Is it possible to keep lighting in a scene but to stop it from blacking out my viewport?

SchaakaSchaaka Posts: 59

Its weird, when i render the scene it will be quite nicely visible.

If i am in the view port under texture shaded you cant see anything.

Why does it do this? It seems super impractical.

I tried to Google search the solution but i guess im not stating it correctly.

Any help is wholly appreciated, thanks!

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Comments

  • GordigGordig Posts: 4,348

    Ctrl+L.

  • Richard HaseltineRichard Haseltine Posts: 72,553

    Ctrl L is the toggle to turn the previewing of lights off and on (it's on by default). Window>Preview Lights.

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