Show Us Your Iray Renders. Part VIII

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Comments

  • Gordig said:

    The first one makes more sense in terms of lighting, but I do like the second one more. Maybe if you just adjusted the exposure and/or added a little more key lighting.

     

    Thanks! I think I'd add more lights but still try to keep a night look and will work more on the rimlight silhoutte effect too 

  • UHFUHF Posts: 512
  • UHF said:

    Cloudy with a Chance of Meteor Showers

    https://www.daz3d.com/gallery/user/4986713818529792#image=1203910

     

     The background and lighting are pretty good 

  •  I'll start doing more mermaid renders but I need to do underwater lighting better

     Just an elf princess posing. I added maps to the duel lobe while adjusting the color. The mirror is from a different set 

      I added an expression this time. I added an overhead blue light to simulate night 

  • xmasrosexmasrose Posts: 1,403
    edited February 2022
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  • GordigGordig Posts: 10,045

    BandoriFan said:

    I'll start doing more mermaid renders but I need to do underwater lighting better

    Good luck, underwater lighting is rough. Most of the time, I don't even bother.

  • UHFUHF Posts: 512

    Arcane Jinx.

    I put a lot of work into thie render.  I even hand painted the tattoos on the skin.

    https://www.daz3d.com/gallery/user/4986713818529792#image=1204086

    Jinx

  • FishtalesFishtales Posts: 6,119

    Playing around with4.20, Red Crow Inn and Matte Fog.

    2022-02-22 10:40:19.711 [INFO] :: Total Rendering Time: 14 minutes 9.26 seconds

    Click on image for full size.

  • Matt_CastleMatt_Castle Posts: 2,561

    I've actually done quite a lot recently, but I'm going to have to catch up on uploading them to the Daz Gallery. I try to flesh out the product listings for the sake of helping out people who use the Daz Deals plug-in to see what others have done with products (a feature that's often helped convince me on products, or introduce me to new ones), but that's going to take a while to fill those out.

    Anyway, this one was done for the Daz Slackers Discord's weekly challenge a few weeks ago, on the brief "Light and Shadow":


    Gallery Link

  • lou_harperlou_harper Posts: 1,163

    I love the Ultra Scenery Toolbox. It can be a little fiddly, but so useful.

    Btw, I wonder how you're supposed to render a small boat like this in water. I rendered twice, once just th boat and figures without landscape, and photoshopped it together. Otherwise the water intersects with the boat.

  • GordigGordig Posts: 10,045

    Matt_Castle said:

    I try to flesh out the product listings for the sake of helping out people who use the Daz Deals plug-in to see what others have done with products (a feature that's often helped convince me on products, or introduce me to new ones), but that's going to take a while to fill those out. 
     

    Im very dogged about filling in the products used as well. It's not uncommon for me to have to track down upwards of thirty products, which is why it was so funny to me that my last two renders used a total of four products between them. 

  • Matt_CastleMatt_Castle Posts: 2,561
    edited February 2022

    Uploading out of order, because I can more clearly remember what assets are in the newer scenes...

    Point:


    Gallery Link

    Post edited by Matt_Castle on
  • Matt_CastleMatt_Castle Posts: 2,561

    Apparently I still find centaurs doing people things funny. (It also comes with a big disclaimer that I've made custom JCMs for my centaurs that massively increase their range of motion at the waist, before I cause anyone to waste their time experimenting).

    This was done for the "Spring Cleaning" theme on the Daz Slackers Discord's weekly challenges:


    Gallery Link

  • dragotxdragotx Posts: 1,138

    One of my newer pieces

  • Robert FreiseRobert Freise Posts: 4,439

    Nice work

  • dragotxdragotx Posts: 1,138

    Robert Freise said:

    Nice work

    Thanks!

  • GordigGordig Posts: 10,045

    A couple volumetric renders.

    In Training

     

    Fetch Quest

  • alexhcowleyalexhcowley Posts: 2,386

    dragotx said:

    Robert Freise said:

    Nice work

    Thanks!

    Ridley Scott on steroids!

    Cheers,

    Alex. 

  • BandoriFanBandoriFan Posts: 364
    edited March 2022

     I really like how I coordinated her outfit in this one. Their hairs are a couple of my favorites tho maybe I overglossed her hair

     I really love this outfit! The figure is a combination of different characters dialed in then other sliders. To get the skirt to fall like that I used two wind nodes adjusting them along the timeline

     I love these poses! They're from the Le Mar Pinup set. All the mermaid pose sets I've seen are good too. I know the lighting can be better but I wanted her to be clearer. I desaturated some of the bluelights

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  • FSMCDesignsFSMCDesigns Posts: 12,752
    edited March 2022

    Just revisiting an older saved scene and goofing around with some filters in photoshop

     

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  • WonderlandWonderland Posts: 6,872

    dragotx said:

    One of my newer pieces

    Beautiful! Love the lighting! 

  • FSMCDesignsFSMCDesigns Posts: 12,752

    So nice UHF!

  • GordigGordig Posts: 10,045

    Probably done with volumetric renders for the time being.

    Aladdin

    Little known fact: the original story of Aladdin took place in China. The genie in the lamp was actually the second genie; the one that helped Aladdin escape from the cave came from a magic ring.

  • dragotxdragotx Posts: 1,138

    Wonderland said:  Beautiful! Love the lighting! 

    Thank you!  Most of the lighting is Stonemason's though, it's a really fantastic environment he made.

  • Matt_CastleMatt_Castle Posts: 2,561

    Catching up on a load of renders I don't think I've uploaded here yet:

    ~~~~~

    Betterment

    Done for the Daz Slackers Discord's weekly challenge/suggestion of "Journey". While elves all have a natural tendency for good physical performance, Whisky is very much learning that she's still got some work to do if she wants to keep up with her daughters.


    Gallery Link


    Break

    This was done for the Daz Slackers Discord's weekly challenge/suggestion of "Break Free". I may have focused more on the "Break" than the "Free"., but hey, I guess he's free to go home now...


    Gallery Link


    Buck
    School playground fights get a bit weird in the world of Veil...

    (This is exploring the earlier friendship of a couple of my characters - Rina and Jennifer, the centaur and succubus respectively).

    Gallery Link



    Homework
    After all the normal stuff, like centaurs and prototype combat AIs, I thought I'd render something truly fantastical - a teenager actually doing homework.


    Gallery Link

  • nonesuch00nonesuch00 Posts: 18,107
    edited March 2022

    lou_harper said:

    I love the Ultra Scenery Toolbox. It can be a little fiddly, but so useful.

    Btw, I wonder how you're supposed to render a small boat like this in water. I rendered twice, once just th boat and figures without landscape, and photoshopped it together. Otherwise the water intersects with the boat.

    Love the scene & what the Post Processing and color saturation does here.

    Post edited by nonesuch00 on
  • MasterstrokeMasterstroke Posts: 1,974
    edited March 2022

    Another pic from the 60's again.

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  • BandoriFanBandoriFan Posts: 364

     

     

     

    My first time using geometry editor to make a new material zone 

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