Need help with Small Breasts Morphs (vol 1-4) for G8F by Anagord
WillowRaven
Posts: 3,787
in The Commons
Does anyone here have any of the Small Breasts Morphs (vol 1-4) for G8F sets by Anagord? I can't make it work and don't know why.
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What's the problem exactly? You can't find the morph sliders? They're here but don't have the expected effect? Something else?
I see the thumbnails in the interface, but can't find the sliders. The readme says just pick G8F and the preset of choice, but nothing. So I checked log and see the following, which doesn't tell me anything:
2023-12-20 07:53:01.431 [INFO] :: Begin asset load (merge): /# FIGURES/2- Anatomy/GENS, NAVEL/- Breast MOR sets/Small Breasts Morphs G8F Vol1-4 (Anagord)/ANSmallBreastsG8FV1_05 Apply.duf
2023-12-20 07:53:01.432 [INFO] :: Determining missing assets...
2023-12-20 07:53:01.432 [WARNING] :: Invalid node selection for "preset_shape" type.
2023-12-20 07:53:01.435 [INFO] :: Error loading asset: E:/3D Stuff (Daz)/# FIGURES/2- Anatomy/GENS, NAVEL/- Breast MOR sets/Small Breasts Morphs G8F Vol1-4 (Anagord)/ANSmallBreastsG8FV1_05 Apply.duf
2023-12-20 07:53:01.437 [INFO] :: Operation failed
2023-12-20 07:53:01.708 [INFO] :: Unlocking viewport redraw...
2023-12-20 07:53:01.708 [INFO] :: Viewport redraw unlocked.
So I shut daz down and re-opened scene and still nothing happens, but the above doesn't show up in the log again.
Where exactly are the morph files on disk?
I'm not sure, but I did a search for ANsmall (the start of the thumbnail names) with Actor selected, and the dials popped up, but I can't find them without a search. As long as they work, I guess that's all that matters. If I tracked them down in the file and moved them where it's logical to see them, would that break it?
What did you move exactly, the data files? That could cause problem yes.
I didn't move anything. I found the dials by doing a parameter search. Not under the logical spots, like 'chest'.I was just wondering if I did track them down and moved them to the chest area if it would break it now that I know it works where it is.
But even where it is now, I suspect I'll be using it a lot and will remember to do the search, since most figures come automatically with ridiculous breasts, (and I'm a sff book cover artist, where that's an overwhelming norm, lol), but this is a women's lit scene, so I wanted something more subtle.
...just looked at those. Seems perfect for my needs.
Thank you.
Once I figured out how to find the dials, the series is very nice.
Anagords morph dials do not follow logic in their placement, in Parameters tab they can be found under "Actor->Full Body->People"
...I have several breast shaping resources like Breast control Breast Utilities, Natural Breast Morphs, Girls for G8F, and others but I always seem to run into mesh distortion trying to reduce size and circumference which can affect clothing fits. The Small Breasts Morphs for G8F resources appear to get around this..
Also wish there was something to correct textures on characters with more petite busts. Any patterns become distorted whne fitting to characters with smaller breast sizes, stripes or detailed patterns (like plaids or gingham) are particularly troublesome.
Getting the breasts smaller when just about every character and body changing morph makes some changes to them, is quite a task. I have often given up and fixed the problems in Blender
My understanding is the only way we can affect projected morphs, is by adding rigidity, which doesn't really make sense in normal clothing.
I have tried to see if I could do something to improve it, but had to give up.
Would be happy if there was some way we could influence how projected morphs work.
Sickleyield ever developed a series of products named Breasts Helper(s) that used projection morphs. And she also wrote a tutorial in here - https://www.deviantart.com/sickleyield/journal/Tutorial-Creating-Dialed-Projection-Morphs-482940785
That's great, Richard. You're welcome.
A trick BTW : If you wanna see and/or compare the "projected result" on the figure, you may copy the morph file with suffix "_proj" from projection folder to morph folder. Then you may check and modify it again in sculpting software as needed.
A projection morphs is an alternative shape that can be used to project into the clothing, rather than using the actual morph. That can, for example, smooth out fine details that shouldn't be reflected in the clothing. In this case it might help to dent the sternum in, so that the cloth over it was pulled in (in the real morph that area is not moving and so the cloth stays put, leaving a ridge).
...one of the resource tools I have is Zev0's Projection Morph Manager and it does help with fixing the fit. Particularly great for hair on elf and fey characters.
one of my characters has a physique similar to the 1960s model "Twiggy" which is a real challenge for upper body fits as clothing is modelled with the default G3/G8 breast size in mind (save for children's' clothing) . Textures such as stripes distort badly on her.
...my modelling and UV skills are nothing to write home about.
....I finally bought and installed one of the seta that looked like it would work the best for my purposes pml;y yo discvoer that yes, they don't work very well when other things like custom morphs or sculpting alter the breast's base shape. They work fine on the base G8F figure but the model I am using as the base for one of my own characters already has a slightly altered breast shape, So when using any of the Small Breasts sliders, the breasts droop and "pancake" rather than producing the results I saw in the promos. Fortunately I only paid 5.50$ so not a terrible loss (not sure how Rendo's return policy works or if they even have one).
So it's back to a lot of painstaking adjustments using several utilities as deformations in the base mesh can affect the appearance of clothing fits.
ON another front.
Wish I could also figure out how to keep textures form distorting as well as most female clothing (save that intended for younger figures like 3DU's kids) is made for the default G3/G8 breast size. Anything with stripes or other detailed patterns (like gingham or plaid) often looks terrible. Zev0's Projection Morph Master script helps to an extent, but doesn't fully solve the issue..
Except for making ones own UV's for the torso, I don't know a way to prevent such distortion.
The UV-map specifies, where each of the vertices are located on the texture maps and there will be distortion if one blows up the area or shrinks it down from default.
[bother] this thread popped up near top of my commons feed thought I'd check out the product have several others but it appears no longer here the artist is still selling here but only has 3 products 3 g9 females
Anagord only recently started selling at Daz. The product mentioned here is sold in his/her Renderosity store.
aah ok thanks for that
Then it'd probably be useful if someone were working on a semi-automatic fix for such things, wouldn't it...?
(And yes, it works with both large and small).
...It's not so much the "saran wrap" effect on the breasts (I have utilities to deal with that) as it is the enlargement or reduction in of the breast mass itself that changes the vertices which as PerttiA mentions affects the UV map of the clothing causing distortions like wavy instead of straight horizontal or vertical stripes as well as warping patterns like plaids, ginghams, and polka dots
I've been doing more experimentation working with Zev0's Fit Control and Projection Morph Master; and will post images later as it is late where I am and I need to turn in for the night
And although the shrinkwrapping is one of the things this is supposed to fix, it certainly isn't the only thing. This is attempting to address all forms of distortion in the breast area, and while my skills to fix these things are still ultimately finite, I would like to believe the stripes on that shirt are noticeably more even and less distorted.
...could you do the same but for a character with a more petite breast size to see what happens?
Personally, I find the breasts on most Daz females seem abnormally large for what should be "average size" even on some characters that are considered "teens"..
Still in the process of setting up examples to illustrate what I have been encountering.
One times GIF demonstration on a more petite character:
And in JPG form if the GIF doesn't work for some reason.
This will work on almost any clothing item, even those that can't use heavy smoothing for whatever reason.