More Non-photorealistic Renders (NPR III)

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Comments

  • vrba79vrba79 Posts: 1,398

  • csaacsaa Posts: 823
    edited December 2022

    ~ Deleted ~

    Post edited by csaa on
  • ArtiniArtini Posts: 9,458
    edited December 2022

    Trying another one - somehow, I am in such a mood...

    Unity 2022.2.1f1 with HDRP pipeline.

    ChristmasCity01.jpg
    1920 x 1080 - 115K
    Post edited by Artini on
  • ArtiniArtini Posts: 9,458
    edited December 2022

    ... or maybe with the postwork...

    ChristmasCity02Artistic.jpg
    1920 x 1080 - 868K
    Post edited by Artini on
  • ArtiniArtini Posts: 9,458
    edited December 2022

    Hard to decide...

    ChristmasCity04Dusk.jpg
    1920 x 1080 - 1M
    Post edited by Artini on
  • ArtiniArtini Posts: 9,458
    edited December 2022

    Using URP pipeline...

    chcr01Fantasy1920.jpg
    1920 x 1080 - 857K
    Post edited by Artini on
  • csaacsaa Posts: 823

    Sgts. Andrea & Inez | Daz assets | Blender Eevee render | Clip Studio Paint post-edit

  • ArtiniArtini Posts: 9,458

    I see, that your favorite are black & white images.

    Please continue with that - after all, at least for me, it is to have a good time

    and have someting else to do in my free time.

     

  • csaacsaa Posts: 823

    Artini,

    Thank you. This thread is open to anyone who wants to showcase their NPR work. I personally welcome and enjoy the images people have shared. But as more and more people post, it makes sense to moderate ourselves. Instead of posting immediately after someone has shared their work, I propose that we each hold back for at least 24 hrs before doing so.

    Whenever we post to this NPR thread, our work "headlines" the discussion. Visitors to the Daz Forum follow particular members ... because they like their art style, for example. Once too many people follow up with their own posts immediately, the "headline" moves on, and a person's work loses its potential audience. Think of it as a situation when people talk together, over one another: the discussion becomes cluttered, noisy and difficult to follow.

    Personally I try to hold back for 24 hours after someone has posted before following up, or submitting a new post of my own. Sometimes I stay away at least three or four days, allowing the last person to have their time in the limelight. I'm not always true to that rule ... but that's what I try, as a matter of civility in a public forum.

    Cheers!

     

    Artini said:

    I see, that your favorite are black & white images.

    Please continue with that - after all, at least for me, it is to have a good time

    and have someting else to do in my free time.

     

  • GordigGordig Posts: 10,056

    I can't believe I only just now noticed the typo in the thread title.

  • ArtiniArtini Posts: 9,458

    Gordig said:

    I can't believe I only just now noticed the typo in the thread title.

    Hi, could you please elaborate, what typo is that.

    Thanks in advance.

     

  • GordigGordig Posts: 10,056

    Non-photorealisitic 

  • ArtiniArtini Posts: 9,458

    Thanks. I have not noticed that.

    Hope, now it is right.

     

  • 3WC3WC Posts: 1,107
    edited December 2022

    I tried to get you to fix that like two versions ago! angry

    Post edited by 3WC on
  • I made this poster for my brother for his OC's for Christmas. He was looking for the old 80's action hero look. I think I got close.

  • vrba79vrba79 Posts: 1,398

    That looks great!

  • vrba79 said:

    That looks great!

    Thank you!

  • New PWToon tuning

     

    2-1.jpg
    1600 x 900 - 333K
  • csaacsaa Posts: 823

    Sgt. Inez | Daz assets | Blender Eevee render | Clip Studio Paint post-edit

  • csaacsaa Posts: 823
    edited January 2023

    ~ deleted ~

    Post edited by csaa on
  • csaacsaa Posts: 823

    Celshading with solarpunk aesthetic. Some approximation of it anyways.

    I spent some time last month at Asian art wing of the the San Antonio Museum of Art. Came away with lots of inspiration from the trip.

    Cheers!

    Lena Ishikawa: Apotheosis | Daz assets | Blender Eevee render | Clip Studio Paint post-edit

  • @csaa I love that color palette. Looks neat.

  • csaacsaa Posts: 823
    edited January 2023

    ~ Deleted ~

    Post edited by csaa on
  • ArtiniArtini Posts: 9,458

    Need some advice - what do you think about the look of the characters:

    https://www.daz3d.com/mister-bobble
    https://www.daz3d.com/cyberpunk-mec-droid
    https://www.daz3d.com/robot-soldier

    I have applied Toon Shader to them, mostly step variant, but also posterize to one of Mr Bobbles.

  • @Artini What kind of look are you going for?

  • ArtiniArtini Posts: 9,458

    LoreMistress Izaria said:

    @Artini What kind of look are you going for?

    Thanks a lot for the response.

    I am just experimenting with this new shader in Unity and trying to find some good looking combinations.

    I would like to achieve stylized look, like in illustrations and not photorealistic.

    I will make more tests.

     

  • csaacsaa Posts: 823
    edited January 2023

    Artini said:

    I would like to achieve stylized look, like in illustrations and not photorealistic.

    I will make more tests.

    Artini,

    Ahem, uh ... might I point you to a recent thread Artini's Experiments that sounds suitable for you. Have you heard of it?

    It's a brand new thread in the Art Studio forums, filled with interesting experiments.  And best of all, it's a solo thread, which means there's little interference from other posts. laugh In Artini's Experiments you can put post as many times in a single day, and others won't feel they're crowded out as a result. No one's feelings are hurt, as a result.

    Cheers!

    Post edited by csaa on
  • ArtiniArtini Posts: 9,458

    Sorry, @csaa

    Yes, I created my other thread to post my own experiments,

    but sometimes, I would like to have some advice from the NPR thread.

    Just ignore my posts and work on your art.

     

  • csaacsaa Posts: 823
    edited January 2023

    but sometimes, I would like to have some advice from the NPR thread.

    Just ignore my posts and work on your art.

    Artini,

    My friend, help me understand something. On one hand you're looking for advice from this forum, but on the other hand you ask that your posts be ignored. How do we give feedback to something we're supposed to turn a blind eye to? frown I hope you see the contradiction there.

     

    I'm like you. I enjoy sharing my work and receiving feedback. But what I've learned over the years is that simply posting images is not enough. Why? Because a lot of people can do it. Daz, Unity, Blender ... all these tools make it very easy to generate images. With a fair amount of skill, at least.

     

    Let me help you out. Here's what I've learn about encouraging people on a forum to give feedback:

    (1) Post good work, preferrably your best.

    (2) Be generous about giving constructive feedback to others. In fact, give more than you take.

    (3) Stand aside and let other people receive the time and attention their work deserves;  in short, don't post a lot, and don't post too often.

     

    It's all about being part of a community. In that spirit, I'd like to hear your thoughts on my earlier proposal:

    ... as more and more people post, it makes sense to moderate ourselves. Instead of posting immediately after someone has shared their work, I propose that we each hold back for at least 24 hrs before doing so.

    Cheers!

     

    Post edited by csaa on
  • vrba79vrba79 Posts: 1,398

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