous shape, was that it was hard to make female clothing and any character required lots of correctives to be either male or female, so you ended up with bland clothing and figures that weren't quite male or female in looks or emotions. Going back to the two figures brought a lot more people on board to develop for it that wouldn't touch Genesis 1, sales for G2 clothing surpassed G1 clothing, and the G2 adoption rate is way higher than G1 (Which is why G2 content has overtaken the store in visibility in less than a year than what G1 did in 2 1/2). I know I don't miss making dozens of correctives for my products and the lower sales. So going back was actually a smart move. I know some people don't like the 2 figures, but judging from the sales and adoption rates, those people are now in the minority. I know people still don't understand the move, but in order for the masses to get lots of content, the process to make it has to be easy for the content creator.. and that's DAZ's focus. If it's not easy for the content creator, items simply won't be made and the no one buys into the figure. That said, between the crossfit tool, autofit and GenX t's not like you can't make clothing and characters fit your needs.
Sure... but the result of that ease is threads like this one. G2 might be simpler for creators, but it's a big step backwards for consumers. Every problem Genesis gear has that V4/M4 didn't? Still there in G2. (I'm looking at you, cleavage-cling.) No visible uptick in quality; certainly none that couldn't have been applied to G1. The Poser crowd would seem to agree too, given V4's continued popularity.
Of course, it's saved me... probably a couple grand since G2F's release, so I guess there's always a silver lining. And if you're selling more G2 stuff than you were for G1 when it was... what, eight months old? Then I guess it was a good business decision.
Doesn't mean I have to like it though.
Generally people don't see what's under the hood so they tend to say they see no difference. But two weight maps instead one doing double duty and requiring lots of fits and corrections. If any of this was apply to G1, it would instantly break all their content. And the poser issue, has been hashed over and over, but actually the fact that the quality of G2 has went up has moved a lot more poser users and vendors to Genesis 2. You can see that through increased presence in items and gallery renders in other stores.
I was actually referring to the HD stuff actually. But yes, you've got me with the weight map thing.
That said, we're dealing with a visual medium here. The differences we can see - the ones that show up in the final render - are really all that matter. Anything "under the hood" is only relevant insofar as it affects that end result, and the quality thereof.
I appreciate that having separate male and female figures may make things easier for the vendors, but does it really make things so much easier that the increase (or potential increase) in productivity offsets the huge loss of versatility? If so, I've gotta say - you guys have been slacking. Hard. :)
Actually I seem to see about the same amount of G2 content that I used to see for G1... although I'm not exactly going to go back and count all the releases over the past three years, so I must admit that's a subjective observation.
Off the top of my head I can think of exactly one noteworthy Poser vendor who more or less skipped G1 but picked up G2 - AlfaSeed, or AeonSoul or whatever they're calling themselves these days. And that's purely a matter of timing - AS started working on G1 stuff right before G2F came out, at which point it made sense to switch to the latest model. So that's hardly indicative of a general trend.
But what versatility did you lose? I've yet to hear one person give me an answer on this. To be honest, I don't think there's not really any loss, unless you're wanting to put boobs on creatures, or males. Clothing can still come be used on both, as can textures. You may need to do an extra step or two, but you really didn't lose anything from the base figures being split. And from the sales and adoption rate of G2, I don't think it's been that big of an issue for the majority of customers.
Off the top of my head I can think of exactly one noteworthy Poser vendor who more or less skipped G1 but picked up G2 - AlfaSeed, or AeonSoul or whatever they're calling themselves these days. And that's purely a matter of timing - AS started working on G1 stuff right before G2F came out, at which point it made sense to switch to the latest model. So that's hardly indicative of a general trend.
Actually there's been a decent amount of clothing that's come out, though it's probably not unisex as in G1. And there's been quite a few vendors that have created G2 items, and a few new vendors that came over from other sites that are now PAs here that focus on G2 items.
One loss of versatility is how backwards compatible Genesis 1 is . I was able to make use of Generation 3 items and all Generation 4. Thanks to one of the PAs I can get use out of some M4 and V4 stuff on Genesis 2 but only if it is in .duf format and I can't use anything from Generation 3 (that I know of.)