Wireframe and Hologram Shaders | Commercial |

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Comments

  • MarshianMarshian Posts: 1,460
    edited December 1969

    Is there anyway to adjust the scaling and divisions on this shader set.

    I've been wanting to use my own transparency maps that I have made in photohop but I load and render them I they appear tiled.

    Sure, The tiling in surfaces tab is labeled:
    Map Tiling U
    Map Tiling V

    By default these shaders go on at 2x2.

    Does this help?

  • JohnDelaquioxJohnDelaquiox Posts: 1,184
    edited December 1969

    Yes, yes it does, Thank you.

  • MarshianMarshian Posts: 1,460
    edited August 2015

     

     

    Post edited by Marshian on
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