Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
That information is not yet available. I will post here and in out pages when the program will be ready.
Cheers.
I'm having a problem with hair that has a scalp surface in it that extends beyond the rest of the hair onto the forehead. The opacity map works ok for the scalp, but there is a dark place (sometimes wide) around the edge of the scalp on the forehead when rendering in LuxRender..
Has anyone else seen this? Is there a "work-around"?
Thanks.
Yes, scale down or up the skull cap just a tiny bit and the intersection lines will be gone.
Thanks! I'll give it a try. :)
Thanks so much! Much appreciated!
That information is not yet available. I will post here and in out pages when the program will be ready.
Cheers.
Just a taster so to speak of the power or Reality 3 Poser Version, so can't wait for the Studio version, using Hybrid Mode so using a combo of CPU and GPU did this simple scene in about 45 minutes was pretty good at 30 minutes but let it go longer. it has a single lightsource in the lamp post globe next to Genesis 2.
On a side note did try to use Pure GPU mode but not enough video card ram.. :( Though interestingly enough on another test picture if I set it to Pure GPU and in scene configuration set type to bidirectional I got the speed of pure GPU mode but for some reason all the load was on the CPU.. Case of Go figure..
Hi Paolo!
DAZ has issued the SN's and I'm trying to use the plugin. However, I'm having trouble being able to click any of the options on the bottom of the interface because they are hiding behind my taskbar. I haven't been able to figure out how to fix that. Any advice?
Thanks!
Hi.
Are you using a dual monitor setup?
Hi.
Are you using a dual monitor setup?
Wow you're fast! I like that. Many companies can learn from that kind of dedication.
I'm sorry for giving you such little information. I am not using a dual monitor set up. I'm running it on Windows 8.1 64bit. Thanks!
Thank you. I hate leaving people waiting :)
Well, if you don't use a dual monitor it means that you have a very low-resolution screen and for that I'm afraid a can't do much. Reality 2 requires at least 800 lines of vertical resolution. You might be able to gain some relief by setting the task bar to auto-hide. It depends. Without knowing your screen resolution I'm just guessing.
Hope this helps.
Thank you. I hate leaving people waiting :)
Well, if you don't use a dual monitor it means that you have a very low-resolution screen and for that I'm afraid a can't do much. Reality 2 requires at least 800 lines of vertical resolution. You might be able to gain some relief by setting the task bar to auto-hide. It depends. Without knowing your screen resolution I'm just guessing.
Hope this helps.
I think you've found the problem. My resolution is 1366x768. I can't tell you if your suggestion works because, now I have another issue that I need to contact DAZ about. My serial number has been cancelled. Thanks for trying to help out. Once I get DAZ to resolve this issue, I'll give it a shot.
Can you not Auto Hide your task bar in Win8.
Good point, then I'm afraid that there is not much to do. 768 is more than 20 years old and writing modern UI for that resolution, unless it's a phone, it's quite difficult.
Good point, then I'm afraid that there is not much to do. 768 is more than 20 years old and writing modern UI for that resolution, unless it's a phone, it's quite difficult.
As I know from helping my father pick out a new laptop earlier this year, at least in the UK the switch to near-universal 16:9 aspect ration means that a lot of more compact new systems do have 768 pixel vertical resolution.
As I know from helping my father pick out a new laptop earlier this year, at least in the UK the switch to near-universal 16:9 aspect ration means that a lot of more compact new systems do have 768 pixel vertical resolution.
Aye. I'm no expert but my laptop is only about 6 months old from purchase and I don't think it's more than a couple years old in the design because it has a Core i5 processor.
That might be but 768 lines is from XGA resolution, which was released in 1990 at 1024x764. Padding it to the sides a bit is not changing the fact that it's a 24 year old screen technology. Some laptop manufacturers are basically recycling extra old technology by touting it as "HD" screen. That is a rather questionable tactic. TVs have been dramatically behind PC screen resolution and attaching an HD label to something doesn't make it any better. It's pretty much like putting lipstick on a pig.
I don't mean to offend anybody. If you have bought one of those laptops I'm sorry. I don't mean to disparage your purchase, I'm just being objective. In fact I hope that this post will prevent other people from making that same purchase. If somebody offers you a machine today and that computer is not capable of at least 1200-1600 lines of resolution you should steer clear and look at something else. Unless you plan to use that as a low-end, Internet-and-Word-only kind of machine.
