Sept 2015 New User Contest (WIP-THREAD)

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Comments

  • KA1KA1 Posts: 1,012

    Couldn't think of anything to do with my first idea for this month so started a new path this week. need to mess with the DOF more though.

    Oh wow, this image is shaping up really nicely, the expression is spot on (I often struggle with making expressions seem...natural, yours here is perfect!)

  • daybird said:

    After i try many backrounds, i hold it simple. :)

    Same at the title... Trouble

    Daz 4.8, Iray 

    Dof AND foreshortening, well done.

     

  • isidornisidorn Posts: 1,601

    Without finishing my first two, here's my third project. Not sure what else could be done with this so I might go ahead and post it in the entry thread.

    Comments/suggestions anyone?

    stairs.jpg
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  • IceCrMnIceCrMn Posts: 2,130
    isidorn said:

    Without finishing my first two, here's my third project. Not sure what else could be done with this so I might go ahead and post it in the entry thread.

    Comments/suggestions anyone?

    I think you've done an excellent job. The DOF is very good, and I like the atmosphere.Well done.

  • I agree, very atmospheric!

  • LinwellyLinwelly Posts: 5,956
    isidorn said:

    Without finishing my first two, here's my third project. Not sure what else could be done with this so I might go ahead and post it in the entry thread.

    Comments/suggestions anyone?

    Very nice work!

  • isidorn said:

    Without finishing my first two, here's my third project. Not sure what else could be done with this so I might go ahead and post it in the entry thread.

    Comments/suggestions anyone?

    I love it, the dynamic of the angle, the DOF - very well done. My only suggestion is lighting, maybe you can heighten the drama a little with a little less ambience and more dramatic lighting on the monk. But if you do that you might lose details like the bird and grass, so its a tricky call.  My only other suggestion cheeky is moving the monk up a ways, or down, so he isn't dead center but instead on one of the lines of the thirds. That might give it a better flow. In fact just move him a little to the right and down a step or two and you barely have to change the DOF settings, still retaining that great foreground blur.

    On a side note - where did you get those great stairs from?

  • isidornisidorn Posts: 1,601

    Thanks for all the kind words!

    And thanks for your suggestions Joe Webb. I'll give it a bit more thought before calling it finished. If I knew what I was doing I would have the scene much darker with the monk carrying a torch and possibly also the stairs lit with torches. But that'll be something for another time. The monks position is one of the things I'm thinking about changing. He's actually looking at the little blue bird but it's impossible to see from this angle.

    The stairs are (of course) the work of Stonemason. I put them together with http://www.daz3d.com/modular-ruins

  • isidorn said:

    Thanks for all the kind words!

    And thanks for your suggestions Joe Webb. I'll give it a bit more thought before calling it finished. If I knew what I was doing I would have the scene much darker with the monk carrying a torch and possibly also the stairs lit with torches. But that'll be something for another time. The monks position is one of the things I'm thinking about changing. He's actually looking at the little blue bird but it's impossible to see from this angle.

    The stairs are (of course) the work of Stonemason. I put them together with http://www.daz3d.com/modular-ruins

    Its pretty close to done as it is, I'm just spit-balling.  I like the blue bird too, I didn't see it at first look and it was a nice surprise to find it.

    I almost got that set from Stonemason when they were on sale - instead I got some SF stuff that I have yet to actually use.

  • MRGBMRGB Posts: 10

    Daz Studio, 3Delight.

    sewer test 17.jpg
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  • LimunLimun Posts: 182
    edited September 2015

    is it ok now 

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    Post edited by Limun on
  • Limun said:

    is it ok now 

    This look wonderful.

  • LimunLimun Posts: 182
    h_habash said:
    Limun said:

    is it ok now 

    This look wonderful.

    thank you 

  • KA1 said:

    Couldn't think of anything to do with my first idea for this month so started a new path this week. need to mess with the DOF more though.

    Oh wow, this image is shaping up really nicely, the expression is spot on (I often struggle with making expressions seem...natural, yours here is perfect!)

    Glad to read that you like it KA1.  I just messed with his facial morphs until I had an expression that I felt said what I was going for "Don't make me angry, you won't like me when I'm angry." (Sorry if there are any typos in this post, I should be trying to get some sleep becouse of having to be at work in 8 hours.)

  • MRGB said:

    Daz Studio, 3Delight.

    I really like the lighting in this image, and the DoF is good too, well done, especially in 3Delight!

     

  • Couldn't think of anything to do with my first idea for this month so started a new path this week. need to mess with the DOF more though.

    Yes, the DoF does seem a bit off, but it is a striking image all the same.   Looks like you are on the right track.

    Thanks for the feedback JimmyC, I've done some messing with the DoF and here's the results, both of them. I'm trying to have him in focus, but have the background out of focus.

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    sept2015-2f.png
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  • Limun said:

    is it ok now 

    nice idea. i like the selfie

  • Couldn't think of anything to do with my first idea for this month so started a new path this week. need to mess with the DOF more though.

    Yes, the DoF does seem a bit off, but it is a striking image all the same.   Looks like you are on the right track.

    Thanks for the feedback JimmyC, I've done some messing with the DoF and here's the results, both of them. I'm trying to have him in focus, but have the background out of focus.

