*Released!* Natural Eyes 9 For Genesis 9 {Commercial}

chevybabe25chevybabe25 Posts: 1,192
edited February 2023 in Daz PA Commercial Products

https://www.daz3d.com/natural-eyes-9-merchant-resource-for-genesis-9

A comprehensive Merchant Resource for the Genesis 9 figure.

*48 Iris Texture Maps in a Transparent png Format*

*2 Sclera maps*

Corresponding Normal, Bump, and Displacement Maps

Left, Right, and Full Material Settings For Each Eye Style

Material Settings For the Tear

8 HD Iris morphs for Each Eye

2 Lacrimal Morphs

3 Settings to Change Translucency

3 Settings to change SSS

3 Settings to change the SubD

 

A 12 page Comprehensive PDF with Directions and Explanations

 

And of course.. the best part.. I left for last!

An improved shader set up that makes these render FAST :)

 

TIPS & TRICKS - I'll add more as I think of them!

 

 

Youtube Video How Tohttps://youtu.be/uZUUZ7P6774

 

  • Sclera Natural and Sclera Aged works best with most skin colors. If they are still too bright, You can change the diffuse color(not the map) to a slightly darker shade on the Eyemoisture Left and Eyemoisture Right.
  • Sclera Bright options are designed for paler complexions.
  • Due to the design, the irises end up looking smaller. Some people like that, some don't.  Dialing the iris size up about 35% brings it back to the same size as V9's. The iris size is a standard morph and is on G9, not the eyes.
  • If you do adjust the size of the irises, they may intersect with the tear. I have included a Tear Move Out Morph for this.
  • If the irises look too dark - Add the sss option. Always start with the SSS Higher. This is usually enough. 
  • If the irises look too smooth - This could be a couple of things. It may need to render longer, or it may need some subd (make sure if you use the option I provided that you have the eyes selected in the scene before you use this),  
  • If the eyes look took glowy/not natural - Play with the translucency options. If they still look too bright change the translucency value manually AND/OR change the translucency color (not the map) from white to a darker gray on the Eye Left and Eye Right surfaces..
  • If the limbal ring isnt dark enough - Try using one of the eye reflection adjustments - Medium or Beauty
  • If the eyes look too dry or are not reflecting enough:  This is a lighting thing. Try adding more lighting that accentuates the eyes. Rotate your HDRI etc.
  • The add limbal ring option - This imo, doesn't look all that great , but I felt it was a great way for all of you to learn how to adjust coloring etc in LIE, and get your hands dirty :)
  • Iris inset morph - This is something that you will probably fiddle with a bit. I don't think you even need it unless you are doing a side shot, or dont want to use the hd irises (which already have some inset in them).  It's just an extra option for those that need or want it.
  • If the iris colors are not saturated enough for you, select the Eye Left and Eye Right Surfaces and change the Diffuse Overlay Color(not the map) to a more saturated color that represents the eye color you are going for. Ex. If you want the iris more blue, select a blue shade.
  • If the eyes are being difficult to light: sleet the Eye Left and Eye Right, and change the Diffuse Overlay value to 90%
00-Main-Natural Eyes 9- Daz3d.jpg
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01-Popup-Natural Eyes 9-Daz3d.jpg
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02-Popup-Natural Eyes 9-Daz3d.jpg
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03-Popup-Natural Eyes 9-Daz3d.jpg
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04-Popup-Natural Eyes 9-Daz3d.jpg
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05-Popup-Natural Eyes 9-Daz3d.jpg
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06-Popup-Natural Eyes G9-Daz3d.jpg
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07-Popup-Natural Eyes 9-Daz3d.jpg
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08-Popup-Natural Eyes 9-Daz3d.jpg
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Post edited by chevybabe25 on
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Comments

  • lilweeplilweep Posts: 2,235

    natural eyelashes?

  • chevybabe25chevybabe25 Posts: 1,192

    nope. but you are warm :)

  • thd777thd777 Posts: 932

    Natural Eyes for Genesis 9?

