Classical Minotaur [commercial]

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Comments

  • RawArtRawArt Posts: 5,893

    croll said:

    Dumb question here but... would the geograft for the hooves work on a genesis 8 model, or does it have to be 8.1?

    TIA.

     

    They will attach, but not work as well as they would for g8.1 which it was designed for.

    There are also hoof geografts in my satyr, krampus and Bapho character sets that were made on g8

    https://www.daz3d.com/satyr-with-dforce-hair-for-genesis-8-male

    https://www.daz3d.com/demon-krampus-for-genesis-8-male

    https://www.daz3d.com/bapho-for-genesis-8-male

     

     

  •  We are. Believe me. I have tail. Only one small additional vertebrae but it is there. ))  And it is BELOW butt crack. I think you can grope the same with your fingers because everyone at least has normal coccyx. This model look unnormal, I feel physically bad looking at him.

    RawArt said:

    maikdecker said:

     

    Great looking figure again. I just got one question: could the tail positioned a bit lower? A human skeleton has a couple bones where a tail would be located, which is way lower than on most 3d models sold by DAZ, probably due to some rigging restrictions? So.. can the tail be moved lower? Else it would be a Minotaur without tail for me wink

     There really is no "Lower" it can go.....it is right above the butt crack, and it is morphed to look like it is properly growing out from his spine. Believe me, we do all we can to make things look as natuarl as possible. Humans are just not built the same as animals.

     

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