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Some additional information. Just information and I don't recommend anyone else do this as I may regret my haste. In any case, I renamed the Remove-DAZStudio4_Win64.exe in Program Files\DAZ 3D\DAZStudio4\Uninstallers to Remove-DAZStudio4_Win64.exe.bak and re-ran the 4.5.1.6 installer. It installed. However, since an uninstaller did not run for the previous version, I do not know what impact this may have. I will probably run the uninstall and then re-install before proceeding.
Previous post indicates that this problem was reported during beta testing. If it is the same problem, there is simply no valid excuse for not fixing it prior to the general release of 4.5. Period.
One final bit of information here. This is what I have done:
1. Tried installing 4.5.1.6 but the process fails during the uninstall. Narrowed this down to a problem with Remove-DAZStudio4_Win64.exe in Program Files\DAZ 3D\DAZStudio4\Uninstallers. Tried to re-install 4.5.0 but that failed, as well.
2. Renamed Remove-DAZStudio4_Win64.exe to Remove-DAZStudio4_Win64.exe.bak and re-ran the 4.5.1.6 installer. Studio installed but without an uninstall of 4.5.0.
3. Re-ran the 4.5.1.6 installer again. This time the entire install worked without issue.
4. Ran installers for 14812_GenesisStarterEssentials_1.6_trx.exe, 14812_GenesisStarterEssentialsPoserCF_1.6_dpc.exe, DS4_3DBridge_1.2.1.6_Win64.exe, DS4_Decimator_1.3.1.6_Win64.exe, DS4_GoZ_1.2.1.6_Win64.exe, DSON_Importer_for_Poser_1.0.0.9_Win64.exe. All of them installed without issue.
5. Ran DAZ studio and verified that 4.5.1.6 is the installed version. It is and everything appears to be in order.
Again, this is for information only. I do not recommend that anyone else experiencing this issue try the same thing. I do not believe this is a system issue. I believe this is an issue with the 4.5.0 installer combined with a problem in with the 4.5.1.6 installer (in that it does not properly account for the issue with the 4.5.0 installer).
Is that with or without the redraw 'fix'?
The redraw fix is a Wine internal problem. Hopefully, it'll be resolved in the update that is supposed to be released today. Also, those not running the latest Wine Dev Releases won't encounter it at all. :-) In this case, the GDI fixes are new and are unneeded for OpenGL based applications. Certain games weren't so lucky.
Kendall
Technically, your problem is entirely AMD's fault. It's been known for a while that their OpenGL support is not the best.
You can try rolling back the driver to a version that did work for 4.0 (probably two or three versions ago). If you were involved in computer games, you'd find that this a very common issue.
I haven't had a chance to see if rolling back resolves the issue with the ATI drivers. I mentioned the other software only as a reference that this is not a DS issue specifically, but one that affects many.
Probably the best thing to do right now would be to search on the terms referenced before and see if anyone has a known workaround. Maybe a previous driver version, or a hotfix, or a registry setting.
Kendall
I've installed 4.5.1.6 on numerous machines: XP/32, XP/64, Vista/32, Vista/64, Win7/32,Win7/64,MacOS and Linux/Wine. No problems. Start the investigation on a Windows problem on your machine. It is likely that you have something interfering with the process.
Kendall
I have installed hundreds of applications on various machines over the years. Very rarely had any issue with an installer. However, in every case, it came down to an issue with the installer and not with the system.
I have installed all of the DS4 updates over the past year without issue until now. At this point, I am quite confident This is a DAZ problem and not a Windows problem.
In over 30 years of developing software, one of the things that I know from experience is that just because it works on system A and not on system B, does not automatically mean that root cause lies with system B. It means that the software process better be robust enough to determine exactly what the root cause is when reported. Too often, wishful thinking combined with "...well, it works on my machine so the problem must be with yours..." will result in defects getting overlooked.
As you can see above, I have installed the 4.5.1.6 on many different machines, running different OS's and having differing hardware. This is not a System A vs System B issue. I have over a dozen installs here, on various hardware. I also have environments DESIGNED to cause problems with software. In my 30+ years of software development I have experienced that the Windows environment (or ecosystem if you so prefer) is the most common reason for software failures. Especially when the issues affect a small subset of installs. And this issue affects a *small* subset of systems.
Some have determined that if they manually perform the actions, things proceed to completion. This points directly at something within the environment interfering with the process. Secondarily, the installer being used is a commercial offering used in a huge number of installs globally. DAZ has little control over the failure recovery processes in an installer such as this. Maybe they should follow Adobe's lead and require that ALL firewall/malware programs be disengaged before installation.
Kendall
I have installed hundreds of applications on various machines over the years. Very rarely had any issue with an installer. However, in every case, it came down to an issue with the installer and not with the system.