But if you plan to do any graphic work than look for something better.
I have a laptop which is 7 years old and has a screen of 1680 x 1050. That was nice 7 years ago but today that is old hat. I try as hard as possible to make software that runs on a wide array of devices but 20+ year old resolution is just too much to make modern UIs. That's why I posted in the product notes that a resolution of at least 800 pixels is required to use Reality.
Cheers.
Excellent, thank you! Was actually thinking about using glass, but thought it would require a 'sheath' of a duplicated model with which to do so.
Does anyone know if these two shader sets would run under Reality?
http://www.daz3d.com/grass-shader-for-daz-studio
http://www.daz3d.com/marshian/underwater-relics-shaders
That might be but 768 lines is from XGA resolution, which was released in 1990 at 1024x764. Padding it to the sides a bit is not changing the fact that it's a 24 year old screen technology. Some laptop manufacturers are basically recycling extra old technology by touting it as "HD" screen. That is a rather questionable tactic. TVs have been dramatically behind PC screen resolution and attaching an HD label to something doesn't make it any better. It's pretty much like putting lipstick on a pig.
I don't mean to offend anybody. If you have bought one of those laptops I'm sorry. I don't mean to disparage your purchase, I'm just being objective. In fact I hope that this post will prevent other people from making that same purchase. If somebody offers you a machine today and that computer is not capable of at least 1200-1600 lines of resolution you should steer clear and look at something else. Unless you plan to use that as a low-end, Internet-and-Word-only kind of machine.
But if you plan to do any graphic work than look for something better.
I have a laptop which is 7 years old and has a screen of 1680 x 1050. That was nice 7 years ago but today that is old hat. I try as hard as possible to make software that runs on a wide array of devices but 20+ year old resolution is just too much to make modern UIs. That's why I posted in the product notes that a resolution of at least 800 pixels is required to use Reality.
Cheers.
Thanks for sharing your knowledge. I wasn't aware of that. This is indeed my mobile machine. I do have a 1920x1080 monitor on my i7 machine. I guess it's time to fire her up again.
Can you not Auto Hide your task bar in Win8.
Actually, yes, you can auto hide your task bar in Win 8.1. That feature is still there and probably will remain so. :-)
Thank you for letting us know.
Cheers.
Welcome, back Paolo :cheese:
And a tip if anyone experiences body parts that turn white/frosty when rendering in LuxRender. It happens when a temp file is created (eg. like when Skin Builder is used or M4 Beard Plus). If Lux runs while D|S is open, then it'll be okay. But if you close D|S and restart LuxRender then the white thing will happen.
Solution: Look for the textures/maps in C:Users/(your name)/AppData/Roaming/Daz3D/Studio4/temp/(filename). Copy the file and place it where you can easily find it and rename it: I put it with the skin texture folder, then use those files ;-)
Had this issue on and off and found the solution about 2 months or so back :P
Hth :coolsmile:
Thank you!
Interesting, I am reading some folks are using Realty with win 8? When I had my workstation built 18 months ago I had win 8 installed on it and had nothing but problems using Reality. It would take many tries to get it to open. My saved shaders would not transfer properly between my workstation and i7 notebook. Had to put 7 back on the workstation.
it wont load at all in 4.6, and it fails to load in 4.5
is this at all compatible with 4.6?
it doesnt appear in the plugin list at all. it appears in the plugin list for DS 4.5, but it says the plugin failed to load.
Yes it is. If you don't see it it mean that you didn't install it in the right place.
When you run the installer you must select the folder where Studio 4.6 is installed.
Re-install and make sure that you select the right folder.
Cheers.
it was installed in the right place, but wouldnt load the first time i ran DS 4.6. i tried running DS from the library instead of using the desktop shortcut, and it installed this time. weird. hmm - works fine, but i cant find most of my content or any of my saved scenes - i think i must have two instances of DS 2.6 in different places. no wonder i have trouble with some of my morphs!
I'm running it on both my 32 bit and 64 bit installs of 4.6 from the same windows 7 system.
When you say it doesn't run is the plug-in active and the icon missing?
EUREKA! that was the problem - i had an instalation of DS 4.6 in my personal folders, and another instalation of DS 4.6 in Public folders. i've been installing to the wrong one all along. doh!
Glad that you found the solution.
Cheers.