My poser animations

IvyIvy Posts: 6,816

This is my very first poser 12 animation Using BlackHeart Alyson2 with bullet physics and dynamic hair control and  The walk cycle was done with poser Walk designer for Alyson The man is freak 5 I brought into poser with Dson and used some poser-mocaps BHV files for his animation

The ground is a Panoramic image I set as a background image. from Cake $ Bob   Took me a week to make  & 3 days to render in superfly  edited with Adobe Premiere cs6

I know it is not very much but its a start  Link https://vimeo.com/517664626

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 30,865

    very sexy kiss

  • IvyIvy Posts: 6,816

    Thanks Wendy . This took for ever to render in superfly . I though daz studio took a long time.   But I really like walk designer they have a bunch of nice presets. and the sliders are easy to use.  .  I wonder if there is a way I can save these animations I made in PZ3 or BVH & save the body bullet physics as morphs . it just seems to save the animation as a cycle but not the morphs values. I wonder how I would save those as morphs?  I like the dynamic hair  and hair room better than deforce as well that was a old poser hair prop.I refreshed..lol.    Yes I am still learning whats new.

  • FirstBastionFirstBastion Posts: 5,407

    I haven't used Poser in years,  but the walk designer animation you did looks really well done. Would be great if you could export the animted data.

  • IvyIvy Posts: 6,816
    edited March 2

    FirstBastion said:

    I haven't used Poser in years,  but the walk designer animation you did looks really well done. Would be great if you could export the animted data.

    I posted that question at rendersoity if there was a way to save a walk cycle with bullet physics baked into it . I can save the animation with the bullet physics as a poser scene  a but when i try to export it as  FXB or a bvh  even pz3 file all that saves is the walking motion and and does not include the bullet physics.  I would love to save this animation I did post that question here https://www.renderosity.com/rr/mod/forumpro/?thread_id=2958716

    Post edited by Ivy on
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