    The left image looks right to me, see what others think, my eyes are playing me up at the moment.

     

  • isidornisidorn Posts: 1,601

    Couldn't think of anything to do with my first idea for this month so started a new path this week. need to mess with the DOF more though.

    Yes, the DoF does seem a bit off, but it is a striking image all the same.   Looks like you are on the right track.

    Thanks for the feedback JimmyC, I've done some messing with the DoF and here's the results, both of them. I'm trying to have him in focus, but have the background out of focus.

    The left image looks right to me, see what others think, my eyes are playing me up at the moment.

     

     

    I hope I'm not sounding too harsh now. To me it seems like in the left picture you can even see the wall in the back clearer than the guy and in the right picture everything is blurry.
  • KA1 said:
    icecrmn said:
    noseeum said:
    I'm not sure a longer render time is the answer here, it almost looks like the depth of field starts from the camera lense rather than encompassing an area of the image for focus? It looks more like iRays blur than render grain in the image - On the flip side of that it does give the composition a lovely "soft" feeling (which may well be what you were going for!) and it's a great image :) If my prior suspicion is correct though, the extra render time might not be as effective as you'd like.

    Looks like your right KA1 about the extra render time not doing much to change the grainy effect.  Especially in the closer areas.  from the cap I took you can see that the dof is very close to the camera and, to get the background blurred enough, I had to keep it very closed in around the girl. Even to the point of leaving part of her face out of the focal area for the softer effect you mentioned.  I'll probably finish it up or if I have time, maybe put a rose on the piano foreground and see how it looks/  

    Really nice renders KA1.  For what it's worth on your second submission my choice would be the car chase scene,  but they're both good.      

    piano player dof cap sept 24.jpg
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  • LinwellyLinwelly Posts: 5,956

    Couldn't think of anything to do with my first idea for this month so started a new path this week. need to mess with the DOF more though.

    Yes, the DoF does seem a bit off, but it is a striking image all the same.   Looks like you are on the right track.

    Thanks for the feedback JimmyC, I've done some messing with the DoF and here's the results, both of them. I'm trying to have him in focus, but have the background out of focus.

    Shinji, I fear there is something off with your DOF, while the right one is blurry everywhere the other one has a t least a focus on the wall, It hard to say with all the glowing stuff around.

    I suggest you try look at your camera from the side through the persepective view.  You shoud see three planes marked in white  running parralel to each other (at least in 3dlight its 3). between the dirst two there shoud be a little Haircross in red and green that demarks your point of highest focus, while the two plaes to the left and right of the haircross show the area in which the render will still be sharp, before and after the planes things will get mire blurry. Using the focal distance slider you can move tha haicross with the planes closer to the camera or farther away, the closer you get to the camery the smaller the area between the planes will become. With your render I would think that the forus shuold be raher close to the camera with the cross directly on the face of the guy. Withe the f-stop slider you can enlargen or narrow down the space between the twoo planes. I believe in the first render those are very far apart from each other, try to get them closer around the head of your guy.

    I hope that helps

     

  • LinwellyLinwelly Posts: 5,956
    Limun said:

    is it ok now 

    this will then get the thumbs up on her page ;) nice

  • LinwellyLinwelly Posts: 5,956
    MRGB said:

    Daz Studio, 3Delight.

    Very nice work, the dof is perfect and the light fits the situation, I have to say though that it is rather dark, and figures are hard to see. Maybe you can enhance the light from the lantern by a little (is that a linear point light? then you could just make the outer border a little larger so that the elf girl gets a little more of it)

  • MRGBMRGB Posts: 10
    Linwelly said:
    MRGB said:

    Daz Studio, 3Delight.

    Very nice work, the dof is perfect and the light fits the situation, I have to say though that it is rather dark, and figures are hard to see. Maybe you can enhance the light from the lantern by a little (is that a linear point light? then you could just make the outer border a little larger so that the elf girl gets a little more of it)

    That is a linear point light, yes. Somewhat changed, but basically what came with the set (Merlin's Aqua Subterranea). I'll change it a bit.

    Thanks for the comment, + thanks to JimmyC_2009

  • SamutSamut Posts: 50

    Here's a render I've been toying with all month.

    Attack of the Clowns 20150927.jpg
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  • Samut said:

    Here's a render I've been toying with all month.

    Great image!    Lots of movement and a story to it as well.    It has been worth the effort

     

  • MRGBMRGB Posts: 10
    edited September 2015

    Let's see:

    sewer test 18.jpg
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    Post edited by MRGB on
  • MRGB said:

    Let's see:

    I like the new one better, but get a few opinions.   I really like the whole idea of the image.

  • Hi all,

    I have been working on this, and decided to see if I could get some feedback please?  Its a work in progress.

    Title - Bunny "Thriller" Dance

    Software - DAZ Studio (no postwork)

    Thank you!

    :-)

    scn_01_frm_223_DOF_test.jpg
    1280 x 720 - 428K
  • isidornisidorn Posts: 1,601
    Samut said:

    Here's a render I've been toying with all month.

    Great image!    Lots of movement and a story to it as well.    It has been worth the effort

     

    I completely agree

     

     

    MRGB said:

    Let's see:

     

    This is much better for the elf woman, but otherwise I prefered the first version, and I especially liked the monster in the middle that you don't see at all in this version.

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