  • AllenArtAllenArt Posts: 7,140

    Everybody's a tease these days. LOL

  • barbultbarbult Posts: 23,155

    What's the purpose of a placeholder thread? Why not just start a thread when there is something to say? I don't get it.

  • chevybabe25chevybabe25 Posts: 1,192

    devil

    teasr.jpg
    1000 x 1300 - 118K
  • SigurdSigurd Posts: 1,084

    Cannot wait!

     

  • DaventakiDaventaki Posts: 1,621

    barbult said:

    What's the purpose of a placeholder thread? Why not just start a thread when there is something to say? I don't get it.

    Because they like to tease us and leave us wondering what is to come!  

  • barbult said:

    What's the purpose of a placeholder thread? Why not just start a thread when there is something to say? I don't get it.

    To get us ready for the G9 deluge when the official release happens in a week or so.

  • LintonLinton Posts: 541

    Beholder?! -breathing intensifies-

     

  • Somebody has been looking at Zevo's placeholder posts laugh

  • chevybabe25chevybabe25 Posts: 1,192

    hee hee devil

    tsr2.jpg
    1000 x 331 - 203K
  • Nice!

  • AllenArtAllenArt Posts: 7,140

    chevybabe25 said:

    hee hee devil

    Beautiful :)

  • MasterstrokeMasterstroke Posts: 1,800

    A placeholder, yay. I always wanted a placeholder. How much place does it hold?

  • barbultbarbult Posts: 23,155

    A placeholder, yay. I always wanted a placeholder. How much place does it hold?

    Thank goodness we have the Code 66 Placeholder Manager https://www.daz3d.com/placeholder-manager already in the store!
  • xyer0xyer0 Posts: 5,686

    Are we getting realistic lacrimals at the BEGINNING of a generation? That would be great.

  • SevrinSevrin Posts: 6,301

    I've been waiting for Placeholder for ages.  Thank you so much!

  • barbultbarbult Posts: 23,155

    Sevrin said:

    I've been waiting for Placeholder for ages.  Thank you so much!

    Don't hold your breath. Many times a PA will post about a Placeholder here, to get us excited. Then they pull the rug and release something else instead of a Placeholder. wink It could happen again.

  • jag11jag11 Posts: 885
    I placeholder can be very handy, so I'm waiting for it.
  • TimotheusTimotheus Posts: 238

    I hear Apple is secretly working on iPlaceHolder, so I hope this comes out first!

  • SigurdSigurd Posts: 1,084
    I am already clearing space on my hard drive for it. I am planning on getting the whole placeholder bundle.
  • barbultbarbult Posts: 23,155

    Sigurd said:

    I am already clearing space on my hard drive for it. I am planning on getting the whole placeholder bundle.

    When can we preorder? I want to be one of the first to have access to the placeholder.

  • chevybabe25chevybabe25 Posts: 1,192

    *whistles* you guys are killin me. 

  • Something to hold my place in a queue so I don't have to be there all the time? Wow. I have needed one for years. Is there a 3D print license too? Please, please say there is... Regards, Richard.
  • chevybabe25chevybabe25 Posts: 1,192

    Updated the post with pretty pictures. Enjoy :)

  • chevybabe25 said:

    Updated the post with pretty pictures. Enjoy :)

    Invisible pictures, always wondered what it looks like laugh

  • chevybabe25chevybabe25 Posts: 1,192

    Yeah I dunno why the email links do that. You have to leave the thread, go out to the Commercial Products, then click on the actual link in there to see them.

  • SevrinSevrin Posts: 6,301

    Look great.  Will there be no additional reflections?  I liked those.

  • chevybabe25chevybabe25 Posts: 1,192

    No.. With this shader set up they simply wouldnt look right.  With the way surfaces have been set up, these were a huge challenge to do correctly. But these reflect so nicely, I doubt you would ever need something like that anyways.

    What I do have now are 3 options to adjust the reflection / depth. They look much more pronounced at certain angles with certain lighting.   Ill post a few examples shorty.

     

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