I have installed all of the DS4 updates over the past year without issue until now. At this point, I am quite confident This is a DAZ problem and not a Windows problem.
In over 30 years of developing software, one of the things that I know from experience is that just because it works on system A and not on system B, does not automatically mean that root cause lies with system B. It means that the software process better be robust enough to determine exactly what the root cause is when reported. Too often, wishful thinking combined with "...well, it works on my machine so the problem must be with yours..." will result in defects getting overlooked.
As you can see above, I have installed the 4.5.1.6 on many different machines, running different OS's and having differing hardware. This is not a System A vs System B issue. I have over a dozen installs here, on various hardware. I also have environments DESIGNED to cause problems with software. In my 30+ years of software development I have experienced that the Windows environment (or ecosystem if you so prefer) is the most common reason for software failures. Especially when the issues affect a small subset of installs. And this issue affects a *small* subset of systems.
Some have determined that if they manually perform the actions, things proceed to completion. This points directly at something within the environment interfering with the process. Secondarily, the installer being used is a commercial offering used in a huge number of installs globally. DAZ has little control over the failure recovery processes in an installer such as this. Maybe they should follow Adobe's lead and require that ALL firewall/malware programs be disengaged before installation.
Kendall
I don't buy this for a second. I have provided you with plenty of information that clearly points to a problem with the DAZ installer(s). Myself and others mentioned that the manual adjustment was to remove the DAZ uninstaller before running the install. Just so you know, I not only disabled all firewall/malware programs, but I also tried bringing down any process not necessary to the system running.
I also do not buy the argument about Windows being the cause of software failures. Rather, it is application developers that do not understand how to develop for Windows that is typically the problem. Since 3.1 there have been many, many applications that run just fine under Windows primarily because the developers of these applications know what they are doing. Of course there are system variances (especially with Windows) and a well-developed application will be tested for and will account for the vast majority of these.
We will see how small the subset is when people start installing this software on a large scale. This reminds me of the problem that many of us had with converting .daz to .duf and deformations in Genesis characters. This was originally reported during the beta. But there were those who claimed it worked fine on their system, therefore, it was likely a problem with individual system(s). I notice this problem is now fixed in the new version of DS4.5
I have installed hundreds of applications on various machines over the years. Very rarely had any issue with an installer. However, in every case, it came down to an issue with the installer and not with the system.
I have installed all of the DS4 updates over the past year without issue until now. At this point, I am quite confident This is a DAZ problem and not a Windows problem.
In over 30 years of developing software, one of the things that I know from experience is that just because it works on system A and not on system B, does not automatically mean that root cause lies with system B. It means that the software process better be robust enough to determine exactly what the root cause is when reported. Too often, wishful thinking combined with "...well, it works on my machine so the problem must be with yours..." will result in defects getting overlooked.
As you can see above, I have installed the 4.5.1.6 on many different machines, running different OS's and having differing hardware. This is not a System A vs System B issue. I have over a dozen installs here, on various hardware. I also have environments DESIGNED to cause problems with software. In my 30+ years of software development I have experienced that the Windows environment (or ecosystem if you so prefer) is the most common reason for software failures. Especially when the issues affect a small subset of installs. And this issue affects a *small* subset of systems.
Some have determined that if they manually perform the actions, things proceed to completion. This points directly at something within the environment interfering with the process. Secondarily, the installer being used is a commercial offering used in a huge number of installs globally. DAZ has little control over the failure recovery processes in an installer such as this. Maybe they should follow Adobe's lead and require that ALL firewall/malware programs be disengaged before installation.
Kendall
I don't buy this for a second. I have provided you with plenty of information that clearly points to a problem with the DAZ installer(s). Myself and others mentioned that the manual adjustment was to remove the DAZ uninstaller before running the install. Just so you know, I not only disabled all firewall/malware programs, but I also tried bringing down any process not necessary to the system running.
I also do not buy the argument about Windows being the cause of software failures. Rather, it is application developers that do not understand how to develop for Windows that is typically the problem. Since 3.1 there have been many, many applications that run just fine under Windows primarily because the developers of these applications know what they are doing. Of course there are system variances (especially with Windows) and a well-developed application will be tested for and will account for the vast majority of these.
We will see how small the subset is when people start installing this software on a large scale. This reminds me of the problem that many of us had with converting .daz to .duf and deformations in Genesis characters. This was originally reported during the beta. But there were those who claimed it worked fine on their system, therefore, it was likely a problem with individual system(s). I notice this problem is now fixed in the new version of DS4.5
You mis-read what I stated, see the bolded text. I said the Windows ENVIRONMENT. A clean, well maintained Windows environment works fine -- as I have demonstrated above. Most Windows Environments are not even close to clean, nor well maintained. Most are riddled with user created errors, misinstalled software, unsuccessful malware removals, misbehaving drivers, and so called "malicious software monitors" that try to compensate for a missing security system.
Obviously our experiences are different.
Kendall
I am having major problems with this version. autofit is not working anymore it seems.
The viewport is NOT matching the renders. My viewport controls keep disappearing and i canclick on where they are supposed to be and it works but they're invisible.
I change the render settings to be a square, I want a square frame in teh view port so i can set up my scene in that square. NOTHING IS HAPPENING. I can't use this version, its too buggy. Is there a link to the older one I can use???
Well as I have render problems with the current version i think I will stay put. I don't need to get more problems.
As mentioned in another thread, I'm considering loading Ubuntu or one of the similar distributions of Linux on a machine here. I don't recall if WINE is part of them but I think it's not. How much of an issue would it be to load onto one of those distros?
As mentioned in another thread, I'm considering loading Ubuntu or one of the similar distributions of Linux on a machine here. I don't recall if WINE is part of them but I think it's not. How much of an issue would it be to load onto one of those distros?
Ubuntu is a debian based distro, so it uses a package manager. Wine install is relatively painless. Similarly, Fedora is a RPM distro and also uses a package manager. Wine install in Fedora is also painless.
Make sure that you load the Wine i686 packages, not the x86_64. The 64bit support in Wine is starting to work, however, it is not ready for general use. The Wine/32 (i686) support is pretty much flawless for DS and Poser.
EDIT: All of this is for the non-developer packages.
Kendall
What OS? What video card?
For what it is worth...
This version is significantly faster in most respects than the previous 4.5rc which was significantly faster than 4.0. The lagginess in reading large runtimes for the first time in the Content Library tab has been lessened (but not eliminated).
The smoothing and collision code seems to complete faster and work more completely. An outfit from 9mbi that has always given problems until Collision Level 10, now works at level 5. This significantly speeds up redraws.
Autofit "fits" incoming clothing much faster and does a better job. I haven't autofitted shoes.
Plugins (including some betas) all work with no problem.
Kendall
OK, I just reset my downloads and grabbed the 32-bit and 64-bit of the new version.
Question -- Do I need to re-download the 3D Photoshop Bridge, the GoZ Bridge, Decimator and the Starter Essentials again? Anyone know if those have had updates as well?
They haven't changed since 4.5.0.114, so if you previously had that or 4.5.0.137 you don't need those.
Since the machines I have are all 32 bit, this is not a worry. I checked the WINE site and it looks like 1.4 is the latest stable version.
They haven't changed since 4.5.0.114, so if you previously had that or 4.5.0.137 you don't need those.
Thanks Mike. I didn't think so, but glad for the clarification to be sure.
Haven't tried to install yet. Is it recommended that I uninstall my current version (DS 4.5.0.114) before running the installer?
The installer should ask you to uninstall the last build before it installs.
First, let me apologize right off the bat if this has been posted anywhere and dealt with. If so, please give me the link to the fix.
Okay, as I was installing this new upgrade 4.5.1.6 = I began getting errors - I clicked ignore because after the second attempt and getting the sames errors, I wanted to write them down. I did go on with the install, but I haven't gone any further - I stopped to make this post.
Errors:
icudt30.dll
icuin30_x64.dll
icuuc30_x64.dll
vkernel_release_x64.dll
vshared_release_x64.dll
Please, if anyone knows - why did I get the above errors and will Daz Studio function normally after installing while getting the above errors? What malfunctions will the errors cause within the program? Should I just reinstall the previous and wait a while before moving ahead?
Removed: Wrong Thread :roll:
These are related to the valentinadb used in the CMS. We need to know the actual error(s) that you are getting before we can tell you what is going on.
Kendall
Up to that point I always let the installer uninstall the old version/s
Oh sweet, a new update. Maybe that whole exploding characters thing has been fixed!
Oh wait... no it hasn't. My old characters blow up, my new characters blow up. My render looks like a bomb went off in it.
Hard for me to make beautiful pictures with this mess.
Here we have two characters. The one the I blurred is saved under the old format. I'm lucky to have her but can't do much with her. If I save this scene and then reload it a day or so later she would blow up too.
The messed up looking one is the same character with just a change of clothes and then saved under the new format.
@Szark: thanks, I'll try that!
@Orphanslayer69: the last time I experienced that problem (an earlier version of DS4.5), the fix was to save the scene with the exploded figures and then open it again. Not sure if that remains true, but it's probably worth a shot.
Thanks. I'll give it a shot right now!
.... welp, I revisited three diffrent renders I had given up on and did what you said, and it seemed to solve the problem.
Scott, you are the wind beneath my wings.
Up to that point I always let the installer uninstall the old version/s
I followed Szark's instructions above and had no problems. :) Thanks, Szark.
And you're welcome, Orphanslayer69! Glad it worked, and happy to help!
I was going to wish you luck but I didn't want to jinx it